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May 31, 2016
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Category: Social/Online


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Posted by Kevin Normann on 05/23/16 02:05:00 pm in Social/Online
A look at coming "cloud based" game development methods compared to traditional development from the perspective of one veteran video game developer. This article is intended to be informative to non-developers as well as developers.

Posted by Sande Chen on 05/19/16 01:51:00 pm in Social/Online
In this article, game designer Sande Chen argues that commercial game developers can benefit from adapting their games for education.

Posted by Denis Dyack on 05/16/16 02:01:00 pm in Social/Online
What is the most important aspect of game creation: Audio, Art, Technology, Game Design or Story? The answer may surprise you.

Posted by Mark Griffiths on 05/12/16 07:50:00 pm in Social/Online
For researchers, the buying of virtual assets provides an opportunity to try and understand why people become so immersed in games and what motivates gamers to spend real money on items that some would consider as having no value.

Posted by Denis Dyack on 05/11/16 07:41:00 pm in Social/Online
What are the key approaches to creating engaging worlds that will help you build better characters and tell a story?

Posted by Mantin Lu on 05/10/16 07:55:00 pm in Social/Online
Total Consumer Spend on US Game Industry in 2015 was $23.5 billion. 4.86% increased from 2014. It shows a very promising future in the industry. Recently, ESA reveals essential facts about US game industry in its latest 2016 report.