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Posted on: 03.09.2010

2015 — Tulsa, OK, USA
Producer
The Producer is an effective manager and communicator, a motivated hard-worker, and team player. As a 2015 team member, you are able to excel at a strategic level, inventing and sourcing form third parties the best games to serve our target consumers, but you are also able to operate effectively at a tactical level, driving concepts through the approval process and development to launch and beyond. You understand and contribute to overall company goals and the development and design requirements


Aechelon Technology — CA, USA
Senior Graphics Tools Engineer
If real time graphics is your passion and creating ultra-realistic scenes is what makes you tick, come join a group of like minded artists and engineers in creating the most advanced flight simulators on the planet, in use everyday by hundreds of pilots all over the World.


Edge of Reality — Austin, TX, USA
Flash UI Artist
Edge of Reality is a veteran cross platform console studio based in Austin, Texas. Most recently, we worked closely with BioWare to release Dragon Age PS3 & 360. We also work with The Sims Studio, a part of the EA Play label on various projects. We have been fortunate enough to be part of several hit titles throughout our 11 year history and look forward to many more. Edge of Reality is looking for new team members who share our passion for creating great games.


Gameloft — NY, USA
Low Poly 3D Modeling / Texture Artist
Qualified candidates will link up with imaginative design teams to create hot new game titles, fulfilling a wide range of genres from hardcore action to casual simulation. As a key member of the development team, you will be modeling characters and 3d backgrounds and creating textures for some of the future best selling iPhone games! Previous hit iPhone games include Oregon Trail, Hero of Sparta, NFL 2010, NOVA, Dungeon Hunter, AVATAR, HAWX, Assassin’s Creed, & Asphalt 5.


Gameloft — NY, USA
2D Sprite / Pixel Artist
As a key member of the development team, you’ll link up with imaginative design teams to create game art within challenging parameters while working with other well known pixel artists from the initial concept art to animation to the final delivery. Previous hit games include Carmen Sandiego, Oregon Trail, Hawx, Farcry 2, Asphalt 4, Hero of Sparta, NOVA, Dungeon Hunter, Avatar, Zombie Infection, Castle of Magic, Soul of Darkness, Spiderman: Toxic City, Assassin’s Creed, and Prince of Persia.


Idol Minds — Louisville, CO, USA
AI Programmer
Idol Minds is an established, independent developer located at the base of the scenic Rocky Mountains in Louisville, Colorado. Over the past 12 years, Idol Minds has built itself on a reputation of creating highly entertaining games in several genres, with sales exceeding 6.0 million units. If you’re ready to move to a family-friendly town with affordable housing and join a great company with awesome benefits and a bright future, then apply now!


Idol Minds — Louisville, CO, USA
Animation Programmer
Idol Minds is an established, independent developer located at the base of the scenic Rocky Mountains in Louisville, Colorado. Over the past 12 years, Idol Minds has built itself on a reputation of creating highly entertaining games in several genres, with sales exceeding 6.0 million units. If you’re ready to move to a family-friendly town with affordable housing and join a great company with awesome benefits and a bright future, then apply now!


Idol Minds — Louisville, CO, USA
Game Pipeline Programmer
Idol Minds is an established, independent developer located at the base of the scenic Rocky Mountains in Louisville, Colorado. Over the past 12 years, Idol Minds has built itself on a reputation of creating highly entertaining games in several genres, with sales exceeding 6.0 million units. If you’re ready to move to a family-friendly town with affordable housing and join a great company with awesome benefits and a bright future, then apply now!


Insomniac Games — Burbank, CA, USA
Gameplay Programmer
Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Ratchet and Clank Future: Tools of Destruction, Resistance 2, and most recently - Ratchet and Clank Future: A Crack in Time! If that's not enough, we've also have been named one of the Best Small Companies to work for!


Intel — Santa Clara, CA, USA
Graphics Software Engineer


Konami Digital Entertainment Co., Ltd. — Tokyo, To, JPN
Sound designer


Microsoft Game Studios - Project Natal — Redmond, WA, USA
Creative Director - Project Natal (Microsoft Game Studios)
Microsoft Game Studios (MGS) is looking for a Creative Director to help develop a new gaming category for the Xbox 360 Natal program. This is a phenomenal and rare opportunity to help start a new and innovative gaming product and service while using your creativity to shape it from the very beginning!

Other Position(s) Available At Microsoft Game Studios - Project Natal
Lead Designer - Project Natal (Microsoft Game Studios)
Lead Producer - Project Natal (Microsoft Game Studios)
Gameplay - Software Development Engineer


Nihilistic Software — Novato, CA, USA
Senior Console Graphics Programmer
In-house engine, cutting edge graphics, R&D, FPS. Do I have your attention? Nihilistic is looking for a sharp engine programmer with a rendering focus. Founded in 1998, Nihilistic is an independent developer working with top publishers on AAA titles. We're located just north of San Francisco. Our founding philosophy was to break away from corporate culture & foster a creative environment with a team of talented developers. If you think you’ve got what it takes consider a career at Nihilistic


Nihilistic Software — Novato, CA, USA
Experienced Console Gameplay Programmer
In-house engine, multiplayer action, FPS. Do I have your attention? Nihilistic is looking for a talented and experienced Console Gameplay Programmer. Founded in 1998, Nihilistic is an independent developer working with top publishers on AAA titles. We are located just north of San Francisco. Our founding philosophy was to break away from corporate culture & foster a creative environment with a team of talented developers. If you think you’ve got what it takes consider a career at Nihilistic.


Pixar Animation Studios — Emeryville, CA, USA
Image Mastering Engineer


Red 5 Studios — Irvine, CA, USA
Senior Network/Server Programmer
Red 5 Studios is an exciting new studio founded by the creators and key talent behind World of Warcraft including Mark Kern, our Chairman & Chief Executive Officer who served on as Team Lead on the WoW project. Red 5 is also staffed by top tier talent from studios such as Bioware, id Software, Naughty Dog, LucasArts and more. You could add your name to the list.


Red 5 Studios — Irvine, CA, USA
Technical Artist
Red 5 Studios is an exciting new studio founded by the creators and key talent behind World of Warcraft including Mark Kern, our Chairman & Chief Executive Officer who served on as Team Lead on the WoW project. Red 5 is also staffed by top tier talent from studios such as Bioware, id Software, Naughty Dog, LucasArts and more. You could add your name to the list.


Red 5 Studios — Irvine, CA, USA
Senior Level Designer
Red 5 Studios is an exciting new studio founded by the creators and key talent behind World of Warcraft including Mark Kern, our Chairman & Chief Executive Officer who served on as Team Lead on the WoW project. Red 5 is also staffed by top tier talent from studios such as Bioware, id Software, Naughty Dog, LucasArts and more. You could add your name to the list.


