General Visual Arts
With 10 years of industry experience, I have worked on numerous AAA titles over a across a broad number of AAA titles.
Numerous international awards and publications in character art and digital art's most prolific books and magazines.
I have worked for clients delivering work in a wide variety of fields including, video games, television and advertising, commercials, and film work.
I am well versed and experienced in the total character creation and 3D art pipeline, from concept through to modelling, rigging and animation and final renders and output.