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July 18, 2018
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Category: Smartphone/Tablet


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Posted by Simon Carless on 05/28/18 10:46:00 am in Smartphone/Tablet
This week's highlights include a look at the making of Cultist Simulator, behind the scenes on the relatively recent - and troubled - Splatterhouse reboot, and lots more.

Posted by Simon Carless on 05/20/18 10:39:00 pm in Smartphone/Tablet
This week's highlights include a gigantic video on the seminal The Secret Of Monkey Island, a look at Harry Potter vs. Fortnite in the mobile arena, and the future of The Binding Of Isaac, among many others.

Posted by Simon Carless on 05/13/18 10:23:00 pm in Smartphone/Tablet
This week's game writing, audio & video highlights include a podcast with Jason Rohrer on One Hour One Life, as well as analysis of the acclaimed Frostpunk and lots more besides.

Posted by Tim Merel on 05/07/18 10:36:00 am in Smartphone/Tablet
America delivered more AR/VR/XR revenue than China last year, but Chinese growth in the next five years could see it dominate AR/VR long-term — and not by a small margin. China could take more than $1 of every $5 spent on AR/VR/XR globally by 2022.

Posted by Simon Carless on 05/06/18 10:48:00 pm in Smartphone/Tablet
This week's highlights include an attempt to archive key Flash games, a deeper look at Valve's upcoming Artifact, and a super-deep oral history of Panzer Dragoon Saga, among others.

Posted by Simon Carless on 04/29/18 10:40:00 pm in Smartphone/Tablet
This week's highlights include multiple God Of War interviews, how Budget Cuts moves in VR via portals, and an interview with Super Mario 64's facial sculptor, among others.

Posted by Jeremy Alessi on 04/27/18 09:17:00 am in Smartphone/Tablet
The Indiepocalypse happened. Now what do we do?

Posted by Simon Carless on 04/22/18 08:50:00 pm in Smartphone/Tablet
This week's highlights include a piece on Zelda & ambient video games, the role of parents in games like God Of War, and a NBA Jam making-of video.

Posted by Tim Merel on 04/18/18 04:17:00 pm in Smartphone/Tablet
In games deal making there’s Tencent and there’s everyone else. Tencent participated in >$4 of every $10 invested and >3/4 of all M&A value for games globally in the last 12 months. Plus Q1 saw total games market record >$2.1B investment and >$14.4B M&A.

Posted by Sande Chen on 04/17/18 09:09:00 am in Smartphone/Tablet
Do you believe game designers have an ethical obligation to their players?