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Game Developer's Salary Survey Design
For the purposes of this survey, we considered a "designer" to be a game designer, a level designer, or a writer. In smaller companies, one person might fulfill such a role, whereas larger projects or companies might have different people assigned to these specialized tasks. A lead designer or creative director is someone in charge of coming up with overall gameplay concepts and overseeing the design process, writing and maintaining design documents, and managing a design team to implement their creative vision. For designers, experience is an important factor in commanding higher salaries, especially for designers with six or more years' experience.
" I was definitely surprised at how little money I was offered as a starting salary. Luckily I stuck it out, and my salary grew at a substantial rate." Lead Designer, Wisconsin Production
Forever fighting off the image of the coffee-cup-toting clipboard-wielder who leaves work right at the stroke of five, producers have some of the most eclectic job responsibilities in game development. For the purposes of our survey, we considered a "producer" to be anyone who described themselves as a producer, associate producer, or project lead/manager. These people have a range of functions: planning and managing the QA process, setting up motion capture shoots, communicating with the publisher, managing the overall flow of game assets, planning localization, managing the overall project schedule, and essentially doing anything else that will help ensure the game is completed on time. People who describe their jobs as executive producers typically have more production experience, or might oversee more than one product or producer at a time. Often they have come up through the ranks with steadily increasing responsibility.
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