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Troy's Work:

 


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Troy Paradise
Title:
Artist
Company:
Freelance
Home:
Palm Bay, Fla.
Email:
Current Project:

I recently completed a contract with Luxoflux modeling and texturing locations for a Playstation 2 and Xbox title called Streets of LA.

Credits:

Black Dalia, Ripper, Grand Theft Auto, Battlecruiser, Jetfighter Full Burn.

Bio:

Troy Paradise is an extremely versatile and creative artist with over seven years of experience in the videogames industry. His proven leadership and training skills have been honed through years of experience as a lead artist and college-level art instructor. His broad and accomplished skill set includes low-poly console modeling, high resolution 3D modeling and animation, texturing, lighting, editing and postproduction video effects, as well as cinematic concept and direction.

Inspiration:

My son.

Why I Got into the Industry:
I went to school for Industrial Design and back then 3D gamming was just begining. I was hired at a graduation portfolio review. I'm not sure about the industry as a whole, but I've found my home designing, modeling and texturing.
Tools I Can't Live Without:

My mind is the only tool that I absolutely can't live without, but 3ds Max and Photoshop are a big help.

Music I Listen to While Working:
Depends on the mood of the day, but I generally concentrate better without music.


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