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April 26, 2015
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Category: Smartphone/Tablet


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Posted by Robert Zubek on 04/24/15 01:43:00 pm in Smartphone/Tablet
Here's how we balanced our last game using a simple model built in MS Excel.

Posted by Simon Carless on 04/17/15 08:28:00 pm in Smartphone/Tablet
I wanted to use the idea of gradually advancing, uh, harbingers for virtual reality, now that I've tried four or five VR systems with games, movies, and apps. Which will win - and which needs to?

Posted by Daniel Cook on 04/15/15 02:28:00 pm in Smartphone/Tablet
How to manage risk as a sustainable indie game company.

Posted by Mary Min on 04/14/15 01:43:00 pm in Smartphone/Tablet
Many Western game developers assume that app piracy is an “only in Asia” problem, but mobile game development is a global business, and what happens in one region impacts other markets too. Game dev veteran Mary Min explains how with numerous examples.

Posted by Jovan Johnson on 04/09/15 01:36:00 pm in Smartphone/Tablet
Get app business plan tips. Mobile gaming is a popular, accessible, and potentially profitable business segment. Why don't all entrants create business plans?

Posted by Nicholas Lovell on 04/09/15 01:36:00 pm in Smartphone/Tablet
The Nintendo/DeNA deal makes no sense. At face value, it would suggest Nintendo is abandoning it's "Blue Ocean" strategy and jumping into a hyper-competitive market which doesn't play to its strengths. So what is really going on, wonders Nicholas Lovell.