Features - Visual Arts


Game Artist Gallery

 
Gamasutra
May 15, 1998
Vol. 2: Issue 19


Work #1 -- Rotunda
Rotunda
.jpg - 42k
Work #2 -- Apartment
Apartment
.jpg - 48k
Work #3 -- Inner Chamber
Inner Chamber
.jpg - 44k
Work #4 -- Nail
Two Guys
.jpg - 59k
Work #5 -- Dome Machine
Dome Machine
.jpg - 40k



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Eni Oken -- 05.15.98 Artist
Eni Oken
[Gama Profile]
3D Artist/
Illustrator
Contract
Los Angeles, CA

www.oken3d.com

Artist Summary:
Clearly a scholar of her surroundings, Eni creates fantastical places through which we can live out our dreams of adventure.

Current Project:
Real time texture artist (project confidential).
Credits:
Congo Descent to Zinj, Quaternity, Lighthouse, Zork Nemesis, Zork Grand Inquisitor, Guitropolis
Bio:
I'm a freelance 3D artist, based in Los Angeles, but originally from Brazil, where I graduated as an architect and published 3 books. I have more than 10 years working with computer graphics, and in the last few years with entertainment, multimedia and games. Last year, 1997, I won several awards, most noticeably the 3D Design Big Kahuna for the games category.
Inspiration:
I prefer to work with objects and places that do not simulate reality, with fantasy, ethnic, cultural, religious, historic themes.
Favorite Game Art:
Creatures: I just love the places and environments those critters live in!
Why I Got into the Industry:
When I moved to Los Angeles from Brazil, I realized that this city is about entertainment, and I always enjoyed fantasy themes.
Tools I Can't Live Without:
I can't live without Photoshop, the Grammar of Ornament texture CD and without Hash's Animation Master. The two first ones to create textures, and Hash's AM to create organic models.
Music I Listen to While Working:
None, I like it quiet!