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THE GAME INDUSTRY LEADER IN CAREER RESOURCES |
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Posted on: 03.09.2010
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2015 — Tulsa,
OK,
USA
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Producer
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The Producer is an effective manager and communicator, a motivated hard-worker, and team player. As a 2015 team member, you are able to excel at a strategic level, inventing and sourcing form third parties the best games to serve our target consumers, but you are also able to operate effectively at a tactical level, driving concepts through the approval process and development to launch and beyond. You understand and contribute to overall company goals and the development and design requirements
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Aechelon Technology —
CA,
USA
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Senior Graphics Tools Engineer
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If real time graphics is your passion and creating ultra-realistic scenes is what makes you tick, come join a group of like minded artists and engineers in creating the most advanced flight simulators on the planet, in use everyday by hundreds of pilots all over the World.
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Edge of Reality — Austin,
TX,
USA
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Flash UI Artist
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Edge of Reality is a veteran cross platform console studio based in Austin, Texas. Most recently, we worked closely with BioWare to release Dragon Age PS3 & 360. We also work with The Sims Studio, a part of the EA Play label on various projects. We have been fortunate enough to be part of several hit titles throughout our 11 year history and look forward to many more. Edge of Reality is looking for new team members who share our passion for creating great games.
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Gameloft —
NY,
USA
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Low Poly 3D Modeling / Texture Artist
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Qualified candidates will link up with imaginative design teams to create hot new game titles, fulfilling a wide range of genres from hardcore action to casual simulation.
As a key member of the development team, you will be modeling characters and 3d backgrounds and creating textures for some of the future best selling iPhone games! Previous hit iPhone games include Oregon Trail, Hero of Sparta, NFL 2010, NOVA, Dungeon Hunter, AVATAR, HAWX, Assassin’s Creed, & Asphalt 5.
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Gameloft —
NY,
USA
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2D Sprite / Pixel Artist
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As a key member of the development team, you’ll link up with imaginative design teams to create game art within challenging parameters while working with other well known pixel artists from the initial concept art to animation to the final delivery. Previous hit games include Carmen Sandiego, Oregon Trail, Hawx, Farcry 2, Asphalt 4, Hero of Sparta, NOVA, Dungeon Hunter, Avatar, Zombie Infection, Castle of Magic, Soul of Darkness, Spiderman: Toxic City, Assassin’s Creed, and Prince of Persia.
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Idol Minds — Louisville,
CO,
USA
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AI Programmer
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Idol Minds is an established, independent developer located at the base of the scenic Rocky Mountains in Louisville, Colorado. Over the past 12 years, Idol Minds has built itself on a reputation of creating highly entertaining games in several genres, with sales exceeding 6.0 million units.
If you’re ready to move to a family-friendly town with affordable housing and join a great company with awesome benefits and a bright future, then apply now!
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Idol Minds — Louisville,
CO,
USA
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Animation Programmer
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Idol Minds is an established, independent developer located at the base of the scenic Rocky Mountains in Louisville, Colorado. Over the past 12 years, Idol Minds has built itself on a reputation of creating highly entertaining games in several genres, with sales exceeding 6.0 million units.
If you’re ready to move to a family-friendly town with affordable housing and join a great company with awesome benefits and a bright future, then apply now!
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Idol Minds — Louisville,
CO,
USA
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Game Pipeline Programmer
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Idol Minds is an established, independent developer located at the base of the scenic Rocky Mountains in Louisville, Colorado. Over the past 12 years, Idol Minds has built itself on a reputation of creating highly entertaining games in several genres, with sales exceeding 6.0 million units.
If you’re ready to move to a family-friendly town with affordable housing and join a great company with awesome benefits and a bright future, then apply now!
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Insomniac Games — Burbank,
CA,
USA
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Gameplay Programmer
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Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Ratchet and Clank Future: Tools of Destruction, Resistance 2, and most recently - Ratchet and Clank Future: A Crack in Time! If that's not enough, we've also have been named one of the Best Small Companies to work for!
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Konami Digital Entertainment Co., Ltd. — Tokyo,
To, JPN
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Sound designer
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Nihilistic Software — Novato,
CA,
USA
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Senior Console Graphics Programmer
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In-house engine, cutting edge graphics, R&D, FPS. Do I have your attention? Nihilistic is looking for a sharp engine programmer with a rendering focus. Founded in 1998, Nihilistic is an independent developer working with top publishers on AAA titles. We're located just north of San Francisco. Our founding philosophy was to break away from corporate culture & foster a creative environment with a team of talented developers. If you think you’ve got what it takes consider a career at Nihilistic
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Nihilistic Software — Novato,
CA,
USA
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Experienced Console Gameplay Programmer
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In-house engine, multiplayer action, FPS. Do I have your attention? Nihilistic is looking for a talented and experienced Console Gameplay Programmer. Founded in 1998, Nihilistic is an independent developer working with top publishers on AAA titles. We are located just north of San Francisco. Our founding philosophy was to break away from corporate culture & foster a creative environment with a team of talented developers. If you think you’ve got what it takes consider a career at Nihilistic.
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Red 5 Studios — Irvine,
CA,
USA
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Senior Network/Server Programmer
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Red 5 Studios is an exciting new studio founded by the creators and key talent behind World of Warcraft including Mark Kern, our Chairman & Chief Executive Officer who served on as Team Lead on the WoW project. Red 5 is also staffed by top tier talent from studios such as Bioware, id Software, Naughty Dog, LucasArts and more. You could add your name to the list.
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Red 5 Studios — Irvine,
CA,
USA
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Technical Artist
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Red 5 Studios is an exciting new studio founded by the creators and key talent behind World of Warcraft including Mark Kern, our Chairman & Chief Executive Officer who served on as Team Lead on the WoW project. Red 5 is also staffed by top tier talent from studios such as Bioware, id Software, Naughty Dog, LucasArts and more. You could add your name to the list.
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Red 5 Studios — Irvine,
CA,
USA
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Senior Level Designer
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Red 5 Studios is an exciting new studio founded by the creators and key talent behind World of Warcraft including Mark Kern, our Chairman & Chief Executive Officer who served on as Team Lead on the WoW project. Red 5 is also staffed by top tier talent from studios such as Bioware, id Software, Naughty Dog, LucasArts and more. You could add your name to the list.