Relic Entertainment — Vancouver, BC, CAN
Associate Producer
RELIC (THQ CANADA) IS RECRUITING.
At Relic Entertainment we are developing an original game for PS3 and Xbox 360 and continue to build on our history of award winning games - games like Company of Heroes, Dawn of War, and Homeworld. Experience freedom of creativity and know your contribution is valued and recognized by the Relic team and also by gamers and industry experts around the globe.


Silicon Knights — ON, CAN
ENGINE PROGRAMMER
Silicon Knights proudly ranks as one of the world’s top studios in video game development. Known for such titles as Metal Gear Solid: The Twin Snakes™, Eternal Darkness: Sanity’s Requiem™ and Too Human™. Located in St.Catharines, ON Canada, SK has developed a reputation for creating superior original content.Our studio offers a passionate, spirited and creative workplace where all creative contributions are encouraged and heard. If you are inspired to create great games, we invite you to apply!


Telltale Games — San Rafael, CA, USA
Web Producer
Cinematic Artist
Senior Software Engineers - Core Technology
Character Modeler


Tencent Boston — Concord, MA, USA
General Artist
Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home.


Tencent Boston — Concord, MA, USA
Content Designer
Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home.


Tencent Boston — Concord, MA, USA
Gameplay Programmer
Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home.


Tencent Boston — Maynard, MA, USA
Senior MMO Engine Programmer
Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home.


Tencent Boston — Concord, MA, USA
QA Lead
Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home.


Terminal Reality — Lewisville - Dallas/Fort Worth Area, TX, USA
Project Manager


Trion San Diego — San Diego, CA, USA
LEAD ENVIRONMENT/TERRAIN ARTIST


Visceral Games — CA, USA
Animator (temporary) - Dead Space 2
At Visceral Games, our team values are as follows: Gameplay comes first, controller feel is everything, culture of creativity, be highly iterative, playtest early and often, learn from failure, work fast and smart, and surround ourselves with the best talent in the world. We’re looking for a few more talented individuals to join, and take our games to new heights.


Volition — Champaign, IL, USA
Senior Technical Artist
Senior Mission Designer
Senior Technical Designer
Associate Product Art Director of Outsourcing
Lighting Artist
Player Experience Researcher
Experienced Producer


Westwood College — Denver, CO, USA
Career Services Advisor - Gaming
Westwood College Online is looking for a Career Services Advisor for our Westminster office. The Career Services (CS) Advisor is responsible for successfully preparing students to find, secure, and retain employment, giving them the skills necessary to repeat this process throughout their careers.


XDG — Shanghai, Ch, CHN
Associate Project Manager


Posted on: 03.08.2010

2K Games — Novato, CA, USA
Web Designer
2K Games is looking for a talented web designer with a passion for videogames. The ideal candidate will design and develop websites for the upcoming catalogue of 2K products.


2K Marin — Novato, CA, USA
Multiplayer Programmer
Got what it takes to produce a cutting-edge AAA title? 2K Games seeks the talents of a seasoned and passionate Networking Programmer who enjoys a collaborative and creative work environment and is looking to work with like minded professionals to create truly amazing experiences. SUMMARY: Design, implement, and debug networking code for state of the art current and next gen titles.


2K Marin — Novato, CA, USA
Engine Programmer
Got what it takes to produce a cutting-edge AAA title? Be part of our passionate team and strive for excellence. 2K Games seeks the talents of a seasoned and passionate programmer who enjoys a collaborative and creative work environment and is looking to work with like minded professionals to create a truly amazing game.


38 Studios — Maynard, MA, USA
Senior Audio Designer


BioWare Austin — Austin, TX, USA
Contract Senior VFX Artist


Black Rock Studio — Brighton, SE, GBR
Lead Vehicle Artist
Lead Animator
Senior / Principal Graphics Programmer
Technical Art Director


Chair Entertainment — UT, USA
Producer
Chair Entertainment, the developer of the critically acclaimed and award-wining Shadow Complex is now aggressively seeking top talent to expand the team. As a division of Epic Games, Chair is uniquely positioned to offer the outstanding benefits, resources, and financial stability of a large highly-successful organization, while maintaining the creative and independent spirit of a smaller studio.

Other Position(s) Available At Chair Entertainment
Lead Level Designer
Gameplay Programmer


Day 1 Studios — IL, USA
Level Designer
You will work closely with the Producer and design team to develop multiple balanced and accessible subsystems and mechanics within the game. You will generate technical specs while working with concept artists to visualize concepts and interface with the production team to ensure that vision is realized. You will collaborate with game artists and designers on level and asset creation to deliver exceptional play experiences to our audience. Emphasizing the fun factor will be your main focus.


Digital Extremes — London, ON, CAN
Generalist Programmer
Digital Extremes prides itself on providing a warm, inviting, creative work environment for its team. We are currently hiring top-notch talent to join us in London, Ontario. Known for the co-creation of Epic's Unreal™ franchise, DE recently released Dark Sector on its brand-new proprietary technology, the Evolution Engine. Following its success, the studio has expanded to two teams, working on a high profile unannounced project and Bioshock2 Muiltiplayer, sequel to the 2007 Game of the Year.


Electronic Arts — Redwood City, CA, USA
Lead Character Artist


FreshPlanet — New York, NY, USA
AS3 Flash Game Developer


Havok — San Francisco, CA, USA
Engineer, Developer Support


Konami Digital Entertainment Co., Ltd. — , CA, USA
Concept Artist
System Engineer Programmer


Nihilistic Software — Novato, CA, USA
Contract Lighter
Nihilistic Software is hard at work on new projects and is looking to fill out our art team with a Lighter. Nihilistic is an established independent developer focusing on game projects for videogame consoles (PS3, XBOX360). As such, we believe in hiring creative, self-motivated, dedicated individuals who thrive in an autonomous environment. This position is a 4-5 month contract, on-site in the San Francisco Bay Area


Realtime Worlds Ltd — Dundee, SL, GBR
Realtime Worlds (Dundee Studio) – Design Lead
Realtime Worlds is looking for an experienced Design Lead to work on a high-profile, next generation online action game. This position will have a significant impact on determining the success of APB’s release as well as post-release Live development

Other Position(s) Available At Realtime Worlds Ltd
Product Manager
Senior Project Manager


Rockstar North — Edinburgh, SL, GBR
Character Animators
Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999.


Silicon Knights — ON, CAN
Design Director
Silicon Knights proudly ranks as one of the world’s top studios in video game development. Known for such titles as Metal Gear Solid: The Twin Snakes™, Eternal Darkness: Sanity’s Requiem™ and Too Human™. Located in St.Catharines, ON Canada, SK has developed a reputation for creating superior original content. Our studio offers a passionate, and spirited workplace where all creative contributions are encouraged and heard. If you are Inspired to create great games, we invite you to apply.


Sony Computer Entertainment America — Foster City, CA, USA
Simulations Engineer-Developer Support
Senior Audio Engineer-Developer Support


Sony Computer Entertainment America - Santa Monica — Santa Monica, CA, USA
Manager, Game Design


THQ — Agoura, CA, USA
Global Brand Manager with Video Game industry Experience!


