Shadows in Darkness has developed trusted, repeat business relationships with several top game publishers and developers who rely on us for their high profile properties. SiD regularly creates photo-realistic characters, buildings and vehicles for next generation titles, and we excel at advanced art techniques such as normal mapping. However, our portfolio includes every platform from handhelds to PCs, the Xbox 360 and the PS3. We have experience using many game engines including Unreal 3, Vicious Cycle, and Gamebryo, and we have worked on project sizes ranging from budget titles to AAA blockbusters. Our primary goal is to please our clients and provide them with a level of quality, timeliness and value that makes us the only sensible option.