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Intellectual Property: The Game of Swords and Shields This article is a summary of general principles of patent, copyright, trademark and trade secret law. It is intended as a supplement to the intellectual property rights and remedies presentation at the 2002 Game Developers Conference. The summary necessarily contains generalizations that may be subject to unstated qualifications. It does not constitute legal advice. Legal representation should be obtained in the event you have specific questions relating to a covered topic. The Game Developers Conference presentation will address particular areas of intellectual property of particular relevance to the independent game developer who seeks to enforce or defend rights encompassed in the array of ideas, storylines, audiovisual elements, characters, names, titles, logos, art, music, text, dialogue, software and products that make up a video game. The available intellectual property choices and strategies are best understood in the context of the operative legal rules. This summary distills the large body of law organized under the heading of intellectual property. Overview Patents, trademarks, copyrights and trade secrets present variations on the theme of securing ownership rights to a wide assortment of intangible creations such as inventions, writing, music, drawings, paintings, sculpture, photography, designs, software, brands and the like, known collectively as intellectual property. Each form of intellectual property has its own set of detailed principles and procedures governing protection and enforcement. The rights afforded by each, although distinct, often can be used in combination to secure significant legal protection. Equally, it is important to understand these rights to avoid accusations that you have violated the intellectual property of others. A patent protects certain inventions having a utilitarian function. The owner of a patent has rights superior to all subsequent inventors, but for a limited term of 20 years (17 years for patents issued prior to June 8, 1995). The rights to an invention are not protected from use by others unless a patent is obtained from the United States Patent and Trademark Office (USPTO). A patent contains full public disclosure of the invention. Conversely, an invention or other confidential information can be maintained indefinitely as a trade secret. The owner of a trade secret can preclude others from disclosing nonpublic information obtained from the owner, but the owner cannot stop independent discovery and use of such information. It is said the Coca Cola Company elected to keep its syrup "formula" secret rather than obtain a patent because the patent would have only a limited term, after which anyone could use the formula disclosed in the patent. A patent does not protect ideas, only the embodiment of an idea in a new and useful device or method. A trade secret can be used to protect the idea itself from use by others. The protection accorded trade secrets is a matter of federal and individual state laws, the latter of which often are modeled upon the Uniform Trade Secrets Act. A copyright protects creative expression in any medium. As with patents, it does not protect the idea expressed. The text of the play Romeo and Juliet would be subject to copyright if written today, but its idea of lovers doomed by interfamily prejudice would not preclude the same theme in the musical West Side Story. A copyright protects against only actual copying; therefore, another person can claim rights to identical expression so long as it was not copied. Theoretically, two people working without knowledge of each other could paint the same picture, write the same software, or take the same photograph. Each could copyright their creative work. The concept of copyright "expression" does not include individual words, names or titles. The duration of a copyright currently is the life of the author/artist plus seventy years or a fixed period for anonymous or corporate authors. It is not necessary to register a copyright, although important enforcement benefits are conferred. Copyright registration is the statutory responsibility of the United States Library of Congress. A design patent relates to one form of artistic expression, namely nonfunctional ornamentation. An example is Mack Truck's three-dimensional "Bulldog" hood ornament. Toy action figures may be the subject of design patents. Like a utility patent, a design patent must be obtained from the Patent and Trademark Office. It lasts for 14 years. Unlike a copyright, which also covers artistic ornamentation, the owner of a design patent can prevent others from using the design even if they create it without copying. A trademark is any word, symbol or device that serves to identify the source or origin of particular goods or services. MARRIOTT, McDONALDS, and MICROSOFT are examples of famous word marks. The "golden arches" in the shape of the letter "M" of McDonalds Corporation is a design trademark. Unlike a copyright, a trademark can be obtained for a word or title, as long as the word or title signifies the source of the product. For example, the words "star wars" cannot be copyrighted as the title of a book or film, but they can serve as a trademark for a series of films and for merchandise related to the Star Wars movies. (The content of the Star Wars films, including such things as characters, costumes, dialogue, and music, is protectable by copyright.) The first to use a trademark is the owner. It is not necessary to register a trademark to secure exclusive rights but, as with a copyright, registration confers significant benefits. The Patent and Trademark Office registers trademarks, as do the individual states. The federal trademark law is known as the Lanham Act. A trademark lasts as long as it is in use to identify the source of goods or services. A federally registered trademark is renewable every 10 years as long as the mark continues in use. Patent Law American
patent law is based on the United States Constitution and a federal statute,
the Types
of Works Protected In contrast to utility patents, design patents cover only nonfunctional aspects of a product, such as a design for silver tableware or the Academy of Motion Picture Arts and Sciences "Oscar" statuette. Other specialized patents cover certain hybrid plant varieties and the design of computer chips. Standards To qualify as a design patent, a design must be new, original and purely ornamental. Procedure Ownership Exclusive
Rights Duration Notice International
Scope More
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