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February 23, 2019
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Game Contractor Profile



Soundrangers

PO Box 22042
Seattle WA 98122
United States
[email protected]
Phone: 206-352-8818
http://www.soundrangers.com

Category: Music Composition
Sound Editing
Sound Effects Creation
Sound Recording

Description: Online sound effects and music library optimized for game development and interactive media. Custom sound design, music and foley service available. Recent custom music and sfx projects for THQ, iWin, Electronic Arts, Activision, Postopia, Disney Online, Microsoft Game Studios
Year Founded: 1998
President/CEO: Barry Dowsett
Willing to Travel? Yes
Can Work Onsite? Yes
Tax Status: 1099
Portfolio URL: http://www.soundrangers.com

Skills: Soundrangers provides music and sound design services specifically for games and interactive media. We have worked at every level of a major game development cycle, and can provide you with a complete audio asset package geared towards any sized project. We also actively build and maintain an online library of downloadable sound effects and music built for game developers. All content can be licensed for use within games at a reasonable cost and simple licensing terms.

Tools: Soundrangers uses all of the latest sound processing and composing technologies including the following:



Pro Tools

Logic

Cubase

Native Instruments

Vegas

Sound Forge

Spectrasonics

FMOD

LUA scripting

Platform Experience: Windows PC, PlayStation 3, Xbox 360, Flash Browser Based, Nintendo Wii, Nintendo DS, Cell Phone/WAP, PlayStation Portable, Other

Project Preferences: We can host all audio design at our laboratories. In addition, we're available to work on site with development teams to help facilitate audio asset implementation, bug fixing, product reviews and to generally integrate ourselves into the production cycle so as to help smooth the development process.

Ideal Client Size: Soundrangers can assist with any size project whether it be covering all audio aspects of a major title release or casual game, working in tandem with a current audio team, or providing specific game audio elements to complement a larger asset package.