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THE GAME INDUSTRY LEADER IN CAREER RESOURCES |
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Posted on: 11.07.2009
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FarSight Studios —
CA,
USA
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Software Engineer
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FarSight is located in beautiful Big Bear Lake, California, an alpine lake and all-season resort community at 7,000 feet elevation in the San Bernardino mountain range northeast of Los Angeles. Big Bear offers hiking, fishing, waster-skiing, and mountain biking in the summer, as well as three local ski resorts in the winter. The relatively low cost for Southern California and relaxed lifestyle of Big Bear make it a wonderful place to live and work.
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Sucker Punch Productions — Bellevue,
WA,
USA
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Texture Artist
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Are you a texture artist who can push the limits of our PS3 engine and shader technology? We're looking for an artist gifted at creating texture maps and surface shaders that transform gray 3D models into lush game environments and richly detailed characters.
Other Position(s) Available At Sucker Punch Productions
Character Artist
Network Programmer
3D Environment Artist
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Posted on: 11.06.2009
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Activision - Bay Area —
CA,
USA
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Environment Artist
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Seeking a new opportunity? We are currently hiring top talent for a soon to be announced project based on a successful Activision owned IP. We offer a competitive compensation and benefits package, including royalty plan and relocation assistance. For more information on Activision, visit our website at: www.activision.com.
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Activision - Bay Area —
CA,
USA
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Sound Designer
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Seeking a new opportunity? We are currently hiring top talent for a soon to be announced project based on a successful Activision owned IP. We offer a competitive compensation and benefits package, including royalty plan and relocation assistance. For more information on Activision, visit our website at: www.activision.com.
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Bungie LLC — Kirkland,
WA,
USA
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Server Programmer
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Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination. NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM
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Bungie LLC — Kirkland,
WA,
USA
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Senior Environment Artist
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Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination.
NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM
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Bungie LLC — Kirkland,
WA,
USA
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Senior Network Engineer
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Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination.
NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM
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Crystal Dynamics —
CA,
USA
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Sr. Level Designer
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Crystal Dynamics is looking for a talented, enthusiastic, and highly motivated individual who will direct and manage all aspects of level creation and definition so that the design process runs cohesively with the core experience of our projects. For this role, we are looking for an individual with outstanding communication skills and a proven track record in level design.
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Demiurge Studios — Cambridge,
MA,
USA
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Senior Game Designer
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Demiurge Studios is an independent game developer, located near Boston. We maintain a creative, energetic atmosphere where individual input matters. We work on high profile games for pc and the latest consoles. We offer competitive salaries, benefits and sane working hours. What more could you ask for?
We're looking for an experienced game designer. Communication, organization and leadership are key. We want talent, we want imagination, we want design. Our team is growing - come join us!
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Gargantuan Studios —
CA,
USA
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Technical Director
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Gargantuan is committed to building a studio where great games are a direct result of our studio culture. We are creating a place where the team has enormous talent, where collaboration is constant, innovation is fostered, simplicity is valued, great people grow, and everyone is excited to go to work in the morning. A place where focusing on fun for the player isn’t something we have to remind ourselves to do. In short, we are building the kind of studio that we have always wanted to work in.
Other Position(s) Available At Gargantuan Studios
Lead World Designer
Technical Art Director
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Monolith Productions — Kirkland,
WA,
USA
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Sr. Software Engineer, Engine - Monolith Productions - #113767
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Benefits Include:
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision.
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Monolith Productions — Kirkland,
WA,
USA
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Senior Software Engineer, Tools/Plug-ins - 113764
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Benefits Include
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP.
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Monolith Productions — Kirkland,
WA,
USA
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Sr. Software Engineer, Engine - Monolith Productions - #114703
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As a Senior Engine generalist you will work closely with the Game Team leads and the rest of your peers on the Core Technology Team to develop state-of-the-art runtime technology for the PS3, XBOX 360 and PC. Your domain will span the entire engine and your responsibilities will include both optimizations of current-gen systems and design and implementation of pivotal new technology for the next generation of consoles.
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Monolith Productions — Kirkland,
WA,
USA
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Sr. Concept Artist - Monolith Productions - #113768
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b>Benefits include
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP.