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Relic Entertainment — Vancouver,
BC,
CAN
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Associate Producer
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RELIC (THQ CANADA) IS RECRUITING.
At Relic Entertainment we are developing an original game for PS3 and Xbox 360 and continue to build on our history of award winning games - games like Company of Heroes, Dawn of War, and Homeworld. Experience freedom of creativity and know your contribution is valued and recognized by the Relic team and also by gamers and industry experts around the globe.
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Silicon Knights —
ON,
CAN
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ENGINE PROGRAMMER
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Silicon Knights proudly ranks as one of the world’s top studios in video game development. Known for such titles as Metal Gear Solid: The Twin Snakes™, Eternal Darkness: Sanity’s Requiem™ and Too Human™. Located in St.Catharines, ON Canada, SK has developed a reputation for creating superior original content.Our studio offers a passionate, spirited and creative workplace where all creative contributions are encouraged and heard.
If you are inspired to create great games, we invite you to apply!
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Tencent Boston — Concord,
MA,
USA
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General Artist
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Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home.
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Tencent Boston — Concord,
MA,
USA
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Content Designer
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Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home.
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Tencent Boston — Concord,
MA,
USA
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Gameplay Programmer
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Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home.
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Tencent Boston — Maynard,
MA,
USA
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Senior MMO Engine Programmer
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Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home.
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Tencent Boston — Concord,
MA,
USA
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QA Lead
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Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home.
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Terminal Reality — Lewisville - Dallas/Fort Worth Area,
TX, USA
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Project Manager
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Visceral Games —
CA,
USA
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Animator (temporary) - Dead Space 2
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At Visceral Games, our team values are as follows: Gameplay comes first, controller feel is everything, culture of creativity, be highly iterative, playtest early and often, learn from failure, work fast and smart, and surround ourselves with the best talent in the world. We’re looking for a few more talented individuals to join, and take our games to new heights.
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Westwood College — Denver,
CO,
USA
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Career Services Advisor - Gaming
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Westwood College Online is looking for a Career Services Advisor for our Westminster office.
The Career Services (CS) Advisor is responsible for successfully preparing students to find, secure, and retain employment, giving them the skills necessary to repeat this process throughout their careers.
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Posted on: 03.08.2010
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2K Games — Novato,
CA,
USA
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Web Designer
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2K Games is looking for a talented web designer with a passion for videogames. The ideal candidate will design and develop websites for the upcoming catalogue of 2K products.
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2K Marin — Novato,
CA,
USA
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Multiplayer Programmer
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Got what it takes to produce a cutting-edge AAA title?
2K Games seeks the talents of a seasoned and passionate Networking Programmer who enjoys a collaborative and creative work environment and is looking to work with like minded professionals to create truly amazing experiences.
SUMMARY: Design, implement, and debug networking code for state of the art current and next gen titles.
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2K Marin — Novato,
CA,
USA
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Engine Programmer
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Got what it takes to produce a cutting-edge AAA title? Be part of our passionate team and strive for excellence.
2K Games seeks the talents of a seasoned and passionate programmer who enjoys a collaborative and creative work environment and is looking to work with like minded professionals to create a truly amazing game.
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Chair Entertainment —
UT,
USA
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Producer
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Chair Entertainment, the developer of the critically acclaimed and award-wining Shadow Complex is now aggressively seeking top talent to expand the team. As a division of Epic Games, Chair is uniquely positioned to offer the outstanding benefits, resources, and financial stability of a large highly-successful organization, while maintaining the creative and independent spirit of a smaller studio.
Other Position(s) Available At Chair Entertainment
Lead Level Designer
Gameplay Programmer
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Day 1 Studios —
IL,
USA
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Level Designer
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You will work closely with the Producer and design team to develop multiple balanced and accessible subsystems and mechanics within the game. You will generate technical specs while working with concept artists to visualize concepts and interface with the production team to ensure that vision is realized. You will collaborate with game artists and designers on level and asset creation to deliver exceptional play experiences to our audience. Emphasizing the fun factor will be your main focus.
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Digital Extremes — London,
ON,
CAN
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Generalist Programmer
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Digital Extremes prides itself on providing a warm, inviting, creative work environment for its team. We are currently hiring top-notch talent to join us in London, Ontario.
Known for the co-creation of Epic's Unreal™ franchise, DE recently released Dark Sector on its brand-new proprietary technology, the Evolution Engine. Following its success, the studio has expanded to two teams, working on a high profile unannounced project and Bioshock2 Muiltiplayer, sequel to the 2007 Game of the Year.
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Nihilistic Software — Novato,
CA,
USA
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Contract Lighter
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Nihilistic Software is hard at work on new projects and is looking to fill out our art team with a Lighter.
Nihilistic is an established independent developer focusing on game projects for videogame consoles (PS3, XBOX360). As such, we believe in hiring creative, self-motivated, dedicated individuals who thrive in an autonomous environment.
This position is a 4-5 month contract, on-site in the San Francisco Bay Area
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Realtime Worlds Ltd — Dundee,
SL,
GBR
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Realtime Worlds (Dundee Studio) – Design Lead
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Realtime Worlds is looking for an experienced Design Lead to work on a high-profile, next generation online action game. This position will have a significant impact on determining the success of APB’s release as well as post-release Live development
Other Position(s) Available At Realtime Worlds Ltd
Product Manager
Senior Project Manager
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Rockstar North — Edinburgh,
SL,
GBR
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Character Animators
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Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999.
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Silicon Knights —
ON,
CAN
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Design Director
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Silicon Knights proudly ranks as one of the world’s top studios in video game development. Known for such titles as Metal Gear Solid: The Twin Snakes™, Eternal Darkness: Sanity’s Requiem™ and Too Human™. Located in St.Catharines, ON Canada, SK has developed a reputation for creating superior original content. Our studio offers a passionate, and spirited workplace where all creative contributions are encouraged and heard.
If you are Inspired to create great games, we invite you to apply.
