| Current Project: |
| Come on - if I told you it wouldn't
be a secret. But it's on the PlayStation. |
| Credits: |
| Duke Nukem / PlayStation
(Team Leader [and] Tea-boy). 30 other games going all the way back to 1982,
when mammoth roamed the earth, and multimedia meant nothing at all |
| Why I Got Into the Industry:
|
| It filled in the time between
classes. I thought I could write games and get my grades... I was *wrong*.
Hey kids, writing games messes you up - just say NO to C. |
| Plans for CGDC 98: |
| I'll be hard at work making tea
somewhere else. |
| Favorite Type of Game:
|
| rearranging-falling-blocks-in-monochrome
type |
| Favorite Current Game:
|
| Tetris |
| Favorite Game of all
Time: |
| Erm, Tetris? |
| Favorite Geek Food: |
| Fish finger sandwich |
| Favorite Geek Beverage:
|
| still water (what, *still*
water?) |
| Favorite Non-Geek Activity:
|
| Pardon? |
| Pet Peeve: |
Compiler bugs.
No, wait: misleading documentation.
No, wait: restaurants with poor lighting.
No, wait: forms that are too narrow to answer the |
| Why I Joined Gamasutra:
|
| My phone bill wasn't large enough
(it's a European thing, you wouldn't understand). |
| Favorite GamaSection:
|
| All the in-depth articles on 67
nested pages. |
| Favorite Geeky Dream:
|
| All the producers I'd ever worked
with were arranging my birthday party in a brewery. "Guess I'll be safe to
drive home", I said. And then I woke up. |
| Quote: |
| "Yo Larry, I've got this great
idea for a game - it's Cheech and Chong meets Cherry 2000, in space. Whaddya
mean, Virgin already have the rights? Sheesh! Some luck I have!" |