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Artists' Gallery: Tony Davidson
Gamasutra
February 2, 2000


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Nice Nun

Cat's Prison, Riven 
 

This was the first complete scene that I created for Riven. It was meant to be a sort of prison for a female captive and needed to have a warm and friendly gesture to the overall look of it. I built each item within it's own database where it was easily defined (and test-rendered to death and back) before being imported into the main room model. I built the exterior of the structure first, so the interior design was pretty straightforward - fill the room up with stuff!

Textures: Photoshop (of course)
Modeling: Softimage/Mental Ray on SGI

 


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