| |
|
|
||||
![]() |
||||||
| |
|
|||||
|
Designing Interactive Audio Content To-Picture
Executive Summary
References and Resources Marks, Aaron. "Interview with Joey Kuras." (http://www.gamasutra.com, San Francisco, CA: Gamasutra.com, October 15th, 1999.) Miller,
Mark Steven. "Annotated Scrawl from the Wall of the Audio
Hall." (http://www.iasig.org:
Interactive Audio Special Interest Group, March 1999.) Messick,
Paul. "Maximum MIDI - Music Applications in C++." (Greenwich,
CT: Manning Publications Co., 1998.) Links http://www.digidesign.com http://www.emagic.de http://www.iasig.org http://www.microsoft.com/directx/overview/dmusic/ http://www.midi.org http://www.silvershard.com http://www.symbolicsound.com Acknowledgments I'd
like to thank a few people for providing invaluable feedback,
editing suggestions, and structural advice at key points during
the development of this article: Pat Clark, Dan Oughton, and Mike
Osbourne. Thanks! Also, gratitude and love to everyone I worked
with at Pseudo Interactive (http://www.pseudointeractive.com),
for supporting my first tentative steps towards exploring the
audio frontier of non-linear / interactive delivery systems, for
generously allowing me to share some of what I learned at PI in
this paper, and for the memories. Upon finishing his BMus (Composition) at the University of Toronto, Andrew immediately began composing music and designing sounds for a Toronto-based PC game development company called Pseudo Interactive. Through 18 months of their first long-cycle PC game and a short-cycle prototype he was Audio Lead and Lead Composer. For Pseudo Interactive's two most recent short-cycle prototypes he was Sound Programmer as well. Andrew left Pseudo Interactivein September of 1999 in order to focus on his independent research in interactive music technology. He pays the bills with contract composition and game audio consulting through his Toronto-based company, Silvershard (http://www.silvershard.com). His e-mail address is andrewclarkis@home.com. ________________________________________________________ |
|
|