|
- no reg. required
Q&A: Chris Early Breaks Down Microsoft Live Anywhere [05.18.06] One of the biggest announcements at E3 was that Microsoft is developing Live Anywhere, a network infrastructure that will allow players to communicate and interact seamlessly with the Xbox 360, Windows Vista PCs, and Windows Mobile and Java-based mobile phones
E3 Q&A: Nintendo's Goro Abe On WarioWare: Smooth Moves [05.17.06] E3 2006 marked to first time the lion's share of the media were given the opportunity to get hands on experience with the Wii, Nintendo's upcoming next-generation gaming console, which is built upon a concept, according to Reggie Fils-Aime, of "How do we make games that feel entirely new all over again?"
E3 Panel: 'Analyzing World Markets' [05.12.06] In an unmissable session at this week's E3 Expo, analysts including Wedbush Morgan's Michael Pachter, Screen Digest's David MacQueen, NPD's Anita Frazier, and KBC's Hiroshi Kamide provided a definitive world game market overview.
E3 Panel: 'Massively Cross-Platform Games' [05.12.06] On the second day of E3, a panel session was held concerning the 'crossplatform' concept, from playing a game through multiple console media, through more wide-ranging ideas, featuring luminaries like Richard Garriott, John Smedley, and Jessica Mulligan.
E3 Q&A: Atlus' SMT Character Designer Kazuma Kaneko [05.12.06] On the last day of E3, Gamasutra had a chance to talk to Atlus' Kazuma Kaneko, the noted Shin Megami Tensei character designer, about his design sense, doing outsourced work as a full-time employee, and his creative methodology
E3: Kawanishi Talks Homebrew Linux PS3 Development [05.12.06] Sony executive Izumi Kawanishi has illuminated some of his company's PlayStation 3 Linux plans, indicating that it will be possible for individual 'homebrew' coders to create content for PS3, something actively blocked for Sony's PSP handheld.
E3: Miyamoto Discusses Wii/DS Connectivity, Wii Pricing [05.12.06] As part of a video interview with game weblog Kotaku due to debut in full next week, Nintendo's Shigeru Miyamoto has revealed new information on the company's Wii next-gen console, including possible plans for Wii/DS connectivity.
E3 Panel: 'What's Next?' - The Future Of Design [05.12.06] On the Wednesday morning of E3, a panel discussion was held with some of the most dynamic game developers in the industry, including Suda51, Bethesda's Todd Howard, and id's Tim Willits, concerning the future of game design on the next-gen consoles.
E3 Q&A: Hit Maker's Bob Timbello [05.11.06] This latest E3 Q&A from Gamasutra catches up with Hit Maker's Bob Timbello, director of development for the Japanese firm (Blade Dancer), discussing the Japanese market and the future of handhelds.
E3 Roundtable: Revitalizing Genres with Creativity [05.11.06] On Thursday as part of the E3, innovators from Electronic Arts, Ubisoft Montreal, Harmonix, and Sony Computer Entertainment America met for the fascinating E3 workshop: "Cracking the code of creativity".
E3 Q&A: Gamevil's Kyu Lee [05.11.06] At E3 2006, Gamasutra caught up with president Kyu Lee from innovative Korean cellphone game developer Gamevil, noted for one-button title Skipping Stone, and bringing more games to the States now.
E3 Panel: Game Creators Talk 'Franchise Power' [05.11.06] Late Wednesday afternoon a panel session featuring Ubisoft, Infinity Ward, and Electronic Arts, 'Franchise power', was held, to discuss successful franchises, and how to keep sustain interest in games after multiple iterations.
E3 Panel: 'Game Piracy: Protecting Your Product' [05.11.06] In a fascinating E3 panel. 'Game Piracy: Update on the Latest Strategies to Protect Your Product', the ESA's Chunnie Wright talked piracy issues with representatives from the FBI, id, Activision, and more.
Breaking: Take-Two Closes Rockstar Vienna [05.11.06] According to Gamasutra sources, Take-Two label Rockstar has unexpectedly closed its Rockstar Vienna development office (particularly known for its Grand Theft Auto Xbox conversion) under cover of E3, laying off more than 100 employees.
E3 Q&A: Nintendo of America's Beth Llewelyn On Wii [05.11.06] At E3 2006, Gamasutra sat down with Nintendo of America's senior director of public relations Beth Llewelyn regarding the Wii, as well as Nintendo's ongoing strategy for the next generation.
E3: Hirai Defends PlayStation 3 Launch Price [05.11.06] Talking to financial website CNN Money, Sony's Kaz Hirai has defended the $499 and $599 dual price point for Sony's PlayStation 3 launch, describing the pricing as "a good value for consumers".
E3: LucasArts Hints At Wii Lightsaber Game Interest [05.11.06] During an extended technical demonstration for a new, unnamed Xbox 360 and PlayStation 3 Star Wars title LucasArts staff have indicated to Gamasutra the company's interest in creating a Wii lightsaber game.
E3: Miyamoto, Sakurai Talk Wii, Super Smash Bros Brawl [05.11.06] Following the unveiling of Wii title Super Smash Bros. Brawl, Nintendo's Shigeru Miyamoto appeared alongside Super Smash Bros. creator Masahiro Sakurai to answer some intriguing questions on Wii and the game itself.