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Monolith Productions — Kirkland,
WA,
USA
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Sr. FX Artist - Monolith Productions - 113935
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Benefits Include:
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP.
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Monolith Productions — Kirkland,
WA,
USA
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Senior Software Engineer, Tools/Plug-ins - 113764
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Benefits Include
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP.
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Monolith Productions — Kirkland,
WA,
USA
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Sr. Software Engineer, Network - Monolith Productions - #114694
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Benefits include
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP.
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Radical Entertainment / Activision — Vancouver,
BC,
CAN
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Mission Designer (Intermediate)
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Radical Entertainment, an operation of Activision Blizzard, Inc. is a leading developer of interactive entertainment. We are proud to have released hit titles such as Scarface: The World is Yours, Hulk Ultimate Destruction and Crash of the Titans. We are continuing to work on licensed properties and are set to deliver an original title, Prototype, in 2009. Our 50,000+ square foot studio situated on the cusp of downtown Vancouver, overlooks the coastal mountains and offers a fully stocked kitchen, in-house gym, log cabin, ski lift tickets, art gallery passes and a wide variety of training, mentorship and career development initiatives. At Radical we’re here to create great games and learn and have fun doing it. Our motto is simple: Play Work Live Breathe Games!
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Radical Entertainment / Activision — Vancouver,
BC,
CAN
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Senior Level Designer
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Radical Entertainment, an operation of Activision Blizzard, Inc. is a leading developer of interactive entertainment. We are proud to have released hit titles such as Scarface: The World is Yours, Hulk Ultimate Destruction and Crash of the Titans. We are continuing to work on licensed properties and are set to deliver an original title, Prototype, in 2009. Our 50,000+ square foot studio situated on the cusp of downtown Vancouver, overlooks the coastal mountains and offers a fully stocked kitchen, in-house gym, log cabin, ski lift tickets, art gallery passes and a wide variety of training, mentorship and career development initiatives. At Radical we’re here to create great games and learn and have fun doing it. Our motto is simple: Play Work Live Breathe Games!
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Snowblind Studios — Bothell,
WA,
USA
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Lead Designer - Snowblind Studios - #114430
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Benefits Include:
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP.
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THQ, Kaos Studios —
NY,
USA
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Game Designer
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THQ, Kaos Studios is seeking a Game Designer to join our growing development team. We are currently working on the newly announced "Homefront" FPS. Check out our website for more information on the project, living/working in the New York City area, and our awesome studio culture.
www.kaosstudios.com
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THQ, Kaos Studios —
NY,
USA
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Environment Art Supervisor
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THQ, Kaos Studios is seeking a Environment Art Supervisor to join our growing development team. We are currently working on the newly announced "Homefront" FPS. Check out our website for more information on the project, living/working in the New York City area, and our awesome studio culture. www.kaosstudios.com
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THQ, Kaos Studios —
NY,
USA
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Senior Generalist Programmer
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THQ, Kaos Studios is seeking a Senior Generalist Programmer to join our growing development team. We are currently working on the newly announced "Homefront" FPS. Check out our website for more information on the project, living/working in the New York City area, and our awesome studio culture. www.kaosstudios.com
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THQ, Kaos Studios —
NY,
USA
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Studio Marketing Manager
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THQ, Kaos Studios is seeking a Studio Marketing Manager to join our growing development team. We are currently working on the newly announced "Homefront" FPS. Check out our website for more information on the project, living/working in the New York City area, and our awesome studio culture. www.kaosstudios.com
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THQ, Kaos Studios —
NY,
USA
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Game Designer
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THQ, Kaos Studios is seeking a Game Designer to join our growing development team. We are currently working on the newly announced "Homefront" FPS. Check out our website for more information on the project, living/working in the New York City area, and our awesome studio culture.
www.kaosstudios.com
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THQ, Kaos Studios —
NY,
USA
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Environment Art Supervisor
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THQ, Kaos Studios is seeking a Environment Art Supervisor to join our growing development team. We are currently working on the newly announced "Homefront" FPS. Check out our website for more information on the project, living/working in the New York City area, and our awesome studio culture. www.kaosstudios.com
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Vigil Games — Austin,
TX,
USA
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Senior Console Network Programamer
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In 2006, Vigil Games in Austin, TX became a part of the rapidly expanding THQ family. We are at work on the soon to be released Darksiders and the Warhammer 40K MMO. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today.
