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July 27, 2017
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Category: Vr


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Posted by Simon Carless on 07/23/17 10:01:00 pm in VR
This week's longform articles & videos of the week include the making of the Castlevania Netflix series, hardcore Pokemon Go players, and an in-depth Arms interview.

Posted by Tim Merel on 07/17/17 10:22:00 am in VR
Games software/hardware combined could drive >$150B for the first time in 2017, with software taking around 3/4 and hardware around 1/4 (Note: this is games software/hardware combined non-hardware revenues could deliver >$110B globally this year)

Posted by Simon Carless on 07/17/17 12:15:00 am in VR
This week's highlights include the Cyberpunk RPG's original author, 4D Toys' brain-bending surreality, Fire Pro Wrestling's resurgence, and lots more.

Posted by Simon Carless on 07/09/17 11:06:00 pm in VR
This week's longform game article/video highlights include GDC's Indie Summit Failure Workshop, an oral history of NBA Jam, and lots more.

Posted by Denny Unger on 07/06/17 10:20:00 am in VR
User interfaces in virtual reality start with your hands. Valve's upcoming finger-tracking "Knuckles" controllers have the capacity to do more than just a motion controller or data glove.

Posted by Simon Carless on 07/02/17 08:21:00 pm in VR
This week's longform article/video highlights include the complex history of Cuphead, Billy Mitchell ten years on from King Of Kong, and behind the scenes on the making of Thumper.