Gamasutra - Blogs /blogs/ Dan FitzGerald's Blogs Mon, 31 Aug 2015 11:58:55 EDT en-us (Simon Carless) Animated head anchored to an animated body (for 2D pixelated graphics) - by Dan FitzGerald The huskies in Dog Sled Saga no longer passively let food crash into the backs of their heads Thu, 24 Jan 2013 10:53:00 EST Two types of one-directional terrain animation - by Dan FitzGerald Programming,Indie I recently rewrote the terrain animation system for my game Dog Sled Saga to allow random tiles of different lengths to be added on the fly. Mon, 21 Jan 2013 03:36:00 EST