Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
December 5, 2016
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:



Blizzard the big winner at The Game Awards 2016  
by Chris Kerr [12.02.16]
Blizzard cleaned up at this year's Game Awards, coming away with the Game of the Year, Best Game Direction, Best eSports Game, and Best Multiplayer awards for its work on Overwatch
Design, Programming, Production, Art, Console/PC, Smartphone/Tablet

Super Rad Raygun's self-imposed constraint: a 2-bit color palette  
by Jack Yarwood [12.02.16]
“Maintaining a clear distinction between foreground and background is a constant struggle. You also don't have any way to use color to hint to the player what's dangerous and what's beneficial."
Art, Console/PC, Indie, Video

Get a job: PerBlue is hiring an Art Director  
by Staff [12.01.16]
PerBlue is looking for an experienced and highly motivated Art Director to guide the creation of artistic assets for mobile games in either Madison, WI or the San Francisco Bay Area.
Art, Smartphone/Tablet, Recruitment

GDC 2017 teams up with iam8bit to debut Art Boss game art showcase!  
by Staff [12.01.16]
GDC is teaming up with iam8bit to debut the Art Boss game industry art showcase at GDC 2017! Submissions of all types of video game art are being accepted now through January 6th, 2017.
Art, Console/PC, Indie, Social/Online, Smartphone/Tablet

6 ways that the Final Fantasy franchise continues to influence devs 4
by Jon Irwin [11.29.16]
Final Fantasy was the first game that really made you feel something for characters, and feel that the game world meant something," says Andrew Allanson, whose YIIK was inspired by the franchise.
Design, Art, Console/PC, Video

Obituary: Veteran game artist Stephen Hornback 1
by Alex Wawro [11.28.16]
Hornback, who passed away Saturday at the age of 62, is best known for his work at Apogee Software/3D Realms on everything from Duke Nukem II to Rise of the Triad to Shadow Warrior.
Art, Console/PC



Insomniac Games — Burbank, California, United States
[12.02.16]
Senior Environment Artist
Senior Environment Artist wanted for Insomniac Games

Insomniac Games — Burbank, California, United States
[12.02.16]
Character Artist
Insomniac Games is looking for a talented Character Artist for our studio!

Cold Iron Studios — Santa Clara, California, United States
[12.02.16]
Sr. Animator
Cold Iron is seeking an experienced Senior Animator to join our world class team on our next AAA title for consoles and PC!

Cold Iron Studios — Santa Clara, California, United States
[12.02.16]
World Artist
Cold Iron is seeking an experienced Senior Level Builder to join our world class team on our next AAA title for consoles and PC! As a Level Designer you bridge the gap between art and design, making the content and pacing of the game more enjoyable through layout with strong artistic sensibilities. Do you excel designing spaces that are as pleasing to look at as they are to play through? Join our creative, collaborative studio where you will help craft visually inspiring worlds and awesome gameplay environments.

Cold Iron Studios — Santa Clara, California, United States
[12.02.16]
Senior Visual Effects (VFX) Artist
Cold Iron is seeking an experienced Senior FX Artist to join our world class team on our next AAA title for consoles and PC! Are you excited about breathing life into characters, creatures, weapons, and environments through awesome visual effects? Do you excel at using your technical knowledge and art skills together to make FX that are as visually impressive as they are fast to render?  Do you love how a good visual effect can add that extra something special to an enemy ability, or make a weapon feel so much more fun and powerful? Join our creative, collaborative studio where you will craft visual effects that will help define the player experience.

Cold Iron Studios — Santa Clara, California, California, United States
[12.02.16]
Senior Environment Artist
Cold Iron is seeking an experienced Senior Environment Artist to join our world class team on our next AAA title for consoles and PC! Do you excel at building props and spaces that are as pleasing to look at as they are to play with? Are you a passionate game developer looking to create the best experiences possible? Join our creative, collaborative studio where you will help craft visually inspiring worlds and awesome gameplay environments.

Telltale Games — San Rafael, California, United States
[12.02.16]
iOS/Android Engineer (Mobile)


YAGER Development GmbH — Berlin, Germany
[12.02.16]
UI Artist (f/m)
YAGER is looking for a passionate UI Artist for our AAA F2P project Dreadnought.

Hi-Rez Studios — Alpharetta, Georgia, United States
[12.01.16]
SMITE - Art Director
Hi-Rez Studios is seeking an exceptionally skilled and inspirational Art Director to elevate the studioÂ’s games to a world class level. Work alongside a team of talented / skilled artists, engineers, and designers; enjoying the support of a company whose culture is centered on iterative game development and delivering software as a service. The ideal candidate possesses inspiring artistic vision, outstanding communications skills, strong leadership experience, and a proven track record of shipping AAA products in a lead artist role. Experience modeling and texturing assets for a diverse visual range of environments and a solid grasp of form, color, and light for both 2D and 3D art assets are also essential. You must be experienced at mentoring teams, able to create and maintain a collaborative environment for artists who are passionate about making games, be skilled in one or more areas of art creation (illustration, modeling, texturing, animation, or concept art), and well-versed in related tools (3DS Max, Photoshop, etc).

PerBlue — Madison, Wisconsin, United States
[12.01.16]
Art Director (Mobile Games)
PerBlue is looking for an experienced and highly motivated Art Director to guide the creation of artistic assets in our mobile games. We’re a leading independent mobile gaming studio whose free-to-play mobile games have been played by 20 million people around the world. We’ve built successful mid-core RPG and Strategy mobile games, including a Top 50 Grossing title. Location: Madison, WI or San Francisco Bay Area