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November 22, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
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November 22, 2009
 
Trion Redwood City
Sr. Environment Artist
 
Trion Redwood City
Sr. Evnironment Modeler
 
Sucker Punch Productions
Network Programmer
 
Sucker Punch Productions
Texture Artist
 
Sucker Punch Productions
Character Artist
 
Sucker Punch Productions
3D Environment Artist
 
Crystal Dynamics
Sr. Level Designer
 
Sony Online Entertainment
Brand Manager
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November 22, 2009
 
24seven3D
 
Flame Node Studio
 
dSonic, Inc.
 
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GameRonins
 
Interactive Game Experience
 
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On-Model Corp.
 
Digital Shock
 
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Event
Event Name Project Horseshoe
Start Date November 05, 2009
End Date November 08, 2009
Event Web Site http://www.projecthorseshoe.com/
Event Description Project Horseshoe is a think-tank style conference addressing the industry-wide challenges of modern game design. Its mission is to positively influence the art, science, and business of game design over the next five years in ways that are unlikely to happen otherwise, by taking advantage of practice-proven brainstorming methods and access to the brightest minds in the field.
Venue
Venue Name Canyon of the Eagles
City Burnet
State TX
Country United States
Organizer
Event Mgmt. Project Horseshoe
Email linda@projecthorseshoe.com