THQ, Kaos Studios — NY, USA
Level Designer/Scripter
Calling All Level Designers and Scripters! THQ, Kaos Studios is hiring staff and contractors for positions located in NYC or Los Angeles! Interested? Read on...


THQ, Kaos Studios — NY, USA
Studio Marketing Manager
THQ, Kaos Studios is seeking a Studio Marketing Manager to join our growing development team. We are currently working on the newly announced "Homefront" FPS. Check out our website for more information on the project, living/working in the New York City area, and our awesome studio culture. www.kaosstudios.com


Total Immersion Software — Austin, TX, USA
Sr. C++/C# Tools Programmer
Do you feel burnt out and used and abused by the traditional game development cycle but still want to: 1) Work with cutting edge game technology and people. 2) Have a direct impact on product development. 3) Want a place where the quality of life inside and outside the studio is given its full value. Look no further! Our philosophy is simple: It takes top talent to create top software. We recruit and invest only in the most talented people in order to guarantee our success.


Vicarious Visions / Activision — Albany, NY, USA
Senior Software Engineer - Ongoing
Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match.


Video Gaming Technologies — Ruckersville, VA, USA
Casino Game Designer/Mathematician
Statistician/Mathematician
3D Artist


Posted on: 03.07.2010

Challenge Online Games, Inc — Austin, TX, USA
Flex Developer :: Social Game Company
Web Game Developer :: Social Gaming Company
Producer :: Social Video Games


Posted on: 03.06.2010

Liquid Entertainment — Pasadena, CA, USA
Flash and ActionScript Programmer
Liquid Entertainment, the developer of Rise of the Argonauts, Battle Realms, Winter of the Wolf and Lord of the Rings: War of the Ring is seeking a Flash and ActionScript Programmer to work on a temporary project developing a browser plug-in game. We're in peaceful Pasadena, CA and pretty close to everything- Los Angeles, Hollywood, Disneyland, the beaches in the summer and the hills for skiing in the “winter". You’ll love all that Southern California has to offer!


Liquid Entertainment — Pasadena, CA, USA
Scripter (Contractor)
Liquid Entertainment, developer of Rise of the Argonauts, Battle Realms, Winter of the Wolf and Lord of the Rings: War of the Ring is seeking a Contract Scripter to join our growing staff in making the best AAA games out there! Only apply if working with a highly talented team striving to make revolutionary games is the most important factor for you in deciding where to work.


Rocket Gaming Systems — Las Vegas, NV, USA
Senior Software Engineer
Studio Manager


Posted on: 03.05.2010

Activision Minneapolis — Minneapolis, MN, USA
Associate Producer
Activision Minneapolis, a division of Activision Blizzard Inc., is the multi-platform publisher of hits that includes Bakugan, iCarly, Cabela's Big Dangerous Hunts, Rapala, Monster Jam and many more household names. We run a flat organization where innovation, passion, personal responsibility and individual contribution are valued and rewarded appropriately. If you are a success oriented, proven high achiever, we want to hear from you.


Activision Minneapolis — Minneapolis, MN, USA
Producer
Activision Minneapolis, a division of Activision Blizzard Inc., is the multi-platform publisher of hits that includes Bakugan, iCarly, Cabela's Big Dangerous Hunts, Rapala, Monster Jam and many more household names. We run a flat organization where innovation, passion, personal responsibility and individual contribution are valued and rewarded appropriately. If you are a success oriented, proven high achiever, we want to hear from you.


ArenaNet — Bellevue, WA, USA
International Project Manager
ArenaNet, creator of Guild Wars, is a wholly-owned subsidiary of Korea-based NCsoft Corporation. The studio was formed in the spring of 2000 and is currently developing Guild Wars 2, continuing to support Guild Wars with additional content such as the upcoming Bonus Mission Pack, holiday events, community contests, monthly championships, and soon-to-be-released merchandise. We are looking for engaging personalities to join our team, and help take Guild Wars to the next level!

Other Position(s) Available At ArenaNet
Character Artist (Contract)


ArenaNet — Bellevue, WA, USA
UI Designer
ArenaNet, creator of Guild Wars, is a wholly-owned subsidiary of Korea-based NCsoft Corporation. The studio was formed in the spring of 2000 and is currently developing Guild Wars 2, continuing to support Guild Wars with additional content such as the upcoming Bonus Mission Pack, holiday events, community contests, monthly championships, and soon-to-be-released merchandise. We are looking for engaging personalities to join our team, and help take Guild Wars to the next level!

Other Position(s) Available At ArenaNet
Character Artist (Contract)


BioWare Austin — Austin, TX, USA
Senior Java Programmer
Contract Systems Designer


Disney Interactive Media Group — CA, USA
Game Design Intern - Summer '10
We are hiring 10+ interns and co-ops for Summer 2010 and Fall 2010 to work on our virtual worlds in North Hollywood, CA. Check out all our design, art, and marketing positions at www.dimgcareers.com!! Apply now! DIMG is searching for a talented and experienced Undergraduate and Graduate students to work closely with the development teams to design and develop games for our virtual worlds.


EA Maxis — Emeryville, CA, USA
Development Director
Maxis, a division of Electronic Arts, has managed development of the SimCity franchise, Sims and Sims2, and currently the Spore franchise. We're focused on delivering an innovative game experience that combines epic scope with player creativity. We tightly marry procedural content generation, solid game play, intuitive in-game editors and strong online community. Our studio is located in Emeryville, CA, just across the bridge from San Francisco.


Edge of Reality — Austin, TX, USA
Systems Engineer / Senior Systems Engineer
Edge of Reality is a veteran cross platform console studio based in Austin, Texas. Most recently, we worked closely with BioWare to release Dragon Age PS3 & 360. We also work with The Sims Studio, a part of the EA Play label on various projects. We have been fortunate enough to be part of several hit titles throughout our 11 year history and look forward to many more. Edge of Reality is looking for new team members who share our passion for creating great games.


FreshPlanet — New York, NY, USA
UI/ Graphic Game Artist


Konami Digital Entertainment Co., Ltd. — Tokyo, To, JPN
Technical artist


LucasArts — CA, USA
Level Designer
Located in the Presidio of San Francisco, a national park, LucasArts offers sweeping views of the Golden Gate Bridge, and Alcatraz Island. We also have our own MoCap studio, onsite daycare, state-of-the-art movie theater, and a private gym. We're looking for the best and the brightest, both US and international candidates are welcome to apply. We want people who come to work every day with fresh ideas and the passion to make the killer games in our future.


LucasArts — CA, USA
Senior Character TD
Located in the Presidio of San Francisco, a national park, LucasArts offers sweeping views of the Golden Gate Bridge, and Alcatraz Island. We also have our own MoCap studio, onsite daycare, state-of-the-art movie theater, and a private gym. We're looking for the best and the brightest, both US and international candidates are welcome to apply. We want people who come to work every day with fresh ideas and the passion to make the killer games in our future.


