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Game Development Gallery

Student Gallery


Gamasutra's Student Gallery is limited to those who are attending or have recently completed a full-time, secondary education program in game development or a related discipline. To apply, complete the form below and submit up to five of your works (drawings, renderings, screenshots, or other appropriate media) to Gamasutra. Your work need not necessarily have appeared in a game, but the examples you submit should reveal your talents.

If you're chosen to appear in the Student Gallery, you'll be notified one week before your work goes online. Good luck!

Your Information   * Indicates a Required Field
First Name *
Last Name *
Age *
School*
Address 1
Address 2
City *
State/Province *(xx if not applicable)
Zip/Postal Code *
Country *
Phone
Fax
E-Mail *
Your URL

 
Your Resume
Courses: Please list the courses you are currently taking or just completed. (Separate each item by a comma.)
Current Project: Tell us about your newest creations. (This is a good place to send us some art of your current game.)



Samples of Your Work & Your Digital Self-Portrait/Picture


How Many?
Please submit at least 5 works (images, songs, etc.)*, but no more than 7. Please send us a picture of yourself as well, and upload it along with your work.

Accepted Formats

  • Visual: mov, avi, shockwave, tif, jpg, gif.
  • Audio: MP3, WAV, other common audio formats.

The better the quality, the easier it will be for us to work with. If you have questions about what format to submit work as, email us at editors@gamasutra.com and we'll let you know.

Size Limit
485 x 600 (If you submit a .tif, we can resize)

Naming Your Files
Please name each work in the following manner: yourfullinitials_work1.filetype, yourfullinitials_work2.filetype, etc. (Example: brc_work1.avi). Please name your self-portrait as yourfullinitials_portrait.filetype.


Where to Send Your Files
Either in a .zip archive or individually, send your work to
editors@gamasutra.com. Name files with your first and last name (e.g., john_smith1.zip, john_smith2.zip, etc.).


Description of Work*
Write anything you want about your work.  You must include the name of the work (if any), the source (ie what game or publication -- if any -- each particular work appeared in), the tools used, how you made it, and what was your inspiration. (Please try to limit your overall comments on each work to 250 words or less.)

Please try to include examples from any game projects you have worked on.
 

Work 1

Comments (name, source, tools, how it was made and inspiration)


Work 2


Comments
(name, source, tools, how it was made and inspiration)



Work 3

Comments
(name, source, tools, how it was made and inspiration)



Work 4


Comments
(name, source, tools, how it was made and inspiration)



Work 5

Comments
(name, source, tools, how it was made and inspiration)



Work 6


Comments
(name, source, tools, how it was made and inspiration)



Work 7

Comments
(name, source, tools, how it was made and inspiration)



About You...


Your Bio.  Tell us about yourself (third-person).


Who or what is your artistic inspiration?


What's your favorite game audio/art -- not including yours, of course.



Why do you want to get into the industry?



What tools can't you live without? Why?


What music do you listen to while working?

What is your favorite book?

What is your favorite movie?


Please remember to send us samples of your work and your self-portrait.

Thank you and good luck!!


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