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By Raina Lee
[Author's Bio]
Gamasutra
November 21, 2006

Meet The Machinimakers: The 2006 Machinima Festival Report

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Features

Meet The Machinimakers: The 2006 Machinima Festival Report


Panel: Machinima With Issues

Much of machinima is for and by gamers, about games or game parodies. But a small contingent is using the medium for provocation and even social change. The panel, “Machinima with Issues" highlighted a few of these works, ranging from reenactment of historical events to culture jamming. The three panelists brought on a lively discussion of art, hacker culture, and politics in machinima. Moderated by curator of the Museum of the Moving Image, Carl Goodman, the panelists included Eddo Stern, an artist known for game installations such as Tekken Torture Tournaments and machinima Vietnam Romance, Chris Burke, creator of the Halo machinima talk show, “This Spartan Life,” and Alex Chan, first time filmmaker and creator of “The French Democracy.” Screenings of the works were followed by the discussion.

Eddo Stern screened “Sheik Attack”, his 1996 work. “Sheik Attack” featured scenes from a strategy wargame, troops into battle, and at the end, the killing of hostages. With its juxtaposition of Israeli guitar folk music and game violence, “Sheik Attack” is jarring but effective. Stern created “Sheik Attack” out of his discontent with modern wargames perpetuating the fantasy of war, commandos, and real-attack situations. He believes wargames desensitize viewers to killing on-screen, in-game, or even in real-life. His goal was to create a scenario (the end killing scene in “Sheik Attack”) that would re-sensitize audiences. Eddo Stern is currently working on a piece on slum lords in Los Angeles called “Landlord Vigilante.”

Chris Burke, the second speaker is the creator of “This Spartan Life,” the popular talk show that takes place inside an Xbox Live Halo 2 game. Burke screened a PSA on net neutrality using Halo machinima. When the piece was made, net neutrality was the most Googled item of the week; TSL was able to attract a huge audience. Burke also noted that the TSL episode on gun control spawned hotly debated message threads on their forum, and was glad to know that 15 year TSL old fans were debating gun control, and more specifically, was happy to find that TSL exposes world and non-gamer issues to a traditional gamer audience.

The third panelist, Alex Chan, presented his timely work, “The French Democracy.” Certainly the speaker with the most agency, Chan, a son of Chinese immigrants created the work from being personally impacted by the violence and ethnic tensions in France. “The French Democracy” is a recreation of volatile events leading up to last summer’s Paris riots. Chan was incensed by the media’s gross misrepresentation of the rioters, who were depicted as monsters. He decided wanted to challenge that notion and tell a story of marginalized, working class North African immigrants of Moroccan and Algerian decent, and depict them as “more human.”

In the film, the rioters are three male Moroccan youth who are assaulted with blatant, unbearable racism. One man is turned away from a job because an employer does not want to hire blacks; another man is beat up strolling with his white girlfriend. The third man is turned down for an apartment because he is black. The men are infuriated by a society that constantly puts them down, and retaliate with Molotov cocktails in the streets. The moderator mentioned that the work paralleled Do The Right Thing, and panelist Burke noted that the work reminded him of the French classic, The Battle of Algiers. “The French Democracy” also cuts back to scene with a white French family gawking at the riot violence on their TV. The film attempted to represent multiple positions in the riots, demonstrating that every side has a rational story.

Chan was a prime example of someone who turned to machinima out of necessity and accessibility. With no filmmaking experience, Chan created the narrative from Lionhead’s Sims style game, The Movies. Without voice actors, the dialogue conveys with subtitles. Chan disseminated “The French Democracy” on the Internet, and since then it’s received global media coverage.

To end the discussion, the moderator asked when machinima becomes a necessity or a choice. While Chan created from necessity and agency, Eddo Stern found that creating machinima content is an improvisational process. He observed that machinima is at the crossroad and will bifurcate – become either a developed fan and hacker culture, and expand as the medium for gamer fan works, or become a co-opted by corporate interests as a commercial aesthetic and style used to sell things.




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