LucasArts — CA, USA
Senior Systems Designer
Located in the Presidio of San Francisco, a national park, LucasArts offers sweeping views of the Golden Gate Bridge, and Alcatraz Island. We also have our own MoCap studio, onsite daycare, state-of-the-art movie theater, and a private gym. We're looking for the best and the brightest, both US and international candidates are welcome to apply. We want people who come to work every day with fresh ideas and the passion to make the killer games in our future.


Monolith Productions — Kirkland, WA, USA
Staff Software Engineer, Engine - Monolith Productions - #113766
As a Senior Engine generalist you will work closely with the Game Team leads and the rest of your peers on the Core Technology Team to develop state-of-the-art runtime technology for the PS3, XBOX 360 and PC. Your domain will span the entire engine and your responsibilities will include both optimizations of current-gen systems and design and implementation of pivotal new technology for the next generation of consoles.


Pitchblack Games — Chandler, AZ, USA
Senior Game Animator - MMO


PlayFirst — San Francisco, CA, USA
Software Engineer, Social Games, PHP


Ready At Dawn Studios — Irvine, CA, USA
Lighting Artist
Ready At Dawn® is a game development studio with a single mission: making fun games a lot of people want to play. We know it sounds trite and basic, but reality sometimes is much simpler than we pretend it to be.


Ready At Dawn Studios — Irvine, CA, USA
Environment Artist
Ready At Dawn® is a game development studio with a single mission: making fun games a lot of people want to play. We know it sounds trite and basic, but reality sometimes is much simpler than we pretend it to be.


Rice Bowls Inc — Spartanburg, SC, USA
Children's Edutainment Flash Game Developer


Rockstar North — Edinburgh, SL, GBR
C# Programmer: Audio Department
Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999.


Rockstar North — Edinburgh, SL, GBR
Graphics Programmer
Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999.


Rockstar North — Edinburgh, SL, GBR
Physics Programmer
Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999.


Rockstar North — Edinburgh, SL, GBR
Senior Graphics Programmer
Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999.


Rockstar North — Edinburgh, SL, GBR
Systems Programmer
Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999.


Rockstar North — Edinburgh, SL, GBR
Tools Programmer
Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999.


Rockstar North — Edinburgh, SL, GBR
Junior Physics Programmer
Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999.


Rockstar North — Edinburgh, SL, GBR
AI Programmer
Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999.


Simpson Strong Tie — Naples, FL, USA
Software Developer


Sucker Punch Productions — Bellevue, WA, USA
Studio Recruiter
Are you confident enough in your experience and abilities to be the person who carves this new position out at our studio? We've never had s Studio Recruiter at Sucker Punch, but that's about to change... As we've worked on titles over the last 10+ years, we've done a good job of recruiting for our team. We want to hire someone who can make us lots better at it. We're working on a game that will be the best we've ever made. Come help us build the team we need to make this belief into reality.


Telltale Games — San Rafael, CA, USA
Environment Artist


Tencent Boston — Concord, MA, USA
Audio Director
Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home.


Terminal Reality — TX, USA
Art Outsourcing Manager
TRI is seeking an experienced Art Outsourcing Mgr with a successful track record to manage our outsourcing efforts with external studios around the world. This position requires someone to work closely with company leads and closely oversee negotiations with external studios to create high-quality games. TRI offers a fun, challenging atmosphere, collaborative team environment and cool, active company culture. TRI prides itself on having an active singles and very family-friendly environment.


The Pokemon Company International — Bellevue, WA, USA
External Game Producer
This is an excellent opportunity for an experienced Game Producer to get in on the ground floor of a new, bold and innovative undisclosed project for the Pokémon brand! This role is responsible for managing the planning and production of an undisclosed game project for The Pokémon Company International. must possess good organizational skills, strong leadership skills, and have demonstrated exceptional production skills while in a similar role on at least two shipped PC or web games.


Trion San Diego — San Diego, CA, USA
MMO Producer


Vicarious Visions / Activision — Albany, NY, USA
UI Artist
Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match.


Volition — Champaign, IL, USA
Experienced Project Manager


WB Chicago — Chicago, IL, USA
Sr. Designer - WB Games (Chicago Location) - #116803
WB Games in Chicago is seeking a Senior Designer who will be responsible for designing and implementing the game experience.

The Senior Game Designer is also responsible for ensuring the AI uses the proper scripting logic as well as overseeing the creative design of the AI. He or she must mentor younger technical designers on best practices as well as pinpoint inefficient implementations.


Warner Bros Games — Kirkland, WA, USA
Art Development Director - WB Games - #115399
The Art Development Director develops art content staffing plans and monitors resource load and schedule for the external outsource teams as well as the insourced teams. In addition, he or she monitors content creation tasks in collaboration with production staff and art leads handling communication and feedback between the external partners and the internal game teams


Posted on: 03.04.2010

Crystal Dynamics — CA, USA
Environment Artists
Crystal Dynamics is an award winning, leading game studio located in the heart of San Francisco’s Bay Area. Founded in 1992, Crystal Dynamics has grown into a world class development studio by developing key franchises. Crystal Dynamics is poised to lay the groundwork for the next generation of innovative and technologically stunning projects. Want to be on the front lines of these brand new projects? We're hiring across all disciplines, apply today!


Crystal Dynamics — CA, USA
Level Designers
Crystal Dynamics is an award winning, leading game studio located in the heart of San Francisco’s Bay Area. Founded in 1992, Crystal Dynamics has grown into a world class development studio by developing key franchises. Crystal Dynamics is poised to lay the groundwork for the next generation of innovative and technologically stunning projects. Want to be on the front lines of these brand new projects? We're hiring across all disciplines, apply today!


Crystal Dynamics — CA, USA
System Designers
Crystal Dynamics is an award winning, leading game studio located in the heart of San Francisco’s Bay Area. Founded in 1992, Crystal Dynamics has grown into a world class development studio by developing key franchises. Crystal Dynamics is poised to lay the groundwork for the next generation of innovative and technologically stunning projects. Want to be on the front lines of these brand new projects? We're hiring across all disciplines, apply today!


Epic Games — Cary, NC, USA
FX Artist
Epic Games is Hiring! Our strategy is simple: we hire extremely talented, experienced, mature people who love games (and hard work), and give them all the resources they need to succeed. All of our positions require a love of games, a strong work ethic, and communication skills, especially giving and receiving constructive criticism

Other Position(s) Available At Epic Games
Senior Producer
UI Artist
Gameplay Programmer
Engine Programmer
Level Designer
Audio Programmer
Marketing Manager


IGS (International Games System,Co., LTD) — Taipei, Ta, TWN
Tech Artist
IGS is looking for international talents of Tech Artist who will create and manage all aspects of Visual Effects. IGS is the leading game company in Taiwan which develops both Arcade games and Online games. Our international market includes China, Asia, North America and Europe. In addition to actively recruit best game engineers in Taiwan, IGS aims to establish a overseas satellite RD center as its long-term goal.


