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September 20, 2018
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  • Editor-In-Chief:
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  • Editor:
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  • Contributors:
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    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
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Features » Sponsored Feature
Sponsored Feature: What You Need to Know About Developing Games for BlackBerry 5
by Research In Motion [04.02.12]
An array of details on what it takes to develop games for the BlackBerry Playbook tablet, including SDK resources, statistics on popularity of the platform, and links to tools that can help.
Sponsored Feature, Smartphone/Tablet

Sponsored Feature: Life Beyond App Stores - Carrier App Stores Are Ready To Rule  
by Scott Prather [03.27.12]
Playphone senior director of business development Scott Prather discusses the "Age of Mobile", saying "there has never been a more exciting, and perhaps challenging, time to be a mobile games developer."
Sponsored Feature, Smartphone/Tablet

Sponsored Feature: Breaking Into the Game Industry 28
by Ian Schreiber, Brenda Brathwaite [03.12.12]
Breaking Into the Game Industry, Advice for a Successful Career from Those Who Have Done It, provides aspiring game developers the know-how and confidence they need to make it in the industry. The book presents a clear, overall sense of what the game industry is and how the professionals operate in it.
Business/Marketing, Sponsored Feature, Smartphone/Tablet

Sponsored Feature: Next Generation Occlusion Culling 7
by Umbra Software [03.06.12]
In this sponsored feature, Umbra Software discusses the pros and cons of various methods currently being used for occlusion culling and explains its own automated occlusion culling system that can take any type of polygon soup as input.
Programming, Sponsored Feature

Sponsored Feature: Six Best Practices for Retooling Your Virtual Goods Payment System to Increase Conversions 2
by PlaySpan [03.02.12]
This article describes several best practices for increasing conversions, compiled from the real-world experiences of some of the worlds leading purveyors of online virtual goods.
Sponsored Feature, Social/Online, Smartphone/Tablet

Sponsored Feature: Canada - Scoring High as a Game Nation 25
by Telefilm Canada [02.29.12]
Theres a maverick movement making its way through Canadas game development industry and its poised to push the worlds third-largest employer of game-building gurus even further onto the playing field, says Telefilm Canada, a federal cultural agency dedicated to developing and promoting the Canadian audiovisual industry.
Business/Marketing, Sponsored Feature

SPONSORED FEATURE: TwitchTV - How to Build Community Around Your Game in 2012 13
by Justin Kan [02.06.12]
TwitchTV co-founder Justin Kan explains how his company uses video streaming to reach a large audience, and how you can capitalize on the fact that "your players are creating and distributing video about your game for you.
Business/Marketing, Sponsored Feature, Social/Online

SPONSORED FEATURE: Are Game Development Funds Doing Developers More Harm than Good? 10
by Si Shen [01.30.12]
PapayaMobile CEO Si Shen shares her take on the future of mobile games and discusses the company's new Games Academy, "a program for elite developers who want to create innovative and profitable mobile social games."
Business/Marketing, Sponsored Feature, Social/Online, Smartphone/Tablet

Sponsored Feature: Dynamic Resolution Rendering 5
by Doug Binks [10.21.11]
In this Intel-sponsored Gamasutra feature, Doug Binks presents an demonstration and explanation of dynamic resolution rendering for games, a process that 'enables the game to maintain a stable and appropriate frame rate, thus improving the overall quality of the experience.'
Sponsored Feature - Intel

Sponsored Feature: Programming Sins - Common Errors From Down In The Trenches 27
by Noel Llopis, michael carr, Anonymous [07.13.11]
In this article republished in associated with Intel, and originally debuting in Game Developer magazine, a cadre of top developers discuss programming sins that they may, indeed, have committed - and how to avoid them.
Programming, Sponsored Feature - Intel