General Visual Arts
Sankraman Productions is a dedicated and ambitious team of highly experienced and skilled industry veterans working on core values of professionalism and craftsmanship. We provide high quality art to developers and publishers of all sizes ranging from 3D games for PC/Console (next gen AAA quality) , mobile games, social games, cinematics, commercials, animation and bringing ideas and dreams to reality. With experience of over a decade and coming from various sectors of the industry, every member of our team from art directors to leads to artists completely understand what it takes to work tightly in sync with our clients and publishers while producing high quality content within time limitations. Even more important is the value of time of our clients and their budgets at the same time while maintaining seamless communication for precise results. Hence we offer a comprehensive set of higher quality and lower cost of development and production services to our clients globally. With extensive exposure in the industry, knowledge of latest technology and strong artistic foundation we are always willing to take on creative challenges and deliver top notch content true to the designer's vision. The versatility and gradient of talent amongst our artists makes it possible for us to seamlessly utilize the best of everyone. Our management and workflows are optimized and designed as per our clients' convenience and always leave them with satisfactory results, pleasant experience and constructive longlasting bond.
Please visit our portfolio section to have a glimpse of our work samples. For more information on how we work, business related query, or more detailed and extensive work samples, please mail us at firstname.lastname@example.org
We Thank You for your visit !
Few Titles we can proudly say to have contribute to are
RISE OF THE TOMB RAIDER
EVERYBODY'S GONE TO THE RAPTURE
WORLD RALLY CHAMPIONSHIP 4
MX vs ATV
AQUANOX DEEP DESCENT (coming soon)
|Willing to Travel?||Yes|
|Can Work Onsite?||Yes|
|Availability:||We are currently available for following types of assocaitions : Long Term Short Term (batches) On-Site working small scale 2-tier asset production|
Art Direction, Project Management, 3d Modeling, Texturing, Bringing assets and testing in Game Engine (Unreal, Crytek etc), PBR, Digital Sculpting for 3D Printing and prototyping.
Product Design, 3D Animation.
|Tools:||3ds Max, Maya, Zbrush, Mudbox, Photoshop, Substance Painter/Designer, Marmoset Toolbag, Keyshot, Knald, XNormal, nDo, Marvelous Designer, Unreal.|
|Platform Experience:||Windows PC, PlayStation 3, Xbox 360, Cell Phone/WAP, PlayStation Portable|
We are open to both long term as well as short term projects as our structure and team management allows us to efficiently perform best in either cases. Although we do appreciate short term projects at first so we can totally understand our clients and offer them best scope of association for longer terms. Our team is widely experience in remotely handling core assets as well as 2-tier assets ( Vehicles, Weapons, Characters, Props-large batches, etc)
We take off all the asset production worries from our clients and comfortably fit ourselves in their workflow just like in-house team. We are also available for on-site hiring.
|Ideal Client Size:||We have potential to serve small as well as large scale clients. Out workflow and team structures allow us to cater multiple clients efficiently at the same time. Please feel free to contact us for possible work association depending upon your requirements.|