 |
 |
 |

THE GAME INDUSTRY LEADER IN CAREER RESOURCES |
|
|
|

Posted on: 05.20.2013
|
Blizzard Entertainment — Irvine,
CA,
USA
|
Senior Software Engineer, User Interface
|
|
Blizzard Entertainment is seeking a highly skilled senior user interface (UI) software engineer to join the World of Warcraft team.
|
|
|
Blizzard Entertainment — Irvine,
CA,
USA
|
Senior Software Engineer, Gameplay
|
|
Blizzard Entertainment is seeking an experienced game play engineer for the World of Warcraft gameplay team. The gameplay team works closely with designers, artists and other engineers to craft game systems such as animation, spells, items, AI, and combat.
|
|
|
ArenaNet — Bellevue,
WA,
USA
|
Server Programmer
|
|
ArenaNet, a software game development studio focused on creating outstanding innovative Massively Multiplayer Games (MMORPGs), is seeking a talented, experienced Server Programmer interested in distributed systems programming of continuously-running near-real-time servers. Take part in building restartable, dynamically updatable, asynchronous, fault tolerant servers, producing scalable designs and high quality code that will execute worldwide.
|
|
|
Red Storm Entertainment, a Ubisoft Studio — Cary,
NC,
USA
|
Online / Networking Engineer (Back End)
|
|
Do you have what it takes to join Ubisoft’s award-winning multiplayer powerhouse Red Storm Entertainment? Red Storm is seeking a talented and highly motivated Online/ Networking Engineer to help drive our next AAA success. Do you have proven online engineer experience and a passion for co-op and head to head shooters? If you have what it takes, and a desire to join a dynamic seasoned team of multiplayer gurus, you could be the champion for our next AAA multiplayer game!
|
|
|
Red Storm Entertainment, a Ubisoft Studio — Cary,
NC,
USA
|
Online / Networking Engineer (Front End)
|
|
Do you have what it takes to join Ubisoft’s award-winning multiplayer powerhouse Red Storm Entertainment? Red Storm is seeking a talented and highly motivated Online/ Networking Engineer to help drive our next AAA success. Do you have proven online engineer experience and a passion for co-op and head to head shooters? If you have what it takes, and a desire to join a dynamic seasoned team of multiplayer gurus, you could be the champion for our next AAA multiplayer game!
|
|
|
Wargaming.net — Hunt Valley,
MD,
USA
|
Build Engineer
|
|
Wargaming.net is coming to the console! Based in Chicago and Hunt Valley, MD, Wargaming is developing an unannounced console title.
Wargaming is an award-winning online game developer and publisher and one of the leaders in the free-to-play MMO market. Founded as a privately held company in 1998, Wargaming has shipped more than 15 titles and employs over 1300 people across such key regions as North America, Europe, Russia, Asia, and Australia.
|
|
|
Havok — San Francisco,
CA,
USA
|
Havok- 3D Software Engineers (Work in Dublin, Ireland)
|
|
Havok are looking for software engineers to work our headquarters in Ireland. Havok provide full and generous relocation packages and support for you and your family to relocate. Havok engineering has been at the cutting edge of innovation in game development for over a decade. We work cross platform, mainly on AAA titles, with top clients. We have a unique environment made up of talented, small, stable teams.
|
|
Posted on: 05.17.2013
|
Airtight Games — Redmond/Seattle,
WA, USA
|
Programmer
|
|
DoubleDown Interactive — Seattle,
WA,
USA
|
Software Game Developer
|
|
DoubleDown Interactive is a fast growing social games company based in Seattle that develops non-gambling, casino style games on Facebook. Our flagship product is the ultra-fast growing DoubleDown Casino ™ on Facebook with over 6.5 million monthly active users. As one of the top game developers on Facebook we are committed to building a company that recognizes and rewards all employees, come and check us out!
