The Judgement Predicament Of Audio And Graphics  |
| Posted by Jens Nilsson on 03/25/10 09:56:00 am
in
Audio,
Visual Art
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| For a first person type of game it seems that the audio is judged almost purely by the effect, mood and purpose, while the graphics are as far as I can tell, almost solely judged on a basis of technology and production value. |  |
| Read More... | 5 Comments |
| Novice Ultra Mode: An Oxymoron For Us All |
| Posted by Michael Molinari on 03/11/10 10:22:00 pm
in
Game Design,
Visual Art
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| Have you ever felt like a novice at something, but wanted to be an ultra player? I think I might have a temporary solution for you (until you upgrade from novice and are on your own). |  |
| Read More... | 0 Comments |
RetroScope #1: The Cinematic Appeal of Final Fantasy VII  |
| Posted by Alan Youngblood on 03/04/10 11:41:00 am
in
Visual Art
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| A look back at Final Fantasy VII's huge impact in cinematic appeal. And I'm not even talking about the pre-rendered cut-scenes! Also, I examine Resident Evil for similar appeal. |  |
| Read More... | 9 Comments |
Bringing Down the Hairy Elephant: The Ancient Art of Storyboards  |
| Posted by Paul Culp on 03/01/10 01:02:00 am
in
Visual Art
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| In this blog entry we emphasize the importance of storyboarding in all forms of media projects, from narrative film, animation and video games. With a brief retrospective, of course. |  |
| Read More... | 2 Comments |
| Tribes of Mexica makeover. |
| Posted by Radek Koncewicz on 02/22/10 07:44:00 pm
in
Visual Art
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| Tribes of Mexica is getting a new art direction -- cast your vote for your favourite style. |  |
| Read More... | 0 Comments |
| The Anatomy of a Shmup |
| Posted by Michael Molinari on 02/18/10 04:31:00 am
in
Game Design,
Visual Art
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| In doing research and observation of online/console shmups, I figured I'd share some of my findings/rules that I'm following while creating my own game. |  |
| Read More... | 2 Comments |
| Texture Art - 03 'Specular map basics' |
| Posted by Adam Capone on 02/14/10 05:18:00 pm
in
Visual Art
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| A couple of quick tips on how to create better specular maps |  |
| Read More... | 0 Comments |
| Texture Art - 02 'Handpainting basics' |
| Posted by Adam Capone on 02/13/10 04:43:00 pm
in
Visual Art
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| Quick look at the build up of a texture taken from Overlord |  |
| Read More... | 0 Comments |
Put a Little Dude on There  |
| Posted by Paul Culp on 02/09/10 08:47:00 pm
in
Visual Art
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| A game development retrospective - Character Design and delusion in a small San Francisco game studio between the years 1995 to 2000 |  |
| Read More... | 1 Comment |
| Texture Art - 01 'Introduction' |
| Posted by Adam Capone on 02/06/10 08:16:00 pm
in
Visual Art
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| Introduction and how to start a project. |  |
| Read More... | 1 Comment |