Category: |
Motion Capture Studio
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Description: | Independently Owned Motion Capture and Animation Studio. We can create and manage your outsourced animation and motion capture pipelines. We also offer additional services in 2D/3D asset and character design and creation, visual FX, Audio FX and Scoring. Our services and pricing are built around affordability for all sizes of studios and indie development houses. |
Year Founded: | 2017 |
President/CEO: | Bobby Duncanson |
Willing to Travel? | Yes |
Can Work Onsite? | Yes |
Tax Status: | Either W2 or 1099 |
Availability: | We have a dedicated staff that is available at all times based on the clients need. |
Portfolio URL: | www.madmarkerstudios.com |
Skills: |
Motion Capture (Clean/Solve/Re-target/Post), Facial Capture (Clean/Solve/Re-target/Post) Custom Rigging (Human/Human-like/Animal, etc...) 2D/3D Animation (blends/cycles) 2D/3D Asset and Character Concept and Modeling Pipeline and Project Managment Programming (C++ and C#) in Unity and UE4 Environment and Level Design |
Tools: |
Hardware: 24x Opti-Track Camera System (13K CubicFt Capture Volume) 2x Dynamixyz Facial Capture Software: Motion Builder, Motive, Dynamixyz Performer, 3DS Max, Maya, Topogun, UE4 Editor, SpeedTree, Allegorithmic (Substance Painter, Designer, Source, B2M, etc...), Adobe Suite, Solver 2.2, Perforce, Secured2 Collaborate, Unity, C++/C#, Microsoft Suite |
Project Preferences: | We are open to all projects but our specialty is in performance motion capture (Acting/Fighting), Facial Capture, Cinematic Capture, Custom Rigging, and Animation. We are open to both long and short term projects as our space can be rented out easily and affordably. We bend to the clients need and put their ideas into motion. |
Ideal Client Size: | N/A |