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Gamasutra
August 6, 1999
Vol. 3: Issue 31

 

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Connection
Geek of the Week

Scott BlinnScott Blinn
[Gama Profile]
Level Designer
Volition Inc.
Champaign, IL USA
scottb@volition-inc.com




GamaGeek Summary:
When not tilling his cornfields in the Illinois backwater, this geek can be found designing levels for Descent 4.
Credits:
System Shock 2 - Level Designer
WaveNetPro - Network rendering software for LightWave 3D (programmer and designer)
Current Project:
I am Lead Level Designer on Descent 4.
Why I Got Into the Industry:
I just figured that making levels would be even cooler if I got paid to do it!
Favorite Type of Game:
Old-school RPG and FPS
Favorite Current Game:
The Luna remake on the Playstation
Favorite Game of all Time:
Luna
Favorite Geek Food:
If it's bad-- it's good.
Favorite Geek Beverage:
Do the Dew!
Favorite Non-Geek Activities:
Nightclubs and drag racing
Pet Peeve:
Being broke- I hate that!
Why I Joined Gamasutra:
I felt the need to belong -- did it work?
Favorite GamaSection:
Level Design -- Yes, we need this section!
Favorite GamaArticle:
"Secrets of the Sages: Level Design" Because it's about level design and written by some talented people.
Favorite GamaThread:
Babes In Boyland; Exploding Myths About Women in the Gaming Industry
Favorite Geeky Dream:
I had to go to the eye doctor because my resolution was to low. I also asked him what it would cost to upgrade to 32-bit color- I wanted the alpha channel so I could see through transparent objects... I need a vacation!
Quote:
"I love deadlines. I especially like the whooshing sound they make as they go flying by." -- Douglas Adams

 


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