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I wanted to include a model
from Riven as well. I shaped this little frog-like creature from
a primitive sphere and some cylinders. I made this guy before the days
of extracting maps from models, or painting directly on 3d models, etc.
So, the textures were made by old-fashioned means - using a numbered grid,
layered into the texture as a sort of placement reference on the 3d model.
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