IGS (International Games System,Co., LTD) — Taipei, Ta, TWN
Art Director
IGS is the leading game company in Taiwan which develops both Arcade games and Online games. In addition to actively recruit best game engineers in Taiwan, IGS aims to establish a overseas satellite RD center as its long-term goal. The Director of Art will guidance and supervision to the development of an artistic team developing online games for the Great China market. The Art Director will be a leadership position, with responsibilities extend creative realm, into the logistical functions.


Insomniac Games — Burbank, CA, USA
Sr. Gameplay Programmer - Networking
Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Ratchet and Clank Future: Tools of Destruction, Resistance 2, and most recently - Ratchet and Clank Future: A Crack in Time! If that's not enough, we've also have been named one of the Best Small Companies to work for!


LOLapps — San Francisco, CA, USA
Art Director
Senior Game Designer


Monolith Productions — Kirkland, WA, USA
Sr. Software Engineer, Network - Monolith Productions - #114694
As a Senior Engine Networking you will work closely with the Lead Engineer and the rest of your peers to develop state-of-the-art networking technology for the PS3, XBOX 360 and PC. Your domain will cover the networking components of the engine and your responsibilities will include both optimizations of current-gen systems and design and implementation of pivotal new technology.



Namco Networks America Inc. — CA, USA
Flash Games Engineer
Work with evolving and challenging technologies across many best-selling game titles in a fast-paced, creative and fun environment. Flash Game Engineers are responsible for developing and localizing content in Adobe Flash for online PC games. The ideal candidate should have at least 2 years experience in the game industry working as a programmer, and at least 1 year using ActionScript. Join Namco Networks and play a vital role in this rapidly growing company and industry!


Relic Entertainment — Vancouver, BC, CAN
Senior Rigger/Technical Animator
RELIC (THQ CANADA) IS RECRUITING. At Relic Entertainment we are developing an original game for PS3 and Xbox 360 and continue to build on our history of award winning games - games like Company of Heroes, Dawn of War, and Homeworld. Experience freedom of creativity and know your contribution is valued and recognized by the Relic team and also by gamers and industry experts around the globe.


Sledgehammer Games / Activision — CA, USA
Audio Engineer
Seeking a new opportunity? We are currently hiring top talent for a soon to be announced project based on a successful Activision owned IP. We offer a competitive compensation and benefits package, including royalty plan and relocation assistance. For more information on Activision, visit our website at: www.activision.com.


Sledgehammer Games / Activision — CA, USA
Lead Online/Multiplayer Designer
Seeking a new opportunity? We are currently hiring top talent for a soon to be announced project based on a successful Activision owned IP. We offer a competitive compensation and benefits package, including royalty plan and relocation assistance. For more information on Activision, visit our website at: www.activision.com.


Sony Computer Entertainment America — Foster City, CA, USA
Developer Relations Account Manager - Game Console
Senior Sound Designer
Network Developer Support Engineer - Game Console


Sony Computer Entertainment America - Santa Monica — Santa Monica, CA, USA
Senior Combat Designer
Senior Sound Designer


Vicarious Visions / Activision — Albany, NY, USA
Art Manager
Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match.


Vicarious Visions / Activision — Albany, NY, USA
Rigger/Skinner Artist
Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match.


Vicarious Visions / Activision — Albany, NY, USA
Character Artist
Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match.


Virtual Toys — Ma, ESP
3D Technical Artists
Virtual Toys is establishing a collaboration with Microsoft Game Studios for work on an unannounced title. In order to cover all the staff requirements we are looking for talented, motivated and experienced Technical Artists


Volition — Champaign, IL, USA
Designer
Volition is located in Champaign, IL and is one of THQ's premier internal game development studios. We are the creators of such franchises as Saints Row, Red Faction, and the Descent/Freespace series. We have most recently released the highly successful Saints Row 2 and Red Faction Guerilla We offer a casual work environment, a comprehensive benefits package, and the opportunity to have fun solving technically challenging problems.

Other Position(s) Available At Volition
Senior Technical Animator


WB Chicago — Chicago, IL, USA
Character Artist - WB Games (Chicago Location) - #114695
The WB Games development studio in Chicago seeks a Character Artist who will be responsible for creating character assets of the highest quality. This person will work closely with the Lead Character Artist along with the Art Director to ensure aesthetics quality is kept at the highest-bar bar across the arenas. This person will be well versed in the game engine and art tools.


WB Chicago — Chicago, IL, USA
Sr. Software Engineer, Gameplay - WB Games (Chicago Location) -#115557
WB Games Inc. seeks a Senior Software Engineer to help us expand the Mortal Kombat franchise. Work in a dynamic team environment where you will be responsible for implementation of game play features, interface tools for content designers and help to support and expand the game engine. You will work closely with game designers, animators, artists, programmers and production staff to take this AAA product from concept to the store shelf.


WB Chicago — Chicago, IL, USA
Sr. Artist, UI - WB Games (Chicago Location) - 114954
The Senior UI Artist works with a variety of team members to help design, create, implement and optimize UI assets for Console game titles. They are responsible for maintaining high visual fidelity, competitive aesthetics, logical menu flow, and presenting game information in a clear and understandable manner. The Senior UI artist must work with industry standard and our own proprietary tool set to ensure a high level of fit and finish to all UI elements


pixelStorm — Edmonton, AB, CAN
Concept Artist / Illustrator
Unleash your creativity and start making great casual games! Enjoy our relaxed working atmosphere, short dev cycles, and have a blast working on multiple games for the iPhone and emerging social platforms.


pixelStorm — Edmonton, AB, CAN
Game Designer
Unleash your creativity and start making great casual games! Enjoy our relaxed working atmosphere, short dev cycles, and have a blast working on multiple games for the iPhone and emerging social platforms.


Posted on: 03.03.2010

Armature Studio — Austin, TX, USA
Character Artist


Blizzard Entertainment — Irvine, CA, USA
Dungeon Artist, World of Warcraft
Blizzard Entertainment is seeking exceptionally talented dungeon artists for our World of Warcraft team. You should have extensive experience modeling and texturing diverse game environments across a broad visual range, applying a solid grasp of form, color, and light. Senior applicants must possess a variety of skills, including illustration, modeling, texturing, animation, and concept drawing.


Blizzard Entertainment — Irvine, CA, USA
Senior Graphics Programmer, Next-Gen MMO
Blizzard Entertainment is seeking an experienced senior graphics programmer to join its unannounced MMO project. The ideal applicant will have be proficient in shader programming and have 3D graphic API experience.


