Historians Bob Whitaker and Chris Kempshall discuss Battlefield 1. Topics include the controversy over the game's depiction of the war, the problems with depicting the First World War in games more generally,and the reality of trench warfare.
Examining the value, characteristics, and methods of integrating static narratives into otherwise procedurally generated environments.
In this article, game designer Sande Chen discusses the legacy of the election simulation game, Power Politics.
In this article I will explore the acronym QA, and why I think we should do away with it for good.
While most mobile games are free-to-play, it’s still that the free-to-play business model, are often misunderstood. In this blog post, we’ll examine some of the mythology around the idea that free-to-play games are "Pay to Win"
Historian Bob Whitaker uses the work of Professor Leonard Moore to discuss the history behind Mafia III. Topics include New Orleans in the 1960s, the Civil Rights Movement, Mark Essex, the Black Panther Party, and the Cold War.