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Door
Slam A massive metal door slammed shut with rattling elements
included for effect. Designed for "The Recordist Special Edition
SFX Library". [MP3]
Dungeon
Siege effect
Composite sound effect designed for Dungeon Siege. The first sound
is the attack zap. The second sound is the impact on the robot.
The third is the falling apart of the unit. [MOV]
Enormous
explosion
Very large explosion for building or bridge destruction. Designed
for close proximity and distant explosions, retaining the heavy
sub-harmonic character of the sound when far away. [MP3]
Flakgun
firing A large gun firing, with reload. Can also be used
in a repeating manner. [MP3]
Goop_rifle
A charging sound for a rifle that shoots toxic goop. [MP3]
Shock
rifle A large futuristic electric shock gun shooting. [MP3]
Shotgun
A generic military shotgun firing. Designed for multi-pitched playback.
Lots of low-end included but no over-powering. [MP3]
Hatch_locking
A metallic spaceship hatch closing. [MP3]
Hit_rock
A massive metal hit with debris elements. Can be used for a large
claw hitting the ground or a large weapon/axe impact. [MP3]
Screaming
jet_flyby
A military jet fly-by at high speed. Designed for "The Recordist
Special Edition SFX Library". [MP3]
Missile_firing
A vehicle based missile firing. Somewhat distant, can be used close
range. [MP3]
Incoming
missile_flyby
A missile in flight and then passes by at close range. Designed
for "The Recordist Special Edition SFX Library". [MP3]
Sci-fi_metallic_clunk
A large metal impact. Could be used as a spaceship cargo door closing.
Designed for "The Recordist Special Edition SFX Library".
[MP3]
Hugh
footsteps Huge monster or robot footstep on a metal surface
with some debris included for effect. [MP3]
Wood_cracking
A large tree or wood beam cracking and falling apart. Designed for
"The Recordist Special Edition SFX Library". [MP3]
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