Blizzard Entertainment — Irvine, CA, USA
Senior Software Engineer, Gameplay, Next-Gen MMO
Blizzard Entertainment is seeking a senior software engineer to focus on prototyping and gameplay programming for our next-gen MMO. This is your chance to get in on the ground floor of a dynamic and focused team working on a brand new project. Blizzard Entertainment offers a fun, creative, and technically challenging environment with excellent compensation and a full range of benefits.


Blizzard Entertainment — Irvine, CA, USA
FX Animator, Next-Gen MMO
Blizzard Entertainment is looking for an exceptionally skilled FX animator to work on a team developing a next-generation massively multiplayer online game. The ideal candidate has extensive experience working with 3D packages, custom FX and particle systems to create a wide range of FX (fire, smoke, explosions, etc.) as well as a general understanding of technical animation...


Blizzard Entertainment — Irvine, CA, USA
Software Engineer, Server, World of Warcraft
Blizzard Entertainment is seeking an experienced server software engineer for the World of Warcraft live team. This position is for a senior software engineer who will focus on network communication, player interaction across server boundaries, security countermeasures, maintenance, and implementation of new features for the live team...


Blizzard Entertainment — Irvine, CA, USA
Senior Producer, World of Warcraft
The World of Warcraft team is looking for a highly organized senior producer with outstanding communication and project management skills. The ideal candidate has prior experience with game development and has a keen knowledge of how each discipline operates and interacts. Self-direction and follow-up skills are a must, as well as the ability to anticipate production issues and find effective solutions...


Blizzard Entertainment — Irvine, CA, USA
Lead 3D Character Artist, Next-Gen MMO
Blizzard Entertainment is looking for an exceptionally skilled lead 3D character artist for a team focused on next-generation massively multiplayer online games. The ideal candidate has extensive experience modeling and texturing a diverse visual range of characters and creatures at a senior or lead level. A solid grasp of form, structure, color, and light for both 2D and 3D art assets is essential...


EA Redwood Shores — Redwood City, CA, USA
Environment Modeler
Environment Concept Artist


Edge of Reality — Austin, TX, USA
Flash UI Programmer
Edge of Reality is a veteran cross platform console studio based in Austin, Texas. Most recently, we worked closely with BioWare to release Dragon Age PS3 & 360. We also work with The Sims Studio, a part of the EA Play label on various projects. We have been fortunate enough to be part of several hit titles throughout our 11 year history and look forward to many more. Edge of Reality is looking for new team members who share our passion for creating great games.


Gameloft — NY, USA
3D Graphics Programmer- iPhone games!
As a member of our engineering team you will be part of the full development cycle of 3D video games for iPhone from start to finish, primarily focusing on 3D graphics. Duties could include: Analyze existing 3D functions in the engine and adapt them so they are compatible with current conventions; Support 3D functions and systems conceived for the production; Work with Game Developers, as well as Design teams to determine the different constraints of the game and put all the elements together.


Ganz/WEBKINZ — Toronto, ON, CAN
Interface Designer


Konami Digital Entertainment Co., Ltd. — Tokyo, To, JPN
Programmer


LOLapps — San Francisco, CA, USA
Flash Engineer


LucasArts — CA, USA
Senior Multiplayer Programmer
Located in the Presidio of San Francisco, a national park, LucasArts offers sweeping views of the Golden Gate Bridge, and Alcatraz Island. We also have our own MoCap studio, onsite daycare, state-of-the-art movie theater, and a private gym. We're looking for the best and the brightest, both US and international candidates are welcome to apply. We want people who come to work every day with fresh ideas and the passion to make the killer games in our future


LucasArts — CA, USA
Senior Tools Programmer
Located in the Presidio of San Francisco, a national park, LucasArts offers sweeping views of the Golden Gate Bridge, and Alcatraz Island. We also have our own MoCap studio, onsite daycare, state-of-the-art movie theater, and a private gym. We're looking for the best and the brightest, both US and international candidates are welcome to apply. We want people who come to work every day with fresh ideas and the passion to make the killer games in our future.


Mako Games LLC — Stamford, CT, USA
Senior Engine Programmer
Gameplay Programmer


Monolith Productions — Kirkland, WA, USA
Sr. Software Engineer, Gameplay - Monolith - #116715
As a member of Monolith's Game Engineering team you will work closely with engineers, designers and artists to develop game-play for our next triple-A title. As a Senior Game Engineer, your domain will span as much of the gameplay codebase as your skills and interests dictate, as you design and implement extensions to existing systems and pivotal new game systems to meet the needs of our talented in-house team of content developers.


Pitchblack Games — Chandler, AZ, USA
Programmer - HERO Script


PopCap Games — Seattle, WA, USA
UI Artist


Relic Entertainment — Vancouver, BC, CAN
Senior Level Designer (Console Shooter)
Relic Entertainment, award winning developers of Homeworld, Dawn of War and Company of Heroes, is looking for a Senior Level Designer with AAA console shooter experience for our highly anticipated action RPG for Xbox 360 and PS3….Space Marine. Set in the ever popular Warhammer 40,000 universe, gamers will take the role of a Space Marine hero fighting to defend the Imperium of Man against a host of enemies. Space Marine promises gamers the most intimate Warhammer 40,000 experience to date; the combat will be up close, brutal…..and glorious!


Sledgehammer Games / Activision — CA, USA
Development Director - Environment Art
Check out our brand new studio, headed up by industry veterans Glen Schofield as Vice President and GM and Michael Condrey as Vice President and COO, the leaders of the Dead Space franchise. They are joined at Sledgehammer Games by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join their development team. Our studio based in sunny Foster City and is walking distance to plenty of restaurants and shopping, or one of our two free gyms.


Sony Online Entertainment — Seattle, WA, USA
Sr. AI Engineer
Server Engineer


Telltale Games — San Rafael, CA, USA
Cinematic Artist


Treyarch / Activision — CA, USA
UI Artist
Treyarch is home to some of the industry's best and brightest talent, and has garnered a reputation for being one of the industry's premier art, design and technology powerhouses. Today, the studio's teams are focusing on AAA quality next generation games for the Microsoft Xbox 360, Sony Playstation 3, Nintendo Wii and PC platforms. Treyarch's successful track record of releasing blockbuster hits, extensive infrastructure and strong management provides a solid foundation from which it can successfully pioneer major franchises and build on our successes to date.


Trion San Diego — San Diego, CA, USA
Director of Localization


Vivox, Inc. — San Francisco, MA, USA
West Coast Sales Director


Posted on: 03.02.2010

ArenaNet — Bellevue, WA, USA
Character Artist (Contract)


Epicenter Studios — Sherman Oaks, CA, USA
Generalist Programmer - Contract


Games Development Lab — Sunnyvale, CA, USA
3D Graphics Software Developer - Game Demos


Kaxan Publisher S.A. de C.V. — Guadalajara, Ja, MEX
producer


Telltale Games — San Rafael, CA, USA
Game Designer
Senior Software Engineer - Core Technology


Vicarious Visions / Activision — Albany, NY, USA
Audio Programmer
Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match.


