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Success However it sells or doesn't sell, we consider DroidWorks a huge success. We succeeded in creating a product that uses Star Wars in an engaging, non-violent way to teach basic physical concepts in an open-ended interactive environment that competes in production value and fun value with its entertainment-oriented peers. We succeeded, in the eyes of the press, in the eyes of players who have written us fan mail, and in the eyes of teachers who have developed lesson plans around the product, in creating a product with broad appeal. We succeeded in pulling together a great team of talented people, producing a quality game on time and on budget, and launching a brand new company, all at the same time.
Project leader Collette Michaud and lead programmer Jon Blossom were two of the first employees at LucasLearning. They designed and built Star Wars DroidWorks with the help of an incredible team. Collette can be reached at collette@lucaslearning.com, Jon at blossom@aya.yale.edu. |
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