E3: Iwata Skeptical On Need For New GBA Hardware [05.11.06] Talking to Reuters at E3, Nintendo's Satoru Iwata commented on the company's hardware plans, suggesting Nintendo will not launch a new Game Boy Advance hardware iteration, due to the DS' success.
E3 Roundtable: Twists in the Production Pipeline [05.11.06] As transitions to next-gen consoles sweep the industry, management in the production pipeline is changing, and representatives from 1st Playable, Activision, Vicious Cycle, Monolith, Foundation 9 and Red Storm discussed it in this E3 session.
E3: ESA's Lowenstein Discusses State Of The Industry [05.10.06] The ESA's Doug Lowenstein presented an upbeat message in his regular pre-E3 address, commenting that publishers and developers should look past the short-term "doom and gloom" to long-term "stunning creative advances" and "strong growth".
E3: Q&A - Hudson Entertainment's John Lee [05.10.06] The U.S. Branch of Konami-owned Hudson is having a intriguing E3 show, having recently licensed Turbografx content for the Wii virtual console. We grabbed an exclusive Q&A with Hudson's director of marketing, John Lee, on the state of the veteran company.
E3 Workshop: Next-Gen Game Design: How The New Consoles Stack Up [05.10.06] A roundtable was conducted before the start of the E3 Expo on Tuesday afternoon, concerning how next-gen development is looking, featuring senior personnel from Backbone Entertainment, Stormfront Studios, Ubisoft Montreal, and Electronic Arts Montreal.
E3 Workshop: Digital Distribution Lays Down Tracks [05.10.06] Late on Tuesday afternoon, an E3 panel convened to discuss the potential future of digital distribution, as well as its drawbacks, featuring panelists from Boonty, EA, IGN, Exent, and others.
E3: Activision To Open Studio on Dreamworks Campus [05.10.06] Major game publisher Activision and DreamWorks Animation SKG have announced that Activision will be opening a dedicated studio facility on the DreamWorks campus to allow simultaneous film and game co-development.
E3 Workshop: MMO Experts Take Genre Out of Stagnation [05.09.06] "Beyond Risk: A Modern Approach to MMORPG Development," a workshop held on the Tuesday prior to E3 2006, brought together representatives from NCSoft, Multiverse, and veteran freelancer Jessica Mulligan to ask fascinating questions on online worlds.
E3 Workshop: Major Publishers Pitch E3: The Game [05.09.06] In this pre-E3 workshop, higher-ups from Planet Moon Studios, NetDevil, Gearbox, BioWare and mobile publisher Gameloft are given the challenge to design and pitch a game based on a license familiar to all those in attendance: E3 itself!
Breaking: Microsoft Pre-E3 Keynote Live Report [05.09.06] Microsoft's pre-E3 press conference at Grauman's Chinese Theater revealed Fable 2, Shadowrun, a host of Xbox Live Arcade titles, and Bill Gates introducing Live Anywhere, before a Halo 3 trailer finished things off in style.
E3 Workshop: Casual Game Giants Discuss Revenue, Future [05.09.06] In one of the first workshops held during the days prior to E3's show floor opening, casual game experts from PlayFirst, AtomShockwave, PopCap, WildTangent, Reflexive and Fuel Industries argue the casual space's future.
Breaking: Nintendo Pre-E3 Keynote Full Report [05.09.06] Nintendo's Pre-E3 press conference revealed another feature of the Wii controller with demonstrations of its functionality, along with a preview of Wii titles in the works, including a Zelda launch title - full details inside.
Pre-E3: PS3 Model Differences, Controller Changes Revealed [05.09.06] Following Sony's pre-E3 press conference, further information has debuted regarding differences between the two PlayStation 3 models, and other changes made to the PS3's new motion-sensing controller, including Dual Shock effect removal.
Pre-E3: Square Enix Showcases FFXIII Titles, DQ Wii [05.08.06] At today's pre-E3 conference, Square Enix revealed the Fabula Nova Crystallis - Final Fantasy XIII series, a simultaneous development of three original titles for PS3 and mobile phones, plus a Dragon Quest title for Wii.
Breaking: Sony Pre-E3 Event Coverage [05.08.06] Sony's delayed pre-event press conference revealed the launch price for the PlayStation 3 ($499 for the 20gb model, $599 for the 60gb model) and the PlayStation 3's motion and acceleration-sensing Dual Shock-like controller - full details inside.
Takahashi's 'Xbox 360 Uncloaked' Reveals Microsoft Secrets [05.08.06] San Jose Mercury News journalist Dean Takahashi has released his new book, 'Xbox 360 Uncloaked', via online publisher Spiderworks, and the long in production tome presents a number of interesting new details on the genesis of Microsoft's next-gen console.
E3: Gamasutra's E3 Week Coverage Begins [05.07.06] Gamasutra is pleased to announce that it is opening a special page to collect all of its E3 coverage. The site will be constantly updated during the week with a host of news stories, interviews, session write-ups and booth round-ups from the show.
Pre-E3: Time Magazine Reports On Nintendo Wii [05.07.06] Ahead of Tuesday's pre-E3 Nintendo press conference, the latest issue of Time Magazine has discussed new details of the Nintendo Wii game experience, confirming both in-development game titles and the Wii play experience.
|