Posted on: 03.01.2010

ArenaNet — Bellevue, WA, USA
Community Team Lead
ArenaNet, creator of Guild Wars, is a wholly-owned subsidiary of Korea-based NCsoft Corporation. The studio was formed in the spring of 2000 and is currently developing Guild Wars 2, continuing to support Guild Wars with additional content such as the upcoming Bonus Mission Pack, holiday events, community contests, monthly championships, and soon-to-be-released merchandise. We are looking for engaging personalities to join our team, and help take Guild Wars to the next level!


Posted on: 02.28.2010

Playdom — CA, USA
Game Designer
Playdom is seeking experienced, innovative Game Designers to join our game teams! We're looking for people who are excited about creating great game content, and taking on the challenge of creating the best social games available. Game Designers work on multiple titles through their lifecycle, from concept to live development.


Posted on: 02.26.2010

ArenaNet — Bellevue, WA, USA
International Project Manager
ArenaNet, creator of Guild Wars, is a wholly-owned subsidiary of Korea-based NCsoft Corporation. The studio was formed in the spring of 2000 and is currently developing Guild Wars 2, continuing to support Guild Wars with additional content such as the upcoming Bonus Mission Pack, holiday events, community contests, monthly championships, and soon-to-be-released merchandise. We are looking for engaging personalities to join our team, and help take Guild Wars to the next level!


CCP - Iceland — NE, GBR
Senior Console Programmer in Newcastle England
The CCP Engineering team in Newcastle England is working to build AAA quality games in close collaboration with CCP's Icelandic and Chinese offices. The Senior Engineer will drive the optimization of CCP's existing and future console technology for the console game platforms, and work to spread best-practice in programming throughout the organization.


EA Maxis — Emeryville, CA, USA
Gameplay Software Engineer
Production Designer
Lighter


Heavy Iron Studios, Inc. — Los Angeles, CA, USA
Interactive/UI Designer


Lane Community College — Eugene, OR, USA
Gaming and Programming Faculty


Posted on: 02.25.2010

Curious Pictures — New York, NY, USA
Junior Game Designer / Associate Producer


Krome Studios — , QL, AUS
Senior Editor / Compositor


Mine Loader Software — Shanghai, Sh, CHN
Executive Producer


Posted on: 02.24.2010

Collision Studios — Los Angeles, CA, USA
3D ANIMATOR
3D ARTIST
PROGRAMMER
STUDIO MANAGER


Demiurge Studios — Cambridge, MA, USA
Executive Producer
Demiurge Studios is an independent game developer, located near Boston. We maintain a creative, energetic atmosphere where individual input matters. We work on high profile games and next-gen technology. We offer competitive salaries, benefits and sane working hours. We're looking for an Executive Producer. Experience, teamwork and leadership are key attributes. Our team is growing - come join us!


Disney Online Studios Canada — Kelowna, BC, CAN
Manager, Production


GTL MEDIA, INC — Los Angeles, CA, USA
DIRECTOR BUSINESS DEVELOPMENT


Gearbox Software — Plano, TX, USA
Lead Environment Artist
Looking for a new, exciting opportunity? Gearbox Software is an award winning studio that strives to create a work culture and environment that is conducive to creating the best video games in the industry. Gearbox Software’s objectives are to create the best game, using the latest technologies while fostering a happy and creative work environment. If you want to work with some of the most creative and talented minds in the industry then we want to hear from you.


Longtail Studios — Quebec City, PQ, CAN
Senior Environment Artist
Producer
Art Director
Graphics Programmer


Posted on: 02.23.2010

CCP - China — Shanghai, CHN
Senior Designer for DUST 514 Project
CCP, makers of the largest game universe in existence, is looking for a Senior Designer to be a part of the creative team that brought the world the groundbreaking MMO title, EVE Online. The ideal applicant will possess a strong design sense, leadership skills and experience developing an MMO and designing for a microtransaction-based payment model. Successful applicants will join a seasoned team based in Shanghai, China.


CCP - North America — Atlanta, GA, USA
MMOG Architect
CCP in Altanta is seeking candidates to fill senior architect positions to work on the team for our upcoming MMOG. Each candidate will be an industry leader and an expert at one or more technology topics related to MMO design: Server Architecture, Networking, Graphics, Animation and/or Database design.


Nathan Fahrenthold — San Francisco, CA, USA
Art Director


The Art Institute of California - Hollywood — North Hollywood, CA, USA
Game Art & Design Instructors


Posted on: 02.22.2010

Carbine — CA, USA
Lead 3D Artist
At Carbine Studios, it is our goal to build high-quality, cutting-edge, and conceptually innovative massively multiplayer games. We are realizing that goal as we work on the development of our unannounced title. We have assembled an exceptional team of industry professionals, and we encourage and reward our employees for their creativity, ingenuity, and hard work.


NCsoft — Seattle, WA, USA
Fun QA Manager
Headquartered in Seoul, South Korea, NCsoft Corporation is the world’s leading developer and publisher of online games. Founded in 1997, NCsoft is home to Lineage, the world’s most successful online role playing game and also to Lineage II, City of Heroes and City of Villains, Guild Wars, Guild Wars Factions™, Guild Wars Nightfall, and Dungeon Runners. .


NCsoft — WA, USA
Console Programmer
NCsoft West, a wholly-owned subsidiary of Korea-based NCsoft Corporation, is headquartered in Seattle with operating responsibility for western regions, including the US and Europe. The North American headquarters is charged with leading the dedicated focus towards becoming the world’s premier western publisher of MMOs. If you want to be in the middle of all the action in Seattle and NCsoft North America then you need to check out our current job opportunities.


Paragon — CA, USA
Sr. Software Engineer
The Paragon Studios office is sited right off Highway 101 in Mountain View, California. We’re located between San Francisco and San Jose, just minutes from downtown Mountain View and the Shoreline Amphitheatre, and within walking distance of several great restaurants. The central location provides easy access to the entire San Francisco Bay Area and northern California cities.

Other Position(s) Available At Paragon
Lead Concept Artist
Animator


Paragon — CA, USA
Server Engineer
The Paragon Studios office is sited right off Highway 101 in Mountain View, California. We’re located between San Francisco and San Jose, just minutes from downtown Mountain View and the Shoreline Amphitheatre, and within walking distance of several great restaurants. The central location provides easy access to the entire San Francisco Bay Area and northern California cities.

Other Position(s) Available At Paragon
Lead Concept Artist
Animator


Posted on: 02.19.2010

ArenaNet — Bellevue, WA, USA
UI Designer
ArenaNet, creator of Guild Wars, is a wholly-owned subsidiary of Korea-based NCsoft Corporation. The studio was formed in the spring of 2000 and is currently developing Guild Wars 2, continuing to support Guild Wars with additional content such as the upcoming Bonus Mission Pack, holiday events, community contests, monthly championships, and soon-to-be-released merchandise. We are looking for engaging personalities to join our team, and help take Guild Wars to the next level!

