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February 27, 2017
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Category: Smartphone/Tablet

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Posted by Simon Carless on 02/27/17 10:18:00 am in Smartphone/Tablet
This week's longform game article/video highlights include the magic of The Void, John Romero on the TEd tool, Hyper Light Drifter's charm, & much more.

Posted by Michail Katkoff on 02/27/17 04:50:00 am in Smartphone/Tablet
Great games come from great studios and all great studios tend to have few common characteristics.

Posted by Mantin Lu on 02/27/17 04:47:00 am in Smartphone/Tablet
In this article, I talk about the current situation of the China mobile market, and what the trend means to mobile game developers in the west to get into it.

Posted by Brandon Sheffield on 02/24/17 05:14:00 pm in Smartphone/Tablet
A lot of people don't realize how much you can do with an expo pass. I'm a big advocate for them, so here's a big explainer!

Posted by Alexander Freed on 02/21/17 08:52:00 am in Smartphone/Tablet
Let's go back to basics in a quick discussion on narrative, cutscenes, and viewpoint changes. What are the downsides of the old "Meanwhile..." trick in a video game story, and how do you mitigate them?

Posted by Sebastian Long on 02/21/17 07:23:00 am in Smartphone/Tablet
Running a great playtest means considering playtesterís every sight, sound and smell to avoid biasing or influencing their feedback. So what should a playtest smell like?