This week's top articles/videos include a great GDC video about storytelling in Slime Rancher, the surprising plot of Human Head's canned Prey 2, and a 'design deep dive' into mobile standout Card Thief.
Everyone has the potential to be a writer. I started writing for Gamasutra and now I have a book being published. Utilize Gamasutra, write something from your experience. Who knows where it may lead you.
This week's best longread/standout articles & videos about games include Gnog's quirky gameplay, Second Life bunny tragedy, and Snipperclips' surprising third-party story, among others.
This week's Video Game Deep Cuts longform articles/videos include Julian Gollop on Phoenix Point, the making of Typeshift & the SteamProphet contest.
This week's highlights include videos on the making of Raw Data & the surprise debut of Scanner Sombre, plus the history of seminal NES emulator NESticle.
This week's longform article/video highlights include a GDC talk on 'the aesthetics of cute', the hidden story of TOSE, & the return to car wrecking of key Burnout developers.