Other Position(s) Available At ArenaNet
International Project Manager
Animator (Contract)
Web - Web Developer (HTML/CSS/JavaScript)
Server Programmer
Character Artist (Contract)
Multi-core Programmer
Quality Assurance Tester
Producer


Bigpoint — , NY, USA
Art Director GAME (m/f)
Game Designer (m/f)
3D-Game Programmer (m/f)


Hangout Industries — North Hollywood, CA, USA
Gameplay Programmer


Posted on: 02.18.2010

LeapFrog Enterprises, Inc. — Emeryville, CA, USA
Game Designer
Design Director


RealNetworks — Seattle, WA, USA
SDE - Flash Dev
There is only one GameHouse. Are you ready to play? The international leader in casual games is looking for talented individuals that know how to have fun and make fun. If you can’t separate your passion for entertainment from your drive for excellence, you belong with us.


Screenlife LLC — Seattle, WA, USA
PRINT MANAGER


The Art Institute of California - Orange County — Santa Ana, CA, USA
Academic Department Director for Media Arts & Animation, Visual Effects / Motion Graphics


Posted on: 02.17.2010

Guildhall at SMU — TX, USA
Lecturer, Game Studies, Team Game Production
The mission of The Guildhall at SMU is to provide the world's premier education and training center for video game development, and to serve as a focal point for the video game industry and community. The Guildhall at SMU is a place, a faculty, a student body, and a vision shared by experienced game developers, industry leaders, and aspiring professionals.


Ignition Entertainment — Glendale, CA, USA
PR Manager


Pixar Canada — Vancouver, BC, CAN
Production Software Lead


Square Enix — CA, USA
Environment Artist
Square-Enix is looking for talented and passionate developers to join us on a new project in Southern California!

Other Position(s) Available At Square Enix
Level Designer
Art Manager
Senior Software Engineer


Posted on: 02.16.2010

Carbine — CA, USA
Sr. Game System Programmer
Located in Aliso Viejo, California, Carbine was founded in 2005 as a division of NCsoft North America by former members of Blizzard Entertainment's World of Warcraft core development team. Since that time the studio has grown considerably, drawing some of the top talent in the industry; many of Carbine's talented employees have worked on such award-winning products as Diablo II, StarCraft, Metroid Prime, Fallout, Everquest and a number of other successful titles.

Other Position(s) Available At Carbine
Quest Designer
3D Artist
Environmental Texture Artist


Gearbox Software — TX, USA
Experienced Level Designers
Looking for a new, exciting opportunity? Gearbox Software is an award winning studio that strives to create a work culture and environment that is conducive to creating the best video games in the industry. Gearbox Software’s objectives are to create the best game, using the latest technologies while fostering a happy and creative work environment. If you want to work with some of the most creative and talented minds in the industry then we want to hear from you.


Posted on: 02.15.2010

VRSim — East Hartford, CT, USA
Software Programmer


Posted on: 02.12.2010

Demiurge Studios — Cambridge, MA, USA
Lead Designer
Demiurge Studios is an independent game developer, located near Boston. We maintain a creative, energetic atmosphere where individual input matters. We work on high profile games for PC and the latest consoles. We offer competitive salaries, benefits and sane working hours. What more could you ask for? We're looking for an experienced game designer. Communication, organization and leadership are key. We want talent, we want imagination, we want design. Our team is growing - come join us!


Demiurge Studios — Cambridge, MA, USA
Senior Engineer
Demiurge Studios is an independent game developer, located near Boston. We maintain a creative, energetic atmosphere where individual input matters. We work on high profile games and next-gen technology. We offer competitive salaries, benefits and sane working hours. We're looking for senior programmers. Experience, teamwork and leadership are key attributes. Our team is growing - come join us!


Disney Online Studios Canada — Kelowna, BC, CAN
Senior Manager, Project Management


Foundation 9 Entertainment — Kirkland, WA, USA
Marketing Director
Foundation 9 Entertainment is a collection of independent studios, specializing in delivering fun, quality, franchise-based videogames on every major platform. We provide top talent with an unsurpassed on-time record for our clients and publishing partners. F9E’s studios offer the perfect blend of the creative, independent spirit of a small company and the financial stability, professionalism and best practices of a large organization, making us a unique partner in the videogame industry today.


PlayFirst — San Francisco, CA, USA
Social Games Engineer
Lead SDK Architect - Social Games


Reactor Zero — Ann Arbor, MI, USA
Senior Programmer


The DiSTI Corporation — Orlando, FL, USA
Software Engineers (all levels) with OpenGL or DirectX/3D


Zipper Interactive — Redmond, WA, USA
Senior Concept Artist


Posted on: 02.11.2010

Bally Technologies - California — Poway, CA, USA
Sr. Software Engineer
For more than 77 years, Bally Technologies has been a leader in the design, manufacture and distribution of advanced gaming products and gaming systems for the global gaming industry. Bally offers qualified candidates a variety of exciting and challenging career opportunities on the cutting edge of innovation. If you have the desire to succeed and the motivation to excel, we invite you to explore the many career options available at Bally Technologies.


Gaia Interactive — San Jose, CA, USA
Senior Visual Interaction Designer


Screenlife LLC — Seattle, WA, USA
SENIOR 3D DESIGNER


Posted on: 02.10.2010

Funcom — Montreal, PQ, CAN
Tools Programmer - All Around
Want to contribute to the next generation of MMORPGs? Funcom is looking to hire an experienced, enthusiastic and talented Tools programmer to help us develop our latest AAA title game.


True Games Interactive — Austin, TX, USA
System Administrator


Posted on: 02.09.2010

Black Lantern Studios — Austin, TX, USA
3D Environment and Character Artists
Programmer I
Associate Interface Artist


CCP - China — Shanghai, CHN
Technical Artist
CCP Asia is looking for talented individuals to be a part of the creative team that brought the world the groundbreaking MMO title, EVE Online. Successful applicants will join a seasoned team based in Shanghai, China where they will work on original IP.


Roblox — Redwood City, CA, USA
Apple Game Engineer - Kids' Virtual World
Senior Web Engineer (front-end)


Super Happy Fun Fun — Austin, TX, USA
Senior Software Engineer


Ubisoft San Francisco — CA, USA
Core Engineer
The San Francisco office of Ubisoft has an exciting opening for a Core Engineer. If you have solid experience doing this type of work in the video game industry then we defintely want to talk with you!


Ubisoft San Francisco — CA, USA
Gameplay Engineer
The San Francisco office of Ubisoft has an exciting opening for a Gameplay Engineer. If you have solid experience doing this type of work in the video game industry then we defintely want to talk with you today!


Ubisoft San Francisco — CA, USA
Network Engineer
The San Francisco office of Ubisoft has an exciting opening for a Network Engineer. If you have solid experience doing this type of work in the video game industry then we defintely want to talk with you today!