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Features

Wiring Narrative into Play: a Practical Primer
Gamasutra is proud to present GDCTV, a new special feature showcasing streaming high-quality video content of some of the notable sessions of this year's Game Developers Conference. For this session we present seasoned game professional Hal Barwood's "Wiring Narrative into Play: a Practical Primer":
"Even as developers continue to debate the utility of storytelling in games, narrative proliferates. Stories and storytelling are everywhere. Few titles are unaffected. And few titles take full advantage of the many possibilities narrative offers.
The purpose of this discussion is to illuminate what narrative elements bring to single-player game design, how to maximize their value, and how to integrate them successfully into play structures. Examples are always the best explanations, so much of the discussion will focus closely on a number of successful published titles, celebrating triumphs and offering some alternative ideas to obvious and not-so-obvious shortcomings. "
Please click on the link below (free registration required) to access the current GDCTV streaming lecture:
Wiring Narrative into Play: a Practical Primer
Hal Barwood, Length - 57:52
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