|
|
|
Autodesk, Inc — Greenbelt,
MD,
USA
|
Senior Principal Engineer - 2D Engine
|
|
Autodesk’s Maryland offices are centrally located 30 minutes from Baltimore and Washington DC. We are in close proximity to the University of Maryland, the Goddard Space Flight Center and the beautiful Chesapeake Bay. Nearby areas provide excellent opportunities for entertainment, housing, and education.
|
|
|
Gameloft — New York City,
NY,
USA
|
Senior Programmer
|
|
International mobile games dominator Gameloft is seeking a technically strong Senior Developer. As part of an already established team, you will participate in the development of all our 3D and 2D projects. This position ensures projects are delivered on time and provide the best experience and quality. Previous hit Gameloft games on iPhone include Hunter 4, Iron Man 3 and Order & Chaos Duels, Modern Combat 4: Zero Hour, World at Arms, MY LITTLE PONY, Ice Age Village, Order & Chaos Online, Gangs
|
|
|
Quantic Dream — Paris,
GA,
FRA
|
SENIOR AUDIO PROGRAMMER
|
|
Quantic Dream is looking for a senior audio programmer to join the R&D team. Your mission is to expand, improve and support the company's sound pipeline of our future productions. You will be creative, motivated to accompany us on our future AAA projects and offering high challenge. QUANTIC DREAM currently boasts close to 200 employees. Join our international team based in Paris (France) now and bring your talent to create ambitious next generation interactive entertainment experiences.
|
|
|
Social Point — Barcelona,
Ba,
ESP
|
Senior Game Developer
|
|
As a Senior Game Developer you will build our amazing games and contribute to improve them daily. You will work closely to other awesome developers to make our users mad about our games.
|
|
Posted on: 05.16.2013
|
Off Base Productions — San Francisco,
CA,
USA
|
Senior Front End Software Engineer
|
|
Based in San Francisco, Off Base specializes in technology-driven content focused in the gaming space. Founded in 2004, Off Base is a privately funded, highly profitable company working with many of the biggest publishers in the industry, including Sony, Nintendo, EA, Zynga, Capcom, etc. We’re developing Digiman™, a software solution that allows for dynamic digital content to be displayed on next gen consoles, web, mobile and tablets and are looking for talented individuals to help us get there.
|
|
|
Off Base Productions — San Francisco,
CA,
USA
|
Web Application Developer
|
|
Based in San Francisco, Off Base specializes in technology-driven content focused in the gaming space. Founded in 2004, Off Base is a privately funded, highly profitable company working with many of the biggest publishers in the industry, including Sony, Nintendo, EA, Zynga, Capcom, etc. We’re developing Digiman™, a software solution that allows for dynamic digital content to be displayed on next gen consoles, web, mobile and tablets and are looking for talented individuals to help us get there.
|
|
|
Gearbox Software — Plano,
TX,
USA
|
UI Programmer
|
|
Come join the Gearbox team! Gearbox Software is an award-winning independent developer of interactive entertainment based in Plano, TX. Founded in February 1999 by game industry veterans, Gearbox has grown steadily and currently employs over 200 creative and talented minds. The company’s amazing growth and string of quality products can be attributed to a philosophical commitment to quality in both the work environment and in product development.
|
|
Posted on: 05.15.2013
|
Avalanche Studios — New York City,
NY,
USA
|
UI Programmer, New York
|
|
When gamers talk about Avalanche, they talk about over-the-top action in massive open worlds. After we hire you, our fans will talk about something else, too — the technical sophistication of our contemporary, creative user interfaces. No lag. No bugs. Nothing they’ve ever seen before.