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THQ, Kaos Studios —
NY,
USA
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Level Designer/Scripter
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Calling All Level Designers and Scripters! THQ, Kaos Studios is hiring staff and contractors for positions located in NYC or Los Angeles! Interested? Read on...
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THQ, Kaos Studios —
NY,
USA
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Studio Marketing Manager
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THQ, Kaos Studios is seeking a Studio Marketing Manager to join our growing development team. We are currently working on the newly announced "Homefront" FPS. Check out our website for more information on the project, living/working in the New York City area, and our awesome studio culture. www.kaosstudios.com
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Total Immersion Software — Austin,
TX,
USA
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Sr. C++/C# Tools Programmer
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Do you feel burnt out and used and abused by the traditional game development cycle but still want to:
1) Work with cutting edge game technology and people.
2) Have a direct impact on product development.
3) Want a place where the quality of life inside and outside the studio is given its full value.
Look no further! Our philosophy is simple: It takes top talent to create top software. We recruit and invest only in the most talented people in order to guarantee our success.
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Vicarious Visions / Activision — Albany,
NY,
USA
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Senior Software Engineer - Ongoing
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Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match.
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Posted on: 03.07.2010
Posted on: 03.06.2010
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Liquid Entertainment — Pasadena,
CA,
USA
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Flash and ActionScript Programmer
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Liquid Entertainment, the developer of Rise of the Argonauts, Battle Realms, Winter of the Wolf and Lord of the Rings: War of the Ring is seeking a Flash and ActionScript Programmer to work on a temporary project developing a browser plug-in game.
We're in peaceful Pasadena, CA and pretty close to everything- Los Angeles, Hollywood, Disneyland, the beaches in the summer and the hills for skiing in the “winter". You’ll love all that Southern California has to offer!
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Liquid Entertainment — Pasadena,
CA,
USA
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Scripter (Contractor)
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Liquid Entertainment, developer of Rise of the Argonauts, Battle Realms, Winter of the Wolf and Lord of the Rings: War of the Ring is seeking a Contract Scripter to join our growing staff in making the best AAA games out there! Only apply if working with a highly talented team striving to make revolutionary games is the most important factor for you in deciding where to work.
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Posted on: 03.05.2010
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Activision Minneapolis — Minneapolis,
MN,
USA
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Associate Producer
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Activision Minneapolis, a division of Activision Blizzard Inc., is the multi-platform publisher of hits that includes Bakugan, iCarly, Cabela's Big Dangerous Hunts, Rapala, Monster Jam and many more household names. We run a flat organization where innovation, passion, personal responsibility and individual contribution are valued and rewarded appropriately. If you are a success oriented, proven high achiever, we want to hear from you.
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Activision Minneapolis — Minneapolis,
MN,
USA
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Producer
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Activision Minneapolis, a division of Activision Blizzard Inc., is the multi-platform publisher of hits that includes Bakugan, iCarly, Cabela's Big Dangerous Hunts, Rapala, Monster Jam and many more household names. We run a flat organization where innovation, passion, personal responsibility and individual contribution are valued and rewarded appropriately. If you are a success oriented, proven high achiever, we want to hear from you.
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ArenaNet — Bellevue,
WA,
USA
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International Project Manager
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ArenaNet, creator of Guild Wars, is a wholly-owned subsidiary of Korea-based NCsoft Corporation. The studio was formed in the spring of 2000 and is currently developing Guild Wars 2, continuing to support Guild Wars with additional content such as the upcoming Bonus Mission Pack, holiday events, community contests, monthly championships, and soon-to-be-released merchandise. We are looking for engaging personalities to join our team, and help take Guild Wars to the next level!
Other Position(s) Available At ArenaNet
Character Artist (Contract)
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ArenaNet — Bellevue,
WA,
USA
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UI Designer
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ArenaNet, creator of Guild Wars, is a wholly-owned subsidiary of Korea-based NCsoft Corporation. The studio was formed in the spring of 2000 and is currently developing Guild Wars 2, continuing to support Guild Wars with additional content such as the upcoming Bonus Mission Pack, holiday events, community contests, monthly championships, and soon-to-be-released merchandise. We are looking for engaging personalities to join our team, and help take Guild Wars to the next level!
Other Position(s) Available At ArenaNet
Character Artist (Contract)
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Disney Interactive Media Group —
CA,
USA
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Game Design Intern - Summer '10
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We are hiring 10+ interns and co-ops for Summer 2010 and Fall 2010 to work on our virtual worlds in North Hollywood, CA. Check out all our design, art, and marketing positions at www.dimgcareers.com!! Apply now!
DIMG is searching for a talented and experienced Undergraduate and Graduate students to work closely with the development teams to design and develop games for our virtual worlds.
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EA Maxis — Emeryville,
CA,
USA
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Development Director
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Maxis, a division of Electronic Arts, has managed development of the SimCity franchise, Sims and Sims2, and currently the Spore franchise. We're focused on delivering an innovative game experience that combines epic scope with player creativity. We tightly marry procedural content generation, solid game play, intuitive in-game editors and strong online community. Our studio is located in Emeryville, CA, just across the bridge from San Francisco.
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Edge of Reality — Austin,
TX,
USA
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Systems Engineer / Senior Systems Engineer
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Edge of Reality is a veteran cross platform console studio based in Austin, Texas. Most recently, we worked closely with BioWare to release Dragon Age PS3 & 360. We also work with The Sims Studio, a part of the EA Play label on various projects. We have been fortunate enough to be part of several hit titles throughout our 11 year history and look forward to many more. Edge of Reality is looking for new team members who share our passion for creating great games.
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LucasArts —
CA,
USA
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Level Designer
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Located in the Presidio of San Francisco, a national park, LucasArts offers sweeping views of the Golden Gate Bridge, and Alcatraz Island. We also have our own MoCap studio, onsite daycare, state-of-the-art movie theater, and a private gym. We're looking for the best and the brightest, both US and international candidates are welcome to apply. We want people who come to work every day with fresh ideas and the passion to make the killer games in our future.
