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Education

Master's
Thesis:
Autonomous Real-Time Camera Agents in Interactive Narratives and
Games
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Visual
storytelling, be it in films or interactive forms of narratives
like computer games, is a complex and very sensitive field. Images
and their composition play an important role in our perception and
interpretation of a visually presented story. In contrast to classical
cinematography, research in the field of interactive narratives
and the application of cinematographic concepts to this field is
still rather young. In this thesis, we investigated such concepts,
with a strong focus on dramaturgical means of expression of cameras
and the active visual emphasis of (interactive) narrative content.
Based on a formalization of these dramaturgical principles, we developed
an autonomous real-time camera agent implementing this knowledge.
The prototype of this virtual camera system was integrated into
the computer-game 'Half-Life' and the authoring tool 'alVRed' to
give examples for the practicality of the system. For more details
on the prototype, please visit: http://cocoonpage.com/hlcam/
"Autonomous
Real-Time Camera Agents in Interactive Narratives and Games"
by Alexander Hornung, Master's Thesis, 130 Pages, Adobe PDF format.
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