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Education

Student
Thesis:
Interactive Narrative: Theory and Practice
This
thesis is a re-examination of the overused and misunderstood
medium “interactive narrative.” Though there are many
works that try to discuss the theory of interactive
narrative, very few offer anything in terms of critical
understanding. By contrast, this thesis tries to find
the definition for the word and expose the concepts
that make it different from other forms of media and
interactive media, such as interactive fiction, interactive
storytelling, interactive drama, and interactive story.
The concepts outlined include sections on suspension
of freedom, interactive story, interactive discourse,
and co-authorship.
This
thesis approaches defining interactive narrative by
first understanding its component concepts and theories,
and examines theoretical ways to combine these components
effectively from both a game and non-game perspective.
Most importantly, this work pulls in often overlooked
concepts from media and narrative, including several
related to user freedom, anthropomorphism, discourse,
focalization, agents, elements of common structure
and genre theory. The last two sections of the thesis
combine concepts to explain the theoretical evolution
of interactive narrative, as well as future expansion
into this new medium.
"Interactive
Narrative: Theory and Practice " by Jeff
Ward, Student Thesis, 147 Pages, Word Document.
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