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LucasArts —
CA,
USA
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Senior Character TD
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Located in the Presidio of San Francisco, a national park, LucasArts offers sweeping views of the Golden Gate Bridge, and Alcatraz Island. We also have our own MoCap studio, onsite daycare, state-of-the-art movie theater, and a private gym. We're looking for the best and the brightest, both US and international candidates are welcome to apply. We want people who come to work every day with fresh ideas and the passion to make the killer games in our future.
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LucasArts —
CA,
USA
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Senior Systems Designer
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Located in the Presidio of San Francisco, a national park, LucasArts offers sweeping views of the Golden Gate Bridge, and Alcatraz Island. We also have our own MoCap studio, onsite daycare, state-of-the-art movie theater, and a private gym. We're looking for the best and the brightest, both US and international candidates are welcome to apply. We want people who come to work every day with fresh ideas and the passion to make the killer games in our future.
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Monolith Productions — Kirkland,
WA,
USA
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Staff Software Engineer, Engine - Monolith Productions - #113766
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As a Senior Engine generalist you will work closely with the Game Team leads and the rest of your peers on the Core Technology Team to develop state-of-the-art runtime technology for the PS3, XBOX 360 and PC. Your domain will span the entire engine and your responsibilities will include both optimizations of current-gen systems and design and implementation of pivotal new technology for the next generation of consoles.
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Ready At Dawn Studios — Irvine,
CA,
USA
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Lighting Artist
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Ready At Dawn® is a game development studio with a single mission: making fun games a lot of people want to play. We know it sounds trite and basic, but reality sometimes is much simpler than we pretend it to be.
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Ready At Dawn Studios — Irvine,
CA,
USA
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Environment Artist
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Ready At Dawn® is a game development studio with a single mission: making fun games a lot of people want to play. We know it sounds trite and basic, but reality sometimes is much simpler than we pretend it to be.
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Rockstar North — Edinburgh,
SL,
GBR
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C# Programmer: Audio Department
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Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999.
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Rockstar North — Edinburgh,
SL,
GBR
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Graphics Programmer
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Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999.
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Rockstar North — Edinburgh,
SL,
GBR
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Physics Programmer
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Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999.
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Rockstar North — Edinburgh,
SL,
GBR
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Senior Graphics Programmer
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Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999.
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Rockstar North — Edinburgh,
SL,
GBR
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Systems Programmer
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Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999.
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Rockstar North — Edinburgh,
SL,
GBR
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Tools Programmer
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Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999.
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Rockstar North — Edinburgh,
SL,
GBR
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Junior Physics Programmer
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Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999.
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Rockstar North — Edinburgh,
SL,
GBR
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AI Programmer
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Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999.
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Sucker Punch Productions — Bellevue,
WA,
USA
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Studio Recruiter
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Are you confident enough in your experience and abilities to be the person who carves this new position out at our studio? We've never had s Studio Recruiter at Sucker Punch, but that's about to change... As we've worked on titles over the last 10+ years, we've done a good job of recruiting for our team. We want to hire someone who can make us lots better at it. We're working on a game that will be the best we've ever made. Come help us build the team we need to make this belief into reality.
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Tencent Boston — Concord,
MA,
USA
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Audio Director
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Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home.
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Terminal Reality —
TX,
USA
|
Art Outsourcing Manager
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TRI is seeking an experienced Art Outsourcing Mgr with a successful track record to manage our outsourcing efforts with external studios around the world. This position requires someone to work closely with company leads and closely oversee negotiations with external studios to create high-quality games. TRI offers a fun, challenging atmosphere, collaborative team environment and cool, active company culture. TRI prides itself on having an active singles and very family-friendly environment.
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The Pokemon Company International — Bellevue,
WA,
USA
|
External Game Producer
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This is an excellent opportunity for an experienced Game Producer to get in on the ground floor of a new, bold and innovative undisclosed project for the Pokémon brand!
This role is responsible for managing the planning and production of an undisclosed game project for The Pokémon Company International. must possess good organizational skills, strong leadership skills, and have demonstrated exceptional production skills while in a similar role on at least two shipped PC or web games.
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Vicarious Visions / Activision — Albany,
NY,
USA
|
UI Artist
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Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match.
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WB Chicago — Chicago,
IL,
USA
|
Sr. Designer - WB Games (Chicago Location) - #116803
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WB Games in Chicago is seeking a Senior Designer who will be responsible for designing and implementing the game experience.
The Senior Game Designer is also responsible for ensuring the AI uses the proper scripting logic as well as overseeing the creative design of the AI. He or she must mentor younger technical designers on best practices as well as pinpoint inefficient implementations.
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Warner Bros Games — Kirkland,
WA,
USA
|
Art Development Director - WB Games - #115399
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The Art Development Director develops art content staffing plans and monitors resource load and schedule for the external outsource teams as well as the insourced teams. In addition, he or she monitors content creation tasks in collaboration with production staff and art leads handling communication and feedback between the external partners and the internal game teams
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Posted on: 03.04.2010
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Crystal Dynamics —
CA,
USA
|
Environment Artists
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|
Crystal Dynamics is an award winning, leading game studio located in the heart of San Francisco’s Bay Area. Founded in 1992, Crystal Dynamics has grown into a world class development studio by developing key franchises. Crystal Dynamics is poised to lay the groundwork for the next generation of innovative and technologically stunning projects. Want to be on the front lines of these brand new projects? We're hiring across all disciplines, apply today!
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Crystal Dynamics —
CA,
USA
|
Level Designers
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|
Crystal Dynamics is an award winning, leading game studio located in the heart of San Francisco’s Bay Area. Founded in 1992, Crystal Dynamics has grown into a world class development studio by developing key franchises. Crystal Dynamics is poised to lay the groundwork for the next generation of innovative and technologically stunning projects. Want to be on the front lines of these brand new projects? We're hiring across all disciplines, apply today!
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Crystal Dynamics —
CA,
USA
|
System Designers
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Crystal Dynamics is an award winning, leading game studio located in the heart of San Francisco’s Bay Area. Founded in 1992, Crystal Dynamics has grown into a world class development studio by developing key franchises. Crystal Dynamics is poised to lay the groundwork for the next generation of innovative and technologically stunning projects. Want to be on the front lines of these brand new projects? We're hiring across all disciplines, apply today!
