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All Contractors (total: 5192)
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Game Contractor Profile
Crazy Pixel Productions
18001 Cowan
Suite F & G Irvine CA 92614
United States
info@crazypixelproductions.com
Phone: 949.756.1805 Fax: 949.756.1806 http://www.crazypixelproductions.com
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Category:
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2D Animation
3D Animation
3D Modeling
AI Programming
Character Animation
Game Development
General Game Design
General Programming
General Video Production & Mocap
General Visual Arts
Illustration/Storyboarding
Interface Design
Level Design
Motion Capture Direction
Motion Capture Studio
Textures
Tools Programming
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Description:
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Crazy Pixel Productions, LLC was founded by top industry lead artists, Brian McRae and Richard Pince, with an ever thirsting passion to create amazing stories and killer animation. After spending numerous years working on some of the biggest productions for top AAA game companies and feature films in the world, Crazy Pixel Productions now offers their expertise, experience, and unrivaled quality to clients everywhere.
Crazy Pixel Productions is dedicated to creating the highest quality art for both film and games. Our clients trust our experience and enjoy our quality, speed, and professionalism. Our ever-expanding team of talented artists and animators are versed in all types of styles and formats. Crazy Pixel stops at nothing to delight its customers and to entertain the world.
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Willing to Travel?
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Yes
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Can Work Onsite?
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Yes
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Tax Status:
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1099
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Availability:
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We are ready to go. Are you?
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Portfolio URL:
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http://www.crazypixelproductions.com/index.php?option=com_content &task=view&id=63&Itemid=73
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Skills:
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With decades of combined experience in both the game and film industries, we specialize in the creation of 3D environments and high end character animation. Whether you are looking for a talented team to produce your project or because you need that extra push to finish your current one, Crazy Pixel Productions has the tools, experience and dedication to quality you need.
Game Assets
- Character animation, modeling, texturing and rigging
- Environments modeling, texturing and lighting
- Prop modeling, texturing and animation
- Vehicle modeling and texturing
- Concept artwork
Film/VFX
- Cinematic sequences
- 3D Characters
- 3D Environments
- 3D Matte Environments
- Bumpers
- Advertisements
- Corporate presentations
- Green/blue screen compositing
Motion Capture
- System Installation
- Data Processing
- Solving Animation
- Animation Clean Up
- Training: System optimization, data processing, solving data, animation clean up
Illustration
- High res marketing materials
- Book covers
- Posters
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Tools:
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-3D Studio Max
-Maya
-XSI
-Motion Builder
-Mental Ray
-58 Node Render Farm
-CAT
-The Setup Machine
-Photoshop
-Combustion
-Vicon Motion Capture System
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Platform Experience:
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Windows PC, PlayStation 3, Arcade, Xbox 360, Flash Browser Based, Nintendo Wii
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Ideal Client Size:
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We have no preference for the size of our client. We currently are working with very small independent developers and a fortune 500 company with 1000s of employees.
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Client History
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Client:
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Red Fly Studio
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Game/Project:
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Ghostbusters Wii InGame Cinematic
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Game/Project:
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http://devblog.redflystudio.com/index.html
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Duration:
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05/2008 to 07/2008
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Role/Title:
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Animation
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Contribution:
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Our team animated the characters and cameras for the in game cinematics.
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Client:
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Red Fly Studio
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Game/Project:
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Ghostbuster Wii Boss Animation
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Game/Project:
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http://devblog.redflystudio.com/index.html
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Duration:
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04/2008 to 06/2008
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Role/Title:
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Animation
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Contribution:
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We rigged and animated the bosses for Ghostbusters.
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