For too long, we social progressives have turned a blind eye to violence glorification in media, despite increased awareness on other kinds of bad messages.
In this podcast, game designer Sande Chen discusses meta-gaming and educational analog games, especially edu-larps, which might be considered the precursor of educational VR.
Why I think the Warcraft movie is a big win for video game adaptations in the long run despite the negative critical reception.
A look at the state and growth of the Taiwanese indie scene and how it came to be.
My blog captures my memories of writing some of the earliest 8-bit games (CRISIS MOUNTAIN, DINO EGGS, SHORT CIRCUIT) and earliest online games (for AOL). Check out my game revival DINO EGGS: REBIRTH which debuts on Steam Thursday, June 9, 2016.
In this video, game writer/designers Leah Miller, Cohen Edenfield, James Pianka, Sande Chen, John Ryan, and Nicole Kline share stories from the frontlines of game development