By Mark
Steven Miller

August 14, 1998
Vol. 2: Issue 32
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Both applications should serve the needs of most
game developers very well. In fact, I think that they both represent large
steps in terms of sound quality for real-world applications. Allow me to
couch my recommendation in practical terms. If you work mostly with well-produced
source material to be delivered at reasonably high resolutions (22KHz 16-bit
files, for example) for high-end PC CD-ROM titles, then I would say BarbaBatch
is for you. On the other hand, if you work in space-limited or unusual
environments (such as cartridge games or the Internet), you have a specialized
delivery platform (such as a kiosk), or you often need to perform substantial
clean-up on files, then WaveConvert Pro is the program for you.
In terms of value for the dollar, my recommendation is slightly different.
When I began writing this piece, both programs were priced at around $500.
Recent price drops, however, have placed WaveConvert Pro at $300 and BarbaBatch
at $399. Given this, WaveConvert Pro is now clearly the better buy of the
two products. Right out of the box, WaveConvert Pro is the more feature-rich
program, and once you consider the fact that it comes with WaveConvert for
the PC, as well as the Audiotrack plug-in, there's really no comparison.
BarbaBatch's feature set, while modest in comparison, is nevertheless well
designed and covers almost all of the basic needs. BarbaBatch does come with
some utilities, but they're mostly for file moving and renaming and don't
compare in value to Audiotrack.
Despite some grammatical errors, the documentation of both programs is excellent.
Both show how to use the products and explain the underlying technical and
aesthetic issues involved. I recommend a thorough reading of both of these
manuals to anyone who creates audio for interactive media just for the background
information included.
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