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IGS (International Games System,Co., LTD) — Taipei,
Ta,
TWN
|
Tech Artist
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IGS is looking for international talents of Tech Artist who will create and manage all aspects of Visual Effects. IGS is the leading game company in Taiwan which develops both Arcade games and Online games. Our international market includes China, Asia, North America and Europe. In addition to actively recruit best game engineers in Taiwan, IGS aims to establish a overseas satellite RD center as its long-term goal.
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IGS (International Games System,Co., LTD) — Taipei,
Ta,
TWN
|
Art Director
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IGS is the leading game company in Taiwan which develops both Arcade games and Online games. In addition to actively recruit best game engineers in Taiwan, IGS aims to establish a overseas satellite RD center as its long-term goal. The Director of Art will guidance and supervision to the development of an artistic team developing online games for the Great China market. The Art Director will be a leadership position, with responsibilities extend creative realm, into the logistical functions.
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Insomniac Games — Burbank,
CA,
USA
|
Sr. Gameplay Programmer - Networking
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Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Ratchet and Clank Future: Tools of Destruction, Resistance 2, and most recently - Ratchet and Clank Future: A Crack in Time! If that's not enough, we've also have been named one of the Best Small Companies to work for!
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Monolith Productions — Kirkland,
WA,
USA
|
Sr. Software Engineer, Network - Monolith Productions - #114694
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As a Senior Engine Networking you will work closely with the Lead Engineer and the rest of your peers to develop state-of-the-art networking technology for the PS3, XBOX 360 and PC. Your domain will cover the networking components of the engine and your responsibilities will include both optimizations of current-gen systems and design and implementation of pivotal new technology.
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Namco Networks America Inc. —
CA,
USA
|
Flash Games Engineer
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|
Work with evolving and challenging technologies across many best-selling game titles in a fast-paced, creative and fun environment. Flash Game Engineers are responsible for developing and localizing content in Adobe Flash for online PC games. The ideal candidate should have at least 2 years experience in the game industry working as a programmer, and at least 1 year using ActionScript. Join Namco Networks and play a vital role in this rapidly growing company and industry!
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Relic Entertainment — Vancouver,
BC,
CAN
|
Senior Rigger/Technical Animator
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RELIC (THQ CANADA) IS RECRUITING.
At Relic Entertainment we are developing an original game for PS3 and Xbox 360 and continue to build on our history of award winning games - games like Company of Heroes, Dawn of War, and Homeworld. Experience freedom of creativity and know your contribution is valued and recognized by the Relic team and also by gamers and industry experts around the globe.
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Sledgehammer Games / Activision —
CA,
USA
|
Audio Engineer
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Seeking a new opportunity? We are currently hiring top talent for a soon to be announced project based on a successful Activision owned IP. We offer a competitive compensation and benefits package, including royalty plan and relocation assistance. For more information on Activision, visit our website at: www.activision.com.
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Sledgehammer Games / Activision —
CA,
USA
|
Lead Online/Multiplayer Designer
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Seeking a new opportunity? We are currently hiring top talent for a soon to be announced project based on a successful Activision owned IP. We offer a competitive compensation and benefits package, including royalty plan and relocation assistance. For more information on Activision, visit our website at: www.activision.com.
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Vicarious Visions / Activision — Albany,
NY,
USA
|
Art Manager
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Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match.
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Vicarious Visions / Activision — Albany,
NY,
USA
|
Rigger/Skinner Artist
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Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match.
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Vicarious Visions / Activision — Albany,
NY,
USA
|
Character Artist
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Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match.
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Virtual Toys —
Ma,
ESP
|
3D Technical Artists
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Virtual Toys is establishing a collaboration with Microsoft Game Studios for work on an unannounced title.
In order to cover all the staff requirements we are looking for talented, motivated and experienced Technical Artists
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Volition — Champaign,
IL,
USA
|
Designer
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Volition is located in Champaign, IL and is one of THQ's premier internal game development studios. We are the creators of such franchises as Saints Row, Red Faction, and the Descent/Freespace series. We have most recently released the highly successful Saints Row 2 and Red Faction Guerilla We offer a casual work environment, a comprehensive benefits package, and the opportunity to have fun solving technically challenging problems.
Other Position(s) Available At Volition
Senior Technical Animator
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WB Chicago — Chicago,
IL,
USA
|
Character Artist - WB Games (Chicago Location) - #114695
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The WB Games development studio in Chicago seeks a Character Artist who will be responsible for creating character assets of the highest quality. This person will work closely with the Lead Character Artist along with the Art Director to ensure aesthetics quality is kept at the highest-bar bar across the arenas. This person will be well versed in the game engine and art tools.
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WB Chicago — Chicago,
IL,
USA
|
Sr. Software Engineer, Gameplay - WB Games (Chicago Location) -#115557
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WB Games Inc. seeks a Senior Software Engineer to help us expand the Mortal Kombat franchise. Work in a dynamic team environment where you will be responsible for implementation of game play features, interface tools for content designers and help to support and expand the game engine. You will work closely with game designers, animators, artists, programmers and production staff to take this AAA product from concept to the store shelf.
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WB Chicago — Chicago,
IL,
USA
|
Sr. Artist, UI - WB Games (Chicago Location) - 114954
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The Senior UI Artist works with a variety of team members to help design, create, implement and optimize UI assets for Console game titles. They are responsible for maintaining high visual fidelity, competitive aesthetics, logical menu flow, and presenting game information in a clear and understandable manner. The Senior UI artist must work with industry standard and our own proprietary tool set to ensure a high level of fit and finish to all UI elements
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pixelStorm — Edmonton,
AB,
CAN
|
Concept Artist / Illustrator
|
|
Unleash your creativity and start making great casual games! Enjoy our relaxed working atmosphere, short dev cycles, and have a blast working on multiple games for the iPhone and emerging social platforms.
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pixelStorm — Edmonton,
AB,
CAN
|
Game Designer
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Unleash your creativity and start making great casual games! Enjoy our relaxed working atmosphere, short dev cycles, and have a blast working on multiple games for the iPhone and emerging social platforms.