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Vigil Games — Austin,
TX,
USA
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Senior Game Designer – Warhammer 40K MMO
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In 2006, Vigil Games in Austin, TX became a part of the rapidly expanding THQ family. We are at work on the soon to be released Darksiders and the Warhammer 40K MMO. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today.
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Warner Bros Games — Chicago,
IL,
USA
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Sr. Software Engineer, Network - WB Games Inc. (Chicago Location)
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Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP.
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Warner Bros Games — Seattle,
WA,
USA
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Sr. Software Engineer, Engine - Surreal Software - #114006
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Benefits Include:
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP.
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Warner Bros Games — Chicago,
IL,
USA
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Sr. Software Engineer, Gameplay - WB Games (Chicago Location) - #115557
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WB Games Inc. seeks a Senior Software Engineer to help us expand the Mortal Kombat franchise. Work in a dynamic team environment where you will be responsible for implementation of game play features, interface tools for content designers and help to support and expand the game engine. You will work closely with game designers, animators, artists, programmers and production staff to take this AAA product from concept to the store shelf.
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Warner Bros Games — Seattle,
WA,
USA
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Sr. Software Engineer, Engine - Surreal Software - #114006
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Surreal Software, a division of WB Games Inc., has a new opportunity for a smart and experienced senior engine programmer who will focus on core engine development and optimization for our current and future open world game titles. Our current title is “This is Vegas” – a humorous twist on the open world genre with an incredible cast of characters! This open world technology-base will be used for other future game titles on Xbox 360, PS3, and PC.
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Warner Bros Games — Chicago,
IL,
USA
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Sr. Concept Artist - WB Games (Chicago Location) - #114692
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The WB Games development studio in Chicago seeks a Senior Concept Artist to be responsible for generating a variety of images to clarify the artistic vision of a given project. This artist will work closely with the Art Director and leads in order to assist in the development of the project and as an advocate for the art quality of the game. The Senior Concept Artist will create sketches and digital paintings of environments and characters.
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Posted on: 11.05.2009
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Airtight Games —
WA,
USA
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Producer
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Airtight Games is a group of industry veterans formed around the core of the team that produced the award winning, 90 ranked game "Crimson Skies: High Road to Revenge" and the upcoming, new IP developed with Capcom called "Dark Void". We are beginning production on another original AAA IP with a top tier publisher this spring and are currently recruiting top notch talent for key positions. This is a chance to get on board a unique project with a quality focused development and publishing team.
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Carbine —
CA,
USA
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Animation Systems Programmer
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Located in Aliso Viejo, California, Carbine was founded in 2005 as a division of NCsoft North America by former members of Blizzard Entertainment's World of Warcraft core development team. Since that time the studio has grown considerably, drawing some of the top talent in the industry; many of Carbine's talented employees have worked on such award-winning products as Diablo II, StarCraft, Metroid Prime, Fallout, Everquest and a number of other successful titles.
Other Position(s) Available At Carbine
Senior UI Designer
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Gazillion Entertainment —
CA,
USA
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GameBase Assistant Producer
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Gazillion Entertainment, Inc. is a leading developer, publisher and operator of massively multiplayer online (MMO) games for wide audiences. With team members from Apple, Blizzard Entertainment, Microsoft Game Studios, Pixar Animation Studios and many other leading companies, Gazillion has assembled talent from across the landscape of MMOs, console videogames, animated feature films and technology to address the mission of building breakthrough MMOs capable of resonating with wide audiences.
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LucasArts —
CA,
USA
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Lead Animator
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The Lead Animator is responsible for the creation of 3D character animation that meets the originality, creative and technical quality standards of LucasArts. Mentors and sets the example to others.
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LucasArts —
CA,
USA
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Lead Environment Artist
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The Lead Environment Artist oversees the development of run-time game environments by a team of environment artists. Partners closely with the Art Director, Project Lead, and Producers to address all issues related the creation environment art. Responsible for setting and maintaining the aesthetic and technical quality bar for the environment art team.
