Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
August 31, 2016
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Category: Serious


Expert RSS


Posted by Josh Ge on 08/16/16 10:59:00 am in Serious
Sharing the entire process behind building a single major alpha version, from start to finish. Project management and marketing all in one!

Posted by Chris Solarski on 08/15/16 06:37:00 am in Serious
An international line-up of indie developers was brought together by the IGDA Switzerland Chapter to discuss the topic of death and consequence in game design. What emerged were varied perspectives that reflected the complex nature of death.

Posted by John Krajewski on 08/03/16 10:17:00 am in Serious
Education is one of the few facets of modern life that has very little digital connection, and yet could potentially benefit the most from it.

Posted by Tim Merel on 08/01/16 10:26:00 am in Serious
Games industry M&A across all sectors hast hit another record, topping $25 billion between January and July 2016. The latest $4.4 billion acquisition of Playtika by a Chinese consortium led by Giant is yet another sign of late stage market consolidation.

Posted by Celia Hodent on 08/01/16 10:26:00 am in Serious
Educators interested in using video games for educational purposes should be aware of the considerable difficulties in developing a fun and engaging game, and take into account the user experience (UX) as well as the principles of learning and transfer.

Posted by Sande Chen on 07/28/16 11:00:00 am in Serious
In this podcast, writer and game designer Sande Chen, writer and designer C.J. Kershner, and game designer Ryon Levitt discuss the issue of games with mature themes.