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Posted on: 03.03.2010
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Blizzard Entertainment — Irvine,
CA,
USA
|
Dungeon Artist, World of Warcraft
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|
Blizzard Entertainment is seeking exceptionally talented dungeon artists for our World of Warcraft team. You should have extensive experience modeling and texturing diverse game environments across a broad visual range, applying a solid grasp of form, color, and light. Senior applicants must possess a variety of skills, including illustration, modeling, texturing, animation, and concept drawing.
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Blizzard Entertainment — Irvine,
CA,
USA
|
Senior Graphics Programmer, Next-Gen MMO
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|
Blizzard Entertainment is seeking an experienced senior graphics programmer to join its unannounced MMO project. The ideal applicant will have be proficient in shader programming and have 3D graphic API experience.
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Blizzard Entertainment — Irvine,
CA,
USA
|
Senior Software Engineer, Gameplay, Next-Gen MMO
|
|
Blizzard Entertainment is seeking a senior software engineer to focus on prototyping and gameplay programming for our next-gen MMO. This is your chance to get in on the ground floor of a dynamic and focused team working on a brand new project. Blizzard Entertainment offers a fun, creative, and technically challenging environment with excellent compensation and a full range of benefits.
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Blizzard Entertainment — Irvine,
CA,
USA
|
FX Animator, Next-Gen MMO
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|
Blizzard Entertainment is looking for an exceptionally skilled FX animator to work on a team developing a next-generation massively multiplayer online game. The ideal candidate has extensive experience working with 3D packages, custom FX and particle systems to create a wide range of FX (fire, smoke, explosions, etc.) as well as a general understanding of technical animation...
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Blizzard Entertainment — Irvine,
CA,
USA
|
Software Engineer, Server, World of Warcraft
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|
Blizzard Entertainment is seeking an experienced server software engineer for the World of Warcraft live team. This position is for a senior software engineer who will focus on network communication, player interaction across server boundaries, security countermeasures, maintenance, and implementation of new features for the live team...
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Blizzard Entertainment — Irvine,
CA,
USA
|
Senior Producer, World of Warcraft
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|
The World of Warcraft team is looking for a highly organized senior producer with outstanding communication and project management skills. The ideal candidate has prior experience with game development and has a keen knowledge of how each discipline operates and interacts. Self-direction and follow-up skills are a must, as well as the ability to anticipate production issues and find effective solutions...
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Blizzard Entertainment — Irvine,
CA,
USA
|
Lead 3D Character Artist, Next-Gen MMO
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|
Blizzard Entertainment is looking for an exceptionally skilled lead 3D character artist for a team focused on next-generation massively multiplayer online games. The ideal candidate has extensive experience modeling and texturing a diverse visual range of characters and creatures at a senior or lead level. A solid grasp of form, structure, color, and light for both 2D and 3D art assets is essential...
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Edge of Reality — Austin,
TX,
USA
|
Flash UI Programmer
|
|
Edge of Reality is a veteran cross platform console studio based in Austin, Texas. Most recently, we worked closely with BioWare to release Dragon Age PS3 & 360. We also work with The Sims Studio, a part of the EA Play label on various projects. We have been fortunate enough to be part of several hit titles throughout our 11 year history and look forward to many more. Edge of Reality is looking for new team members who share our passion for creating great games.
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Gameloft —
NY,
USA
|
3D Graphics Programmer- iPhone games!
|
|
As a member of our engineering team you will be part of the full development cycle of 3D video games for iPhone from start to finish, primarily focusing on 3D graphics. Duties could include: Analyze existing 3D functions in the engine and adapt them so they are compatible with current conventions; Support 3D functions and systems conceived for the production; Work with Game Developers, as well as Design teams to determine the different constraints of the game and put all the elements together.
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Konami Digital Entertainment Co., Ltd. — Tokyo,
To, JPN
|
Programmer
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LucasArts —
CA,
USA
|
Senior Multiplayer Programmer
|
|
Located in the Presidio of San Francisco, a national park, LucasArts offers sweeping views of the Golden Gate Bridge, and Alcatraz Island. We also have our own MoCap studio, onsite daycare, state-of-the-art movie theater, and a private gym.
We're looking for the best and the brightest, both US and international candidates are welcome to apply. We want people who come to work every day with fresh ideas and the passion to make the killer games in our future
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LucasArts —
CA,
USA
|
Senior Tools Programmer
|
|
Located in the Presidio of San Francisco, a national park, LucasArts offers sweeping views of the Golden Gate Bridge, and Alcatraz Island. We also have our own MoCap studio, onsite daycare, state-of-the-art movie theater, and a private gym.
We're looking for the best and the brightest, both US and international candidates are welcome to apply. We want people who come to work every day with fresh ideas and the passion to make the killer games in our future.
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Monolith Productions — Kirkland,
WA,
USA
|
Sr. Software Engineer, Gameplay - Monolith - #116715
|
|
As a member of Monolith's Game Engineering team you will work closely with engineers, designers and artists to develop game-play for our next triple-A title. As a Senior Game Engineer, your domain will span as much of the gameplay codebase as your skills and interests dictate, as you design and implement extensions to existing systems and pivotal new game systems to meet the needs of our talented in-house team of content developers.
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Relic Entertainment — Vancouver,
BC,
CAN
|
Senior Level Designer (Console Shooter)
|
|
Relic Entertainment, award winning developers of Homeworld, Dawn of War and Company of Heroes, is looking for a Senior Level Designer with AAA console shooter experience for our highly anticipated action RPG for Xbox 360 and PS3….Space Marine.
Set in the ever popular Warhammer 40,000 universe, gamers will take the role of a Space Marine hero fighting to defend the Imperium of Man against a host of enemies. Space Marine promises gamers the most intimate Warhammer 40,000 experience to date; the combat will be up close, brutal…..and glorious!
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Sledgehammer Games / Activision —
CA,
USA
|
Development Director - Environment Art
|
|
Check out our brand new studio, headed up by industry veterans Glen Schofield as Vice President and GM and Michael Condrey as Vice President and COO, the leaders of the Dead Space franchise. They are joined at Sledgehammer Games by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join their development team. Our studio based in sunny Foster City and is walking distance to plenty of restaurants and shopping, or one of our two free gyms.
