| Deep Plaid Games, one year later |
| Posted by Shay Pierce on 06/05/13 02:48:00 pm
in
Business/Marketing,
Design,
Programming,
Console/PC,
Indie,
Social/Online,
Smartphone/Tablet
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| I briefly talk about the OMGPOP/Zynga drama, and relate the indie projects I've been working on with my newfound freedom over the past year. |  |
| Read More... | 0 Comments |
The Barrier to Big  |
| Posted by Ramin Shokrizade on 05/31/13 01:10:00 pm
in
Design,
Social/Online
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| In this article virtual economist Ramin Shokrizade explains the trend towards smaller online games since 2003, what is causing it and why, and presents some solutions. |  |
| Read More... | 74 Comments |
| Ask me anything! - Unity Going Free |
| Posted by Benjamin Sipe on 05/30/13 02:43:00 pm
in
Business/Marketing,
Design,
Production,
Indie,
Social/Online,
Smartphone/Tablet
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| The NativeX Games Task Force (GTF) has a wealth of knowledge and data at their fingertips for mobile developers. |  |
| Read More... | 0 Comments |
Transitioning From Flash to HTML5: Developer Tools  |
| Posted by Austin Hallock on 05/29/13 04:52:00 am
in
Production,
Social/Online
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| Tools and resources for those making the switch from Flash to HTML5. |  |
| Read More... | 9 Comments |
8 Reasons I Can't Help You  |
| Posted by Keith Fuller on 05/28/13 05:44:00 pm
in
Business/Marketing,
Production,
Console/PC,
Serious,
Indie,
Social/Online,
Smartphone/Tablet
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| What happens when you try to help game companies improve their leadership and production practices without charging a fee? |  |
| Read More... | 25 Comments |
All Your Nintendo Let's Plays Are Belong To Nintendo?  |
| Posted by Greg Lastowka on 05/17/13 12:26:00 am
in
Business/Marketing,
Social/Online
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| Does Nintendo have the legal right to monetize Let's Play videos on YouTube? That's a tricky question, and it's not just a question of copyright law's fair use doctrine. |  |
| Read More... | 100 Comments |