You’re a great programmer who wants to shepherd the technical side of our UI reinvention, both supporting Scaleform in our proprietary game engine, and, in collaboration with a dedicated UI artist/designer, marsh
|
|
|
Telltale Games — San Rafael,
CA,
USA
|
Senior Platform Engineer @ Telltale Games (AKA Studio of the Year!!!)
|
|
Telltale’s Core Engineering group is responsible for developing low-level and mid-level libraries and tools used by Telltale’s multi-platform downloadable game development system; the “Telltale Tool”. The “Telltale Tool” is used by Telltale’s artists, designers and Lua programmers to create tons of amazing content for Xbox, PS3, Wii, iOS, PC, Mac and Android. The Core Engineering group creates true “author once, run anywhere” technology.
|
|
|
Telltale Games — San Rafael,
CA,
USA
|
Core Technology - Senior Systems Engineer @ Studio of The Year!
|
|
Telltale’s Core Engineering group is responsible for developing low-level and mid-level libraries and tools used by Telltale’s multi-platform downloadable game development system; the “Telltale Tool”. The “Telltale Tool” is used by Telltale’s artists, designers and Lua programmers to create tons of amazing content for Xbox, PS3, Wii, iOS, PC, Mac and Android. The Core Engineering group creates true “author once, run anywhere” technology.
|
|
|
Sony Computer Entertainment America LLC — Aliso Viejo,
CA,
USA
|
Senior User Interface Engineer
|
|
About Sony Computer Entertainment America LLC
Sony Computer Entertainment America (SCEA) is home to the PlayStationŽ family of products, including the PlayStationŽ3 (PS3™), PlayStationŽ Vita (PS Vita), PlayStationŽ Mobile and PlayStationŽNetwork. Founded in 1994, SCEA has grown into a leading global computer entertainment brand and continues to redefine interactive consumer entertainment. Since the o
|
|
Posted on: 05.14.2013
|
Insomniac Games — Burbank,
CA,
USA
|
UI Programmer
|
|
Insomniac Games is an award-winning independent developer with studios in Burbank, California and Durham, North Carolina. Insomniac has sold over 40 million games worldwide, and created three of gaming’s most recognizable franchises: Ratchet & Clank, Resistance and Spyro the Dragon. We are currently developing our first multi-platform game, Fuse, and our browser based game- Outernauts. We also have been named one of the Best Places to Work- come check us out!
|
|
|
Insomniac Games — Burbank,
CA,
USA
|
Sr Network Programmer
|
|
Insomniac Games is an award-winning independent developer with studios in Burbank, California and Durham, North Carolina. Insomniac has sold over 40 million games worldwide, and created three of gaming’s most recognizable franchises: Ratchet & Clank, Resistance and Spyro the Dragon. We are currently developing our first multi-platform game, Fuse, and our browser based game- Outernauts. We also have been named one of the Best Places to Work- come check us out!
|
|
|
Insomniac Games — Burbank,
CA,
USA
|
iOS Programmer
|
|
Insomniac Games is an award-winning independent developer with studios in Burbank, California and Durham, North Carolina. Insomniac has sold over 40 million games worldwide, and created three of gaming’s most recognizable franchises: Ratchet & Clank, Resistance and Spyro the Dragon. We are currently developing our first multi-platform game, Fuse, as well as our browser-based game -Outernauts. We also have been named one of the Best Places to Work- come check us out!
|
|
|
Insomniac Games — Burbank,
CA,
USA
|
Gameplay Programmer
|
|
Insomniac Games is an award-winning independent developer with studios in Burbank, California and Durham, North Carolina. Insomniac has sold over 40 million games worldwide, and created three of gaming’s most recognizable franchises: Ratchet & Clank, Resistance and Spyro the Dragon. We are currently developing our first multi-platform game, Fuse, and our browser based game- Outernauts. We also have been named one of the Best Places to Work- come check us out!
|
|
|
Insomniac Games — Durham,
NC,
USA
|
Engine Programmer
|
|
Insomniac Games is an award-winning independent developer with studios in Burbank, California and Durham, North Carolina. Insomniac has sold over 40 million games worldwide, and created three of gaming’s most recognizable franchises: Ratchet & Clank, Resistance and Spyro the Dragon. We are currently developing our first multi-platform game, Fuse, and our browser based game- Outernauts. We also have been named one of the Best Places to Work- come check us out!
