October 26, 2016
Hidden Path Entertainment
Senior Game Programmer
Sr. Gameplay Programmer
Bandai Namco Entertainment America
Senior Mobile Product Manager
October 26, 2016
Media coverage analysis – How good was the Nintendo Switch announcement?
8 Questions That Improve Your Game's Narrative
How to Solve VR's Customer Relationship Problems
Creating Your Own Genre
Kicking Off Steel Harvest
October 26, 2016
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THE DEVIL IS IN THE
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Gamasutra's Best of 2012
2012 has been a landmark year for shifts in the game industry, and that's why Gamasutra, in the form of this round-up feature of our annual year-end pieces, has taken an expansive look back at the year -- to closely examine what has happened in the past 12 months.
The Burning of
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Nintendo Power: Remembering America's Longest-Lasting Game Magazine
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What You Need to Know About Breaking into the Arab Market
Can your game be a hit in the Middle East? Gamasutra speaks to experts to gain a better understanding of just what it takes to launch in the region -- and how to sidestep the easy-to-make mistakes that come with global expansion.
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Free-to-Play: The Lost Generation
Is the free-to-play push hurting games and gamers? Experienced smartphone developer Jeremy Alessi investigates whether the business model has done harm to the art of game development, and where that leaves us.
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