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Treyarch / Activision —
CA,
USA
|
UI Artist
|
|
Treyarch is home to some of the industry's best and brightest talent, and has garnered a reputation for being one of the industry's premier art, design and technology powerhouses. Today, the studio's teams are focusing on AAA quality next generation games for the Microsoft Xbox 360, Sony Playstation 3, Nintendo Wii and PC platforms. Treyarch's successful track record of releasing blockbuster hits, extensive infrastructure and strong management provides a solid foundation from which it can successfully pioneer major franchises and build on our successes to date.
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Posted on: 03.02.2010
|
Kaxan Publisher S.A. de C.V. — Guadalajara,
Ja, MEX
|
producer
|
|
Vicarious Visions / Activision — Albany,
NY,
USA
|
Audio Programmer
|
|
Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match.
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|
Posted on: 03.01.2010
|
ArenaNet — Bellevue,
WA,
USA
|
Community Team Lead
|
|
ArenaNet, creator of Guild Wars, is a wholly-owned subsidiary of Korea-based NCsoft Corporation. The studio was formed in the spring of 2000 and is currently developing Guild Wars 2, continuing to support Guild Wars with additional content such as the upcoming Bonus Mission Pack, holiday events, community contests, monthly championships, and soon-to-be-released merchandise. We are looking for engaging personalities to join our team, and help take Guild Wars to the next level!
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|
Posted on: 02.28.2010
|
Playdom —
CA,
USA
|
Game Designer
|
|
Playdom is seeking experienced, innovative Game Designers to join our game teams! We're looking for people who are excited about creating great game content, and taking on the challenge of creating the best social games available. Game Designers work on multiple titles through their lifecycle, from concept to live development.
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|
Posted on: 02.26.2010
|
ArenaNet — Bellevue,
WA,
USA
|
International Project Manager
|
|
ArenaNet, creator of Guild Wars, is a wholly-owned subsidiary of Korea-based NCsoft Corporation. The studio was formed in the spring of 2000 and is currently developing Guild Wars 2, continuing to support Guild Wars with additional content such as the upcoming Bonus Mission Pack, holiday events, community contests, monthly championships, and soon-to-be-released merchandise. We are looking for engaging personalities to join our team, and help take Guild Wars to the next level!
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CCP - Iceland —
NE,
GBR
|
Senior Console Programmer in Newcastle England
|
|
The CCP Engineering team in Newcastle England is working to build AAA quality games in close collaboration with CCP's Icelandic and Chinese offices. The Senior Engineer will drive the optimization of CCP's existing and future console technology for the console game platforms, and work to spread best-practice in programming throughout the organization.
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|
Posted on: 02.25.2010
Posted on: 02.24.2010
|
Demiurge Studios — Cambridge,
MA,
USA
|
Executive Producer
|
|
Demiurge Studios is an independent game developer, located near Boston. We maintain a creative, energetic atmosphere where individual input matters. We work on high profile games and next-gen technology. We offer competitive salaries, benefits and sane working hours.
We're looking for an Executive Producer. Experience, teamwork and leadership are key attributes. Our team is growing - come join us!
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Gearbox Software — Plano,
TX,
USA
|
Lead Environment Artist
|
|
Looking for a new, exciting opportunity? Gearbox Software is an award winning studio that strives to create a work culture and environment that is conducive to creating the best video games in the industry. Gearbox Software’s objectives are to create the best game, using the latest technologies while fostering a happy and creative work environment. If you want to work with some of the most creative and talented minds in the industry then we want to hear from you.
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|
Posted on: 02.23.2010
|
CCP - China — Shanghai,
CHN
|
Senior Designer for DUST 514 Project
|
|
CCP, makers of the largest game universe in existence, is looking for a Senior Designer to be a part of the creative team that brought the world the groundbreaking MMO title, EVE Online. The ideal applicant will possess a strong design sense, leadership skills and experience developing an MMO and designing for a microtransaction-based payment model. Successful applicants will join a seasoned team based in Shanghai, China.
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CCP - North America — Atlanta,
GA,
USA
|
MMOG Architect
|
|
CCP in Altanta is seeking candidates to fill senior architect positions to work on the team for our upcoming MMOG. Each candidate will be an industry leader and an expert at one or more technology topics related to MMO design: Server Architecture, Networking, Graphics, Animation and/or Database design.
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Posted on: 02.22.2010
|
Carbine —
CA,
USA
|
Lead 3D Artist
|
|
At Carbine Studios, it is our goal to build high-quality, cutting-edge, and conceptually innovative massively multiplayer games. We are realizing that goal as we work on the development of our unannounced title. We have assembled an exceptional team of industry professionals, and we encourage and reward our employees for their creativity, ingenuity, and hard work.
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NCsoft — Seattle,
WA,
USA
|
Fun QA Manager
|
|
Headquartered in Seoul, South Korea, NCsoft Corporation is the world’s leading developer and publisher of online games. Founded in 1997, NCsoft is home to Lineage, the world’s most successful online role playing game and also to Lineage II, City of Heroes and City of Villains, Guild Wars, Guild Wars Factions™, Guild Wars Nightfall, and Dungeon Runners. .
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NCsoft —
WA,
USA
|
Console Programmer
|
|
NCsoft West, a wholly-owned subsidiary of Korea-based NCsoft Corporation, is headquartered in Seattle with operating responsibility for western regions, including the US and Europe. The North American headquarters is charged with leading the dedicated focus towards becoming the world’s premier western publisher of MMOs.
If you want to be in the middle of all the action in Seattle and NCsoft North America then you need to check out our current job opportunities.
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Paragon —
CA,
USA
|
Sr. Software Engineer
|
The Paragon Studios office is sited right off Highway 101 in Mountain View, California. We’re located between San Francisco and San Jose, just minutes from downtown Mountain View and the Shoreline Amphitheatre, and within walking distance of several great restaurants. The central location provides easy access to the entire San Francisco Bay Area and northern California cities.