|
|
|
Sojo Studios — New York,
NY,
USA
|
Generalist Game Engineer
|
|
Are you the type of engineer that gets his/her hands dirty in rendering code one day and then dives into the nuances of decision making in AI the next? Do you feel like there is no problem too large or too small to tackle? Are you interested in creating technology that drives communities and helps make the world a better place through charitable giving? Then we want you!
|
|
|
Airtight Games — Redmond/Seattle,
WA,
USA
|
Senior Graphics Programmer
|
|
Airtight Games is a group of industry veterans formed around the core of the team that produced the award-winning, 90-ranked game "Crimson Skies: High Road to Revenge" and the highly anticipated new IP, Quantum Conundrum, developed with Square Enix." We are in production on another original AAA IP with a top-tier publisher and we are recruiting top-notch talent for several key positions. This is a chance to get on board a unique project with a quality-focused development and publishing team.
|
|
Posted on: 05.13.2013
Posted on: 05.09.2013
|
Dubai Police — Dubai,
Du,
ARE
|
Game Server Developer - Immediate Opening, Apply Now!
|
|
Be part of our exciting, talented and innovative team at Dubai Police and work on the latest technologies to develop games on Unity3D & CryEngine for cross-platform (PC, smartphones, tablets, web browser, and many more). We're now looking for Game Server Developer with excellent gaming skills to join us! If you're ready for your next challenge then Apply now! and send your resume to DubaiPoliceGames@gmail.com and SeriousGamesTeam@gmail.com.
|
|
Posted on: 05.06.2013
|
Phosphor Games — Chicago,
IL,
USA
|
Programmer – Unreal Engine 4 (UE4)
|
|
Phosphor Games Studio is looking for a mid-senior level Unreal Engine 4 Programmer to work closely with engine programmers at Epic to develop new features for UE4.
|
|
|
Bitsquid — Stockholm,
SW,
SWE
|
Tools Programmer
|
|
Bitsquid is a new licensable platform for creating computer games. Bitsquid has a comprehensive product with an established set of customers on a global market. Bitsquid wants to be a technical market leader and has developed features like real-time collaboration and sub-second iteration times on several different platforms simultaneously.
We offer a creative and stimulating startup atmosphere without stifling hierarchies where you will work with some of the best engineers in the business.
|
|
Posted on: 05.02.2013
Posted on: 05.01.2013
Posted on: 04.26.2013
|
War Drum Studios — Gainesville,
FL,
USA
|
Game and Systems Programmer
|
|
War Drum Studios is a cutting edge mobile and console game development studio in Gainesville, FL. You probably haven't heard of us, but we work with some of the largest names in the industry, including developing the iOS and Android port of Grand Theft Auto III for Rockstar Games. We're currently on the hunt for our next programming talent.
|
|
Posted on: 04.25.2013
|
Arkane Studios —
,
FRA
|
Senior Graphics Programmer
|
|
Arkane Studios, in Lyon, France, has earned an enviable reputation for creating distinctive games. Their most recent release, the innovated first-person action game Dishonored, has received worldwide critical-acclaim, winning over 50 awards at the 2012 E3 as well as GamesCom's "Game of the Show". Since its release in October 2012, Dishonored has received over 100 'Game of the Year' and 'Action/Adventure Game of the Year' awards from the industry’s most influential media outlets.
|
|
Posted on: 04.24.2013
|
ZeniMax Online Studios — Hunt Valley,
MD,
USA
|
Senior QA Engineer
|
|
ZeniMax Online is a part of the ZeniMax Media group of companies, which includes Bethesda Softworks, creators of the best selling and award winning games Fallout 3 and The Elder Scrolls series. ZeniMax Online Studios is a premier developer and worldwide publisher of interactive entertainment software currently working on The Elder Scrolls Online MMOG from its headquarters in Hunt Valley, MD.
|
|
Posted on: 04.23.2013
Posted on: 04.22.2013
|
 |