This week's VGDC highlights include the making of a Hearthstone card, a couple of neat Horizon: Zero Dawn video pieces, and behind the scenes on seminal 2D fighting game Samurai Shodown.
A retrospective of The Gallery - Episode 1: Call of the Starseed, and its long journey of VR game development, from the Oculus DK1 to the HTC Vive.
This week's Video Game Deep Cuts longform article/video highlights include the art behind Thimbleweed Park, the rise of RimWorld, and much, much more.
We just wrapped up a project using Hansoft here at Experiment 7. Given that I have a weird obsession with project management information systems, I found myself wanting to write up some notes on that process and share it with my fellow game developers.
This week's Video Game Deep Cuts long read/video highlights include include Hitman level design, What Remains of Edith Finch, and much, much more.
PixelFest 2.017 will take place in Norfolk, VA April 5-9, 2017. The event consists of a Game Jam, a gaming festival, and Dev Con.
Game Jam+Dev Con participants will make, market, and pitch their game for a chance at a $1,000 prize!