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Gamasutra
July 2, 1999
Vol. 3: Issue 26


Work #1 -- Tattoo Artist
Sets
.jpg - 44k
Work #2 -- Interior Node
Armory
.jpg - 51k
Work #3 -- Kamikaze
Forest
.jpg - 44k
Work #4 -- Angel Interface
Cave
.jpg - 54k
Work #5 -- San Francisco Blues
Snow
.jpg - 21k

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Pierre Roux

Portrait of Artist
Game Designer/Graphic Manager
Quantic Dream
155 Gardenside Drive #14
San Francisco, CA 94123
simkin@mindspring.com
[Artist Profile]

Artist Summary:
An avid game player since the age of six, Pierre Roux began his career as a game artist at Cryo Interactive Entertainment in Paris, France. These days he’s with Quantic Dream, and continues to work primarily on landscapes and settings.

Current Project:
Creating settings for Quark, a fantasy RPG/Adventure title in real-time 3D. Also currently a game analyst on Omikron at Quantic Dream.
Credits:
Omikron - Quantic Dream
F1 Racing Simulation - Ubi Soft
Dragon Lore 2 - Cryo Interactive Entertainment
The Raven Project - Cryo Interactive Entertainment
Treasure Hunter - Cryo Interactive Entertainment
Quark - Quantic Dream
Kyrialis (game not published , demo only ) - Kyrialis
Bio:
I left school when I was 19. I was studying law, but I was too lazy for this, so a friend asked me if I wanted to help him on a videogame. Of course, I said yes. I’ve played videogames since I was six or seven years old. So I began to work at home on space ships, learning 3D Studio 3. After a month, the game was not going very well from a development standpoint and I decided to send my artwork to some real companies. That’s how I began to work at Cryo. For that opportunity I should thanks Jean-Luc Sala because he hired me at this time to work with him.
Inspiration:
Judge Dredd and Conan the Destroyer; Heroic fantasy artists such as Parkinson, Vallejo, McBride manga, and so on.
Favorite Game Art:
Final Fantasy VII ,VIII. Pretty much everything from Squaresoft.
Why I Got into the Industry:
Because I’m a hardcore game player and this is the job where I can fulfill my passion and work at the same time.
Tools I Can't Live Without:
3D Studio 4, 3D Studio MAX 2.5, PhotoShop 3 and 4.2. 3D Studio 4 plug-ins were metaballs, smooth and blend.
Music I Listen to While Working:
The music I listen to when working is usually movie soundtracks (Conan, Aliens, Alien 3, Indiana Jones, and so on). Recently, I’ve been listening to the Cranberries, The Corrs, Smashing Pumpkins and Radiohead.
 


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