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Evan
Beeton
Pixel Monkey,
Elsinore Studio / Activision
Home: Miami, FL
email: ebeeton@activision.com
url: http://armor.digiscape.net
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| Current
Project: |
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Cabela's
Big Game Hunter 5 (what else?). That's right, we make
hunting sims... want to make something of it?
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| Credits:
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Cabela's
Big Game Hunter 2, Big Game Hunter 2: Open Season Expansion
Pack, Cabela's Big Game Hunter 3, Big Game Hunter: Next Harvest
Expansion Pack, Cabela's Big Game Hunter 4
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| Bio:
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| Two
years out of the prestigious Art Institute of Fort Liquordale,
I got a job at a small developer that makes a popular line of
hunting games. A year ago Activision bought us because our titles
sold an incongruously high number of copies, much to the delight
of PC game reviewers everywhere and the game industry as a whole.
I got a haircut last weekend. |
| Inspiration:
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| Caffiene
[and] nicotine. And the guy that does album covers for Yes. |
| Favorite
Game Art: |
| The
Mechwarrior 4 cinematic trailer Microsoft recently released. |
| Why
I Got into the Industry: |
| Because
I heard game artists got paid huge salaries, didn't have to
work long hours, and were generally held in high respect throughout
a company (and Gore invented the Internet). |
| Tools
I Can't Live Without: |
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Rhinoceros,
because it's a kickass modeling package and we can't afford
Maya. 3DS Max, because we can't afford Maya. And, of course,
Photoshop... 'nuff said.
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| Music
I Listen to While Working: |
| Rush,
Primus, Anthrax, Robert Plant, Led Zeppelin, Pink Floyd, Filter,
The Reverend Horton Heat, Beck, The Pixies, Frank Black, Black
Sabbath, Metallica, Yes, Stevie Ray Vaughn, and whatever MP3's
I managed to download before they blocked access to Napster. |
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Aurora
Overflight

Hazardous
Enviroment Suit

Inventory
Objects

Snowmobile

Compound
Bow
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