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Artists' Gallery

Joel
Boucquemont
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Artist Summary:
| Joel
Boucquemont is a french-educated digital artist and painter
currently living in San Francisco. Past work includes game art
for Papyrus, EA, Psygnosis, and now Akita Software. |
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| Current
Project: |
| Creating
and supervising the visual aspects of Last of The Fallen at
Akita Software. |
| Credits:
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Indycar
II - Papyrus
Nascar Racing 2 - Papyrus
Road Rash 3D - Electronic Arts. |
| Bio:
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After getting a masters
degree of fine arts/illustration (using the computer as a primary
tool) at Ecole Emile Cohl in Lyon, France, I decided to get a whiff
of the bigger world. My first move was to Budapest, where I ended
up designing and painting a calendar (solo) which was published
in 1993. In 1994, I moved to New Hampshire and sharpened my skills
working as a gardener and a bakery clown until Papyrus (a Boston-based
racing car simulation developer) opened the gates of the game industry
for me.
Exit bread, enter pizza!
Indycar II and
Nascar 2 required a lot of pizzas. After two years at Papyrus,
I decided to change my diet. My wife and I bought a van, jumped
in it, and took some time travelling across this immense country
of yours. Purpose: to land in San Francisco, which is my current
city of residence.
Since then I have worked
for EA, at Psygnosis, and with Akita Software in the bay area. The
last two years have been particularly juicy in terms of creativity
and having great environments in which to evolve.
Painting is pretty much
the only thing I can do and want to do on a regular basis, besides
having a good fondue with a bunch of friends, of course.
As a general rule, I am
open to any project where creativity and good spirit are at the top
of the agenda. |
| Inspiration:
|
| Tough
one! Mental orgasm I would say. I guess I'll just give a few names
of some of the artists who left a permanent impression on me: Rembrandt,
Terry Gilliam, Dave Mc Kean, Tim Burton and some French comic book
masters like Enki Bilal, Nicolas de Crecy, Moebius, Franquin, and
Reiser. |
| Favorite
Game Art: |
| Bad
Mojo, MDK,
Abe's Odyssey, Zork(s), Grim Fandango. |
| Why
I Got into the Industry: |
| To
embark on a potentially great adventure. I thrive on the creation
of alternate realities using the experimentation possibilities offered
by computer graphics tools. |
| Tools I Can't
Live Without: |
| Photoshop
and Studio Paint come to mind, but then again that's what I used to
say about Deluxe paint. |
| Music I Listen
to While Working: |
| Pretty
much everything save Philippe Glass or the Spice Girls. The range
goes from Tom Waits to Prokofiev. A short list would include: Louis
Sclavis Quintet, Michel Portal, Kronos Quartet, Nina Hagen, Dr John,
and a local talent named Mark Growden. |
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