F2P expert Levy explains the importance of understanding how different player types enjoy different games. He presents the 4 pleasures model as a mental framework for gaining a holistic understanding of players and the pleasures they derive from play.
Dmitri Williams is a prolific games scholar. Now he's taken his expertise to market as CEO of game analytics firm Ninja Metrics. This post contains the text of an interview I did with Williams earlier this month. Cross-posted at motivateplay.com
Every game has a personality - and some aren't so nice. Here's why making sure your game is on its best behavior matters.
In this series of Improving Freemium Design we're going to look at an indie game Apple featured called Combat Monsters and see what they did right and what could be improved.
Summary Report available.
Talking to Drei co-creator Christian Etter about his slept-on iOS title and why he thinks app discoverability needs to change.