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March 26, 2019
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Category: Vr


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Posted by Kenneth Liu on 03/08/19 01:53:00 pm in VR
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Posted by Simon Carless on 03/03/19 10:45:00 pm in VR
This week's highlights include impressions of notable new titles Ape Out & the Toejam & Earl reboot, as well as the Lost Histories writing jam, the history of the 'game over' screen, the effects of Brexit on the UK game biz, and lots, lots more besides.

Posted by Kenneth Liu on 03/01/19 10:05:00 am in VR
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Posted by Edward Wu on 02/27/19 09:58:00 am in VR
At Niantic, we’re in the process of developing an incredible planet-scale Augmented Reality (AR) platform. In this post, we explore where we believe AR experiences are heading and the tech stack we’ve built in anticipation of that trajectory.

Posted by Simon Carless on 02/26/19 05:39:00 pm in VR
So, with Game Developers Conference 2019 rapidly approaching (it’s March 18th to 22nd, date fans!), I thought it would be good to highlight some of the interesting new conference content we’ve rolled out this year.

Posted by Kenneth Liu on 02/25/19 10:23:00 am in VR
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Posted by Simon Carless on 02/24/19 10:57:00 pm in VR
This week's highlights include a look at smash hit Taiwanese horror game Devotion, quirky AI art tutoring game Art Sqool, and the latest behind-the-scenes video on Supergiant's Early Access title Hades.

Posted by Neil Schneider on 02/21/19 09:55:00 am in VR
“The History of The Future” by Blake Harris covers the history of Oculus and the early beginnings of modern VR. As Founder of Meant to be Seen, the launch point of Oculus, Neil Schneider talks about the amazing ramifications of what was achieved.

Posted by Simon Carless on 02/17/19 10:28:00 pm in VR
This week's highlights include a piece on Chinese romance games for women, a look at a multitude of new titles - from Crackdown 3 through Metro Exodus to Anthem, and the weird history that led to the Wu-Tang fighting game.

Posted by Kenneth Liu on 02/14/19 02:20:00 am in VR
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.