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Radical Entertainment / Activision — Vancouver,
BC,
CAN
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Front End Programmer (Intermediate)
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Radical Entertainment, an operation of Activision Blizzard, Inc. is a leading developer of interactive entertainment. We are proud to have released hit titles such as Scarface: The World is Yours, Hulk Ultimate Destruction and Crash of the Titans. We are continuing to work on licensed properties and are set to deliver an original title, Prototype, in 2009. Our 50,000+ square foot studio situated on the cusp of downtown Vancouver, overlooks the coastal mountains and offers a fully stocked kitchen, in-house gym, log cabin, ski lift tickets, art gallery passes and a wide variety of training, mentorship and career development initiatives. At Radical we’re here to create great games and learn and have fun doing it. Our motto is simple: Play Work Live Breathe Games!
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Radical Entertainment / Activision — Vancouver,
BC,
CAN
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Mission Scripter (Intermediate)
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Radical Entertainment, an operation of Activision Blizzard, Inc. is a leading developer of interactive entertainment. We are proud to have released hit titles such as Scarface: The World is Yours, Hulk Ultimate Destruction and Crash of the Titans. We are continuing to work on licensed properties and are set to deliver an original title, Prototype, in 2009. Our 50,000+ square foot studio situated on the cusp of downtown Vancouver, overlooks the coastal mountains and offers a fully stocked kitchen, in-house gym, log cabin, ski lift tickets, art gallery passes and a wide variety of training, mentorship and career development initiatives. At Radical we’re here to create great games and learn and have fun doing it. Our motto is simple: Play Work Live Breathe Games!
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Radical Entertainment / Activision — Vancouver,
BC,
CAN
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Environment Artist (Temporary)
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Radical Entertainment, an operation of Activision Blizzard, Inc. is a leading developer of interactive entertainment. We are proud to have released hit titles such as Scarface: The World is Yours, Hulk Ultimate Destruction and Crash of the Titans. We are continuing to work on licensed properties and are set to deliver an original title, Prototype, in 2009. Our 50,000+ square foot studio situated on the cusp of downtown Vancouver, overlooks the coastal mountains and offers a fully stocked kitchen, in-house gym, log cabin, ski lift tickets, art gallery passes and a wide variety of training, mentorship and career development initiatives. At Radical we’re here to create great games and learn and have fun doing it. Our motto is simple: Play Work Live Breathe Games!
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Radical Entertainment / Activision — Vancouver,
BC,
CAN
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Prop Artist (Temporary)
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Radical Entertainment, an operation of Activision Blizzard, Inc. is a leading developer of interactive entertainment. We are proud to have released hit titles such as Scarface: The World is Yours, Hulk Ultimate Destruction and Crash of the Titans. We are continuing to work on licensed properties and are set to deliver an original title, Prototype, in 2009. Our 50,000+ square foot studio situated on the cusp of downtown Vancouver, overlooks the coastal mountains and offers a fully stocked kitchen, in-house gym, log cabin, ski lift tickets, art gallery passes and a wide variety of training, mentorship and career development initiatives. At Radical we’re here to create great games and learn and have fun doing it. Our motto is simple: Play Work Live Breathe Games!
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Radical Entertainment / Activision — Vancouver,
BC,
CAN
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Technical Artist
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Radical Entertainment, an operation of Activision Blizzard, Inc. is a leading developer of interactive entertainment. We are proud to have released hit titles such as Scarface: The World is Yours, Hulk Ultimate Destruction and Crash of the Titans. We are continuing to work on licensed properties and are set to deliver an original title, Prototype, in 2009. Our 50,000+ square foot studio situated on the cusp of downtown Vancouver, overlooks the coastal mountains and offers a fully stocked kitchen, in-house gym, log cabin, ski lift tickets, art gallery passes and a wide variety of training, mentorship and career development initiatives. At Radical we’re here to create great games and learn and have fun doing it. Our motto is simple: Play Work Live Breathe Games!
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Rainbow Studios — Phoenix,
AZ,
USA
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Senior Network Programmer
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Rainbow Studios, a subsidiary of THQ, is one of the largest video game developers in the Southwest and develops premier original and licensed titles for current and next generