Troy
Paradise
| Title: |
Artist
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| Company:
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Freelance
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| Home: |
Palm
Bay, Fla.
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| Email: |
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| Current
Project: |
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I
recently completed a contract with Luxoflux modeling
and texturing locations for a Playstation 2 and Xbox
title called Streets of LA.
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| Credits:
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Black
Dalia, Ripper, Grand Theft Auto, Battlecruiser, Jetfighter
Full Burn.
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| Bio:
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Troy
Paradise is an extremely versatile and creative artist
with over seven years of experience in the videogames
industry. His proven leadership and training skills
have been honed through years of experience as a lead
artist and college-level art instructor. His broad
and accomplished skill set includes low-poly console
modeling, high resolution 3D modeling and animation,
texturing, lighting, editing and postproduction video
effects, as well as cinematic concept and direction.
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| Inspiration:
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My son.
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| Why
I Got into the Industry: |
| I
went to school for Industrial Design and back then 3D
gamming was just begining. I was hired at a graduation
portfolio review. I'm not sure about the industry as
a whole, but I've found my home designing, modeling
and texturing. |
| Tools
I Can't Live Without: |
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My
mind is the only tool that I absolutely can't live
without, but 3ds Max and Photoshop are a big help.
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| Music
I Listen to While Working: |
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Depends on the mood of the day, but I generally concentrate
better without music. |
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