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Features

The
Right Decision at the Right Time:
Selecting the Right Features for a New Game Project
3rd
Stage - Filtering Ideas and Defining Preferences
As we have
seen, a concept is defined by a set of parameters and the values chosen
for each of them. For instance, the solution for concept number one is
as follows:
Combining
all values, we find 2560 possible configurations:
2X4X5X2X2X4X4
Rest assured,
we are not going to examine every one of them. We have a method narrowing
the field down to just a few.
Narrowing
the Scope
The method of reducing the number possible configurations for a given
parameter with values is to define exclusions and preferences.
The exclusions
Exclusions are pairs of values which are incompatible and therefore of
no interest. Here are a few examples for our racing game concept:
The first
pair of values are ruled out since a realistic underwater racing game
makes little sense. The pair "resource management" and "racing"
is also eliminated since a consumer who buys a racing game expects a credible
universe. Resource management is usually a far cry from reality. The entire
value, titled track racing, is also ruled out because this marketing segment
is already saturated with titles. In all, 45 exclusions are made in this
example.
The preferences
Preferences are values and pairs of values that appear particularly promising
for various reasons: internal know how, lack of competition, control of
a suitable license, etc. Here are a few preferences for our racing game:
In the example
above, a simulation is ruled out because priority is given to an "arcade"
type of gameplay. More importance is placed on "adventure" dimension
parameters, which in our opinion will produce a rare mix of genres. On
the other hand, we will stick with a classical type of vehicle, namely
land vehicles. In all, I have identified 50 preferences here.
The Table
of Retained Ideas
We now have all the elements necessary to draft a table containing all
of our hypotheses. It is best to use dedicated software such as Morphol,
published by French software house Heurisco. Once I have all the exclusions
and preferences in place, the software works out the remaining hypotheses.
Thanks to software filtering, we are down from 2560 combinations to about
sixty. Hypotheses will appear as code. For example, solution 2.3.2.2.1.1.3
corresponds to arcade, navigation, team management, very important ("adventure"
dimension), race track, ground (vehicle), and car racing respectively.
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