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November 23, 2014
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November 23, 2014
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Category: Serious


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Posted by Andrzej Marczewski on 11/21/14 02:24:00 pm in Design, Serious
SAMR is a great analytical model used by those in education to assess the impact of new technology. It seemed to me like it would be rather handy for gamification as well!

Posted by Keith Burgun on 11/19/14 01:31:00 pm in Design, Serious
I attended the 2014 Practice: Game Design in Detail conference at NYU this past weekend. Here I give my thoughts on this year's conference, as well as thoughts on the conference generally.

Posted by Keith Burgun on 11/18/14 01:51:00 pm in Design, Serious
3 Minute Game Design is what it sounds like: three minutes of dense, clear game design theory.

Posted by Andrzej Marczewski on 11/18/14 01:51:00 pm in Design, Serious
Randomness can be fun and can lead to many serendipitous moments in games as well as the real world.

As a lawyer in the video game industry, I explain here the numerous high-profile Right of Publicity lawsuits filed recently and the most common pitfalls that arise when a game developer wants to use a real person's likeness in their game.

Posted by Andrzej Marczewski on 11/04/14 02:42:00 pm in Design, Serious
Some more thoughts on what gamification designers are getting wrong when it comes to game mechanics and what we could be talking about instead.