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Download Gamasutra Exchange

Latest Version: 1.6c

System Reqm'ts:
Operating System: Windows 95, 98, NT4.0, 2000; Internet Explorer: Version 4.0 or greater; HTTP and FTP access to the Internet. We support proxy servers.

File Size:
2.2 MB

Support:
If you have any trouble with the installation, please email
support@
turbosquid.com


 


Who Is
Turbo Squid?

Gamasutra Exchange was developed by Turbo Squid. Founded in early 2000 and employing 24 people, Turbo Squid is the first full-featured digital media marketplace accessible by a client application. Whether
you are a buyer or seller, Turbo Squid provides a turnkey approach to bringing your digital media to market and giving you full control over your inventory, pricing,
e-commerce, accounting, and receivables.
 

 

 

 

 


Gamasutra Exchange

  • Need an alligator skin texture map?
  • Looking for a model of a the USS Missouri battleship?
  • Want to make some money from your existing textures, models, and other art assets?

Using the Gamasutra Exchange, game developers can easily buy and sell art assets in a secure online market.

It's free! Download it here.

What's The Gamasutra Exchange?

Screenshot of the Gamasutra Exchange interface.
(Click on image to enlarge.)

The Gamasutra Exchange is a free, downloadable application that lets game developers buy and sell digital assets via an online market. If you've ever wished that there was an easy way to easily locate and inexpensively purchase textures, 3D models, shaders and other game art assets, or you wished there was an easy way to make money off of your existing models and artwork, try the Gamasutra Exchange.

The Gamasutra Exchange uses an extensive database of over 80,000 assets (and growing every day) to catalog all types of files. You can search for a particular type of asset (for instance, "reptile eye" or "motorcycle model"), review ones you're interested in, and immediately purchase and download them to your workstation. Likewise, if you have assets of your own that you'd like to sell, you can upload your content, name your price, and we'll keep track of your sales and present you with a sales report and a check based on your sales.

Powered by Turbo Squid technology, Gamasutra Exchange also offers sales on the entire database of assets from time to time, so you can get mark downs on items you purchase. On top of that, there are no subscription fees, and many assets can be downloaded free.

How To Purchase Assets

It's easy to purchase 3D models, textures, and more with Gamasutra Exchange.

1. Use Gamasutra Exchange to search the online database, using keywords. A results page lists all of the assets that match your criteria.

2. Select and sort the files that you want. Gamasutra Exchange displays file information and shows multiple preview images.

3. Select the items you want. You can immediately download free files. Priced assets are moved to a shopping cart for final approval. Enter credit card info to download and begin using your new assets.

How To Sell Assets

It's a piece of cake to upload and sell your assets.

1. Use Gamasutra Exchange to select, upload, and publish files from your computer.

2. Describe your assets, assign search terms to let others easily find them, attach thumbnails, and set your price. Immediately, your assets are available to users worldwide.

3. Sales data is presented to you so that you can track and analyze how your various assets are doing.

We host your assets, market them, process purchase transactions, and pay you royalties. Uploading and listing your work on Gamasutra Exchange is free. We get nothing until your work sells. After the sale, we split the revenue with you, 50-50. And whenever we offer a sale on items through the Gamasutra Exchange, those discounts are not taken off of your revenues -- we absorb the decrease in revenue entirely.

Your hosting agreement with the Gamasutra Exchange is non-exclusive. At any point you can take your assets offline or modify them as you see fit. We protect your copyrights -- without your intellectual property, we can't succeed.

If you have any questions about how the Gamasutra Exchange works, let us know at editors@gamasutra.com.

Copyright Policy

Gamasutra Exchange was built from the ground up as a way to create an easy, fun, and viable marketplace for digital media files. It's not a peer-to-peer network which allows users to anonymously trade other people's work, or a web site that attracts viewers by enabling trafficking in pirated material. Gamasutra Exchange creates the market where copyright holders of digital media can use software based distribution similar to the peer to peer model and profit from it.

Because our marketplace is based on the remuneration of copyright holders, we respect all copyright laws in the United States and internationally. Members submitting content to Gamasutra Exchange have warranted that they are the copyright holders, or authorized agents of the copyright holders, for all content submitted. Any violation of this warranty will not be tolerated by Gamasutra, and will result in the permanent expulsion of the person who submitted the work. To see exactly what copyright law is and get answers to frequently asked questions, visit:

http://www.loc.gov/copyright/circs/circ1.html

Gamasutra has adopted the notification and takedown policies of the Digital Millennium Copyright Act of 1998. For a full discussion of this act, visit:

http://www.loc.gov/copyright/legislation/dmca.pdf

If you are a copyright owner, or the authorized representative of a copyright owner, you may report an alleged infringement by contacting the Designated Copyright Agent (identified below) with a written communication that includes substantially the following:

1. A physical or electronic signature of a person authorized to act on behalf of the owner of an exclusive right that is allegedly infringed.

2. Identification of the copyrighted work claimed to have been infringed, or, if multiple copyrighted works at a single online site are covered by a single notification, a representative list of such works at that site.

3. Identification of the material that is claimed to be infringing or the subject of infringing activity, and that is to be removed. We also need information reasonably sufficient to locate the material, but in no event less than: content name, submitting member name, file size, and date submitted.

4. Information reasonably sufficient to permit us to contact you, such as an address, telephone number, and, if available, an e-mail address at which you may be contacted.

5. A statement that you have a good faith belief that use of the material in the manner complained of is not authorized by the copy-right owner, its agent, or the law.

6. A statement that the information in the notification is accurate, under penalty of perjury, and that you are authorized to act on behalf of the owner of an exclusive right that is allegedly infringed.

All claims of copyright infringement shall be delivered to the Designated Copyright Agent of Gamasutra Exchange:

Andrew B. Wisdom
Vice-President of Business Development & General Counsel c/o
Turbo Squid, Inc.
107 Mallard St., Ste. D
St. Rose, LA 70087
504-468-7827 (v)
504-468-5494 (f)
Agent@TurboSquid.com

[Download Gamasutra Exchange!]


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