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February 22, 2017
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Category: Serious

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Posted by Sebastian Long on 02/21/17 07:23:00 am in Serious
Running a great playtest means considering playtester’s every sight, sound and smell to avoid biasing or influencing their feedback. So what should a playtest smell like?

Posted by Stanislav Costiuc on 02/15/17 12:13:00 pm in Serious
What I've learned after trying to keep up a video game/design blog on a regular schedule.

Posted by Thomas Bidaux on 02/14/17 10:22:00 am in Serious
A look at the overall media coverage of video games in 2016.

Posted by Bob Whitaker on 02/10/17 10:33:00 am in Serious
Historians John Harney and Michael Woods discuss Ultimate General: Gettysburg and the history of the Civil War. Topics include war as an object for pop culture and the controversial use of the Confederate flag.

Posted by Sande Chen on 02/07/17 10:21:00 am in Serious
In this article, game designer Sande Chen takes a look at the game, Danielle's Inferno, from One More Story Games.

Posted by Stanislav Costiuc on 02/07/17 10:21:00 am in Serious
Why we need to shift the perception of what games have to be from 'fun' to 'engaging'.