Category: |
Interface Design
|
Description: | Amped-UX provides UX/UI Design services, strategies, and research for gaming projects with a global focus, including Virtual Reality, Independent Games, AAA Retail, and Web/Mobile productions. For more than a decade, we've helped some of the biggest names and brands in gaming, including EA, Capcom, and Sega bring their games to a worldwide audiences. We can also provide contract services for Gamification for web/mobile projects, Agile/Lean Production support, progression systems design, and traditional level design and scripting with Unity3D and Unreal 4. |
Year Founded: | 2015 |
President/CEO: | Edward J. Moore III |
Willing to Travel? | Yes |
Can Work Onsite? | Yes |
Tax Status: | Either W2 or 1099 |
Availability: | Currently available for additional part-time client work. Would be open to exploring full-time salaried or contract opportunities at competitive rates. |
Portfolio URL: | http://amped-ux.com/ |
Skills: |
* UX Design Strategy * Gamification, Player Progression, and General Systems Design * UI Design & Mockups (Web, Mobile, VR, Games) * Design Project Management & Leadership (Agile, Scrum, Lean) * Persona Formation * Usability Research & Focus Testing * Level & Environment Design for VR and Traditional Games * Gameplay Programming & Scripting |
Tools: |
Visio Illustrator Photoshop Flash Balsamiq Mockups Unreal 4 Unity3D CryEngine Radiant C# C++ Lua HTML5 CSS3 Javascript Oculus Rift Playstation VR PS4 PS3 XBox 360 WiiU PC |
Platform Experience: | Windows PC, PlayStation 3, Xbox 360, Nintendo Wii, Nintendo DS, Cell Phone/WAP |
Project Preferences: | Strategic UX and Progression System (aka "Gamification") design for VR, mobile, web, AAA retail, and independent gaming projects. I can work on-site for most LA area projects, while projects in OC or outside of Southern California could be mostly (if not totally) remote + on-sites as needed |
Ideal Client Size: | No Preference |