Other Position(s) Available At Paragon
Lead Concept Artist
Animator
|
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Paragon —
CA,
USA
|
Server Engineer
|
The Paragon Studios office is sited right off Highway 101 in Mountain View, California. We’re located between San Francisco and San Jose, just minutes from downtown Mountain View and the Shoreline Amphitheatre, and within walking distance of several great restaurants. The central location provides easy access to the entire San Francisco Bay Area and northern California cities.
Other Position(s) Available At Paragon
Lead Concept Artist
Animator
|
|
Posted on: 02.19.2010
|
ArenaNet — Bellevue,
WA,
USA
|
UI Designer
|
ArenaNet, creator of Guild Wars, is a wholly-owned subsidiary of Korea-based NCsoft Corporation. The studio was formed in the spring of 2000 and is currently developing Guild Wars 2, continuing to support Guild Wars with additional content such as the upcoming Bonus Mission Pack, holiday events, community contests, monthly championships, and soon-to-be-released merchandise. We are looking for engaging personalities to join our team, and help take Guild Wars to the next level!
Other Position(s) Available At ArenaNet
International Project Manager
Animator (Contract)
Web - Web Developer (HTML/CSS/JavaScript)
Server Programmer
Character Artist (Contract)
Multi-core Programmer
Quality Assurance Tester
Producer
|
|
Posted on: 02.18.2010
|
RealNetworks — Seattle,
WA,
USA
|
SDE - Flash Dev
|
|
There is only one GameHouse. Are you ready to play?
The international leader in casual games is looking for talented individuals that know how to have fun and make fun. If you can’t separate your passion for entertainment from your drive for excellence, you belong with us.
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|
Posted on: 02.17.2010
|
Guildhall at SMU —
TX,
USA
|
Lecturer, Game Studies, Team Game Production
|
|
The mission of The Guildhall at SMU is to provide the world's premier education and training center for video game development, and to serve as a focal point for the video game industry and community.
The Guildhall at SMU is a place, a faculty, a student body, and a vision shared by experienced game developers, industry leaders, and aspiring professionals.
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Ignition Entertainment — Glendale,
CA, USA
|
PR Manager
|
Posted on: 02.16.2010
|
Carbine —
CA,
USA
|
Sr. Game System Programmer
|
Located in Aliso Viejo, California, Carbine was founded in 2005 as a division of NCsoft North America by former members of Blizzard Entertainment's World of Warcraft core development team. Since that time the studio has grown considerably, drawing some of the top talent in the industry; many of Carbine's talented employees have worked on such award-winning products as Diablo II, StarCraft, Metroid Prime, Fallout, Everquest and a number of other successful titles.
Other Position(s) Available At Carbine
Quest Designer
3D Artist
Environmental Texture Artist
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Gearbox Software —
TX,
USA
|
Experienced Level Designers
|
|
Looking for a new, exciting opportunity? Gearbox Software is an award winning studio that strives to create a work culture and environment that is conducive to creating the best video games in the industry. Gearbox Software’s objectives are to create the best game, using the latest technologies while fostering a happy and creative work environment. If you want to work with some of the most creative and talented minds in the industry then we want to hear from you.
|
|
Posted on: 02.15.2010
Posted on: 02.12.2010
|
Demiurge Studios — Cambridge,
MA,
USA
|
Lead Designer
|
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Demiurge Studios is an independent game developer, located near Boston. We maintain a creative, energetic atmosphere where individual input matters. We work on high profile games for PC and the latest consoles. We offer competitive salaries, benefits and sane working hours. What more could you ask for?
We're looking for an experienced game designer. Communication, organization and leadership are key. We want talent, we want imagination, we want design. Our team is growing - come join us!
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Demiurge Studios — Cambridge,
MA,
USA
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Senior Engineer
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Demiurge Studios is an independent game developer, located near Boston. We maintain a creative, energetic atmosphere where individual input matters. We work on high profile games and next-gen technology. We offer competitive salaries, benefits and sane working hours.
We're looking for senior programmers. Experience, teamwork and leadership are key attributes. Our team is growing - come join us!
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Foundation 9 Entertainment — Kirkland,
WA,
USA
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Marketing Director
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Foundation 9 Entertainment is a collection of independent studios, specializing in delivering fun, quality, franchise-based videogames on every major platform. We provide top talent with an unsurpassed on-time record for our clients and publishing partners. F9E’s studios offer the perfect blend of the creative, independent spirit of a small company and the financial stability, professionalism and best practices of a large organization, making us a unique partner in the videogame industry today.
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Posted on: 02.11.2010
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Bally Technologies - California — Poway,
CA,
USA
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Sr. Software Engineer
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For more than 77 years, Bally Technologies has been a leader in the design, manufacture and distribution of advanced gaming products and gaming systems for the global gaming industry. Bally offers qualified candidates a variety of exciting and challenging career opportunities on the cutting edge of innovation. If you have the desire to succeed and the motivation to excel, we invite you to explore the many career options available at Bally Technologies.
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Posted on: 02.10.2010
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Funcom — Montreal,
PQ,
CAN
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Tools Programmer - All Around
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Want to contribute to the next generation of MMORPGs? Funcom is looking to hire an experienced, enthusiastic and talented Tools programmer to help us develop our latest AAA title game.
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Posted on: 02.09.2010
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CCP - China — Shanghai,
CHN
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Technical Artist
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CCP Asia is looking for talented individuals to be a part of the creative team that brought the world the groundbreaking MMO title, EVE Online. Successful applicants will join a seasoned team based in Shanghai, China where they will work on original IP.
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Ubisoft San Francisco —
CA,
USA
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Core Engineer
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The San Francisco office of Ubisoft has an exciting opening for a Core Engineer. If you have solid experience doing this type of work in the video game industry then we defintely want to talk with you!
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Ubisoft San Francisco —
CA,
USA
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Gameplay Engineer
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The San Francisco office of Ubisoft has an exciting opening for a Gameplay Engineer. If you have solid experience doing this type of work in the video game industry then we defintely want to talk with you today!
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Ubisoft San Francisco —
CA,
USA
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Network Engineer
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The San Francisco office of Ubisoft has an exciting opening for a Network Engineer. If you have solid experience doing this type of work in the video game industry then we defintely want to talk with you today!
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