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Features

Artists' Gallery



Evan Beeton
Pixel Monkey,
Elsinore Studio / Activision

Home: Miami, FL

email: ebeeton@activision.com
url: http://armor.digiscape.net

Current Project:

Cabela's Big Game Hunter 5 (what else?). That's right, we make hunting sims... want to make something of it?

Credits:

Cabela's Big Game Hunter 2, Big Game Hunter 2: Open Season Expansion Pack, Cabela's Big Game Hunter 3, Big Game Hunter: Next Harvest Expansion Pack, Cabela's Big Game Hunter 4

Bio:
Two years out of the prestigious Art Institute of Fort Liquordale, I got a job at a small developer that makes a popular line of hunting games. A year ago Activision bought us because our titles sold an incongruously high number of copies, much to the delight of PC game reviewers everywhere and the game industry as a whole. I got a haircut last weekend.
Inspiration:
Caffiene [and] nicotine. And the guy that does album covers for Yes.
Favorite Game Art:
The Mechwarrior 4 cinematic trailer Microsoft recently released.
Why I Got into the Industry:
Because I heard game artists got paid huge salaries, didn't have to work long hours, and were generally held in high respect throughout a company (and Gore invented the Internet).
Tools I Can't Live Without:

Rhinoceros, because it's a kickass modeling package and we can't afford Maya. 3DS Max, because we can't afford Maya. And, of course, Photoshop... 'nuff said.

Music I Listen to While Working:
Rush, Primus, Anthrax, Robert Plant, Led Zeppelin, Pink Floyd, Filter, The Reverend Horton Heat, Beck, The Pixies, Frank Black, Black Sabbath, Metallica, Yes, Stevie Ray Vaughn, and whatever MP3's I managed to download before they blocked access to Napster.


Aurora Overflight


Hazardous Enviroment Suit


Inventory Objects


Snowmobile


Compound Bow


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