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Features

Case
Study: Getting A Russian
Lead Artist To E3
In
today's global economy, working on projects out of several development
offices has become standard practice for many game development teams.
For example, on our soon-to-be-released first-person shooter, Will
Rock, we worked with individuals in six offices spread across
five countries to complete the project: the United States, Russia,
France, Canada, and Romania.
While
web-based collaboration tools have made production from diverse
locations relatively easy, it is still important to have the ability
to move personnel quickly from office to office. Unfortunately,
due to the strict and the sometimes capricious application of immigration
laws, this is not always possible. This is especially the case when
working with individuals in countries where visas are not so readily
available such as many Eastern European, Asian and South American
countries.
Even
for individuals with substantial experience in immigration matters,
it is often a challenge to acquire visas for personnel seeking to
come to the U.S. The type of visa you seek depends largely on the
reason for the individual's visit to the U.S. If your goal is simply
to bring an employee over for a short stay or to an event such as
E3, then a B-1 visa for business purposes is preferable. If you
are seeking to bring an employee over for an extended period of
time to work out of your U.S. office, then a work-based visa such
as an H-1B or one of the L-1 flavors would be preferable.
Here
are some instances from my own experience which illustrate the difficulties
in moving personnel for smaller start-up teams with offices in countries
where visas are given only after extracting a pound of flesh from
the applicant.
Currently
I am the President of Saber Interactive, a two-year old game development
company. We have offices in New York City and St. Petersburg, Russia.
In a former life I practiced immigration law, so I have substantial
experience in visa matters. You would think, then, that it would
be easy for me to bring Russian personnel to my US office. Unfortunately,
recent experiences have proved otherwise.
Last
year we wanted to bring our lead artist over to attend E3 in Los
Angeles. He did not possess a visa allowing entry into the United
States, and because he is from Russia, a country that is not on
the "visa waiver" list (a group of countries whose citizens
can enter the US without a visa), it was necessary to procure a
visa from the consulate in St. Petersburg for entry. As our intent
was to have him come over to the U.S. for a relatively quick, uncompensated
business trip, we decided that the B-1 visa was the best route to
take. This visa has the advantages of being cheaper to acquire,
and it doesn't require prior approval by the BCIS (formerly the
INS). The disadvantages of the B-1 visa are that it requires the
applicant to prove to the consular officer in his home country that
he has significant ties to his home country to warrant his return
home. In other words, the consulate wants to make sure that the
individual receiving the visa has every intention of returning to
his home country after his trip. While it is impossible to prove
intent with 100% certainty, there are certain factors that weigh
in an applicant's favor. Such factors include the following: substantial
past travel abroad (particularly to the United States and Western
Europe), having close family members remaining in his home country,
a good job with a good salary to return home to and the ownership
of an apartment or home in the home country. These factors tend
to indicate that the applicant has reason to return home.
In
our case, our lead artist was able to provide documentation to prove
the majority of the above factors. He had been to the United States
previously, he had spent considerable time in Western Europe, he
had a wife who was remaining in Russia and he had a great job with
a substantial salary awaiting his return. Armed with documentation
to prove all of this, he headed for his visa interview in St. Petersburg.
It took all of two minutes for the consular officer to reject his
application. The reason: the officer was not convinced he would
return home. Needless to say he missed E3, and thus a great opportunity
to see what other developers were working on.
The
most frustrating thing about this case is that there was nothing
we could do to change the outcome. Maybe the consular officer was
having a bad day. Maybe the consular officer hated video games.
Maybe that individual had already given his quota of approvals and
felt compelled to deny our case. Whatever the reason, we were in
a relatively helpless position and decided we needed to take action
to prevent this from happening in the future.
In
response to this denial, we prepared an application for an L-1A
visa for our artist. An L-1A visa is used to transfer managerial
personnel from a foreign office to a US office. Having this visa
would allow our lead artist to come to the US as many times as necessary
over the next three years as long as he worked as a manager while
in the US.
In
order to receive an L-1A, you have to prove several things:
- You
must show that that there is a "qualifying relationship"
between your company and the overseas office. This essentially
means you need to prove that there is common ownership or a joint
venture agreement (for specifics, you can check out the BCIS website
- http://www.bcis.gov).
- You
must prove that the individual for whom the visa is being sought
has worked in a managerial capacity for your overseas entity for
at least one of the past three years.
- You
must prove that he is coming to the United States to work in a
managerial capacity as well. It is not necessary that the employee
stay in the US for the full length of the term sought (usually
three years), but rather that while in the US he works in this
managerial capacity. Travel between the offices is permissible
with this visa.
If
your primary objective is just to get your employee into the U.S.,
this visa has one major disadvantage and one major advantage over
the B-1 visa. The disadvantage is that you need to file a lengthy
and costly application (plus a $1000 expedite fee if you need it
quickly) with the BCIS. Only once you have received this approval
will it be forwarded to the consulate in the country where the applicant
plans to receive the visa. The advantage is that you do not have
to prove "home ties" as with the B-1 visa. Thus, a consular
officer has substantially less discretion in visa issuance for an
L-1A visa. This is also the case for L-1B and H-1B visas, which
are other viable options for many employees. This is not to imply
that success is by any means guaranteed, but if you need to get
employees over to the US and the individuals qualify for one of
these work visa types, they are a much better option for ensuring
visa issuance to the applicant.
In
our case, we received an approval for our lead artist who is now
free to come to the United States at will for the next three years.
We are also free to pay him a salary in the United States -- something
that we would not have been allowed to do were he here on a B-1
visa.
Navigating
visa issues is as much a question of luck as it is skill. The key
is knowing which options are available to you and picking the option
that is right under the circumstances. While larger companies are
usually able to procure visas for their employees with ease, smaller
companies often have to fight to get their employees over. With
a lot of persistence and an understanding of the way the system
works, success is likely, if not immediately then in the long-term.
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