Gamasutra - Blogs /blogs/ Przemyslaw Szczepaniak's Blogs Thu, 26 May 2016 12:28:23 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Limited gaming/development experience for cross-platform HTML5 games. - by Przemyslaw Szczepaniak]]> http://www.gamasutra.com/blogs/PrzemyslawSzczepaniak/20140318/213399/Limited_gamingdevelopment_experience_for_crossplatform_HTML5_games.php http://www.gamasutra.com/blogs/author/PrzemyslawSzczepaniak/932661/ Audio,Design,Programming,Production,Console/PC,Smartphone/Tablet http://www.gamasutra.com/blogs/PrzemyslawSzczepaniak/20140318/213399/Limited_gamingdevelopment_experience_for_crossplatform_HTML5_games.php Tue, 18 Mar 2014 10:35:00 EDT <![CDATA[Where and how can we play HTML5 games? - by Przemyslaw Szczepaniak]]> http://www.gamasutra.com/blogs/PrzemyslawSzczepaniak/20140219/211136/Where_and_how_can_we_play_HTML5_games.php http://www.gamasutra.com/blogs/author/PrzemyslawSzczepaniak/932661/ Business/Marketing,Design,Programming,Indie,Social/Online,Smartphone/Tablet http://www.gamasutra.com/blogs/PrzemyslawSzczepaniak/20140219/211136/Where_and_how_can_we_play_HTML5_games.php Wed, 19 Feb 2014 09:47:00 EST <![CDATA[Reasons why the state of HTML5 gaming can be optimistic in 2014. - by Przemyslaw Szczepaniak]]> http://www.gamasutra.com/blogs/PrzemyslawSzczepaniak/20140204/209986/Reasons_why_the_state_of_HTML5_gaming_can_be_optimistic_in_2014.php http://www.gamasutra.com/blogs/author/PrzemyslawSzczepaniak/932661/ Business/Marketing,Programming,Serious,Indie,Smartphone/Tablet http://www.gamasutra.com/blogs/PrzemyslawSzczepaniak/20140204/209986/Reasons_why_the_state_of_HTML5_gaming_can_be_optimistic_in_2014.php Tue, 04 Feb 2014 09:59:00 EST <![CDATA[HTML5 gaming business models. Why a single fee license isn't the only way. - by Przemyslaw Szczepaniak]]> http://www.gamasutra.com/blogs/PrzemyslawSzczepaniak/20131227/207792/HTML5_gaming_business_models_Why_a_single_fee_license_isnt_the_only_way.php http://www.gamasutra.com/blogs/author/PrzemyslawSzczepaniak/932661/ Business/Marketing,Design,Programming,Production,Social/Online,Smartphone/Tablet,Mobile Games http://www.gamasutra.com/blogs/PrzemyslawSzczepaniak/20131227/207792/HTML5_gaming_business_models_Why_a_single_fee_license_isnt_the_only_way.php Fri, 27 Dec 2013 07:03:00 EST <![CDATA[Our TOP 10 mistakes in HTML5 gaming business – a video presentation - by Przemyslaw Szczepaniak]]> http://www.gamasutra.com/blogs/PrzemyslawSzczepaniak/20131120/205267/Our_TOP_10_mistakes_in_HTML5_gaming_business__a_video_presentation.php http://www.gamasutra.com/blogs/author/PrzemyslawSzczepaniak/932661/ Business/Marketing,Serious,Social/Online,Smartphone/Tablet http://www.gamasutra.com/blogs/PrzemyslawSzczepaniak/20131120/205267/Our_TOP_10_mistakes_in_HTML5_gaming_business__a_video_presentation.php Wed, 20 Nov 2013 09:23:00 EST <![CDATA[Bushido Gamethon - challenge, inspiration and fun! - by Przemyslaw Szczepaniak]]> http://www.gamasutra.com/blogs/PrzemyslawSzczepaniak/20131029/203488/Bushido_Gamethon__challenge_inspiration_and_fun.php http://www.gamasutra.com/blogs/author/PrzemyslawSzczepaniak/932661/ Business/Marketing,Design,Production,Social/Online,Smartphone/Tablet http://www.gamasutra.com/blogs/PrzemyslawSzczepaniak/20131029/203488/Bushido_Gamethon__challenge_inspiration_and_fun.php Tue, 29 Oct 2013 10:03:00 EDT