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Artists' Gallery: Tony Davidson
Gamasutra
February 2, 2000


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Nice Nun

Rebel Village, Riven 
 

This was one of the final environments that I created for Riven. I was given a nice pencil sketch as a design for this scene and was told to light it with a moonlit setting. I completed the scene in 8 days before it was passed on for some additional touch-up work. Touch-up was an extremely rare event for the artwork of Riven, and had this scene not been needed as a background for the composite of live actors, it would have went on untouched, like 99.9% of the artwork for Riven.

Textures: Photoshop (of course)
Modeling: Softimage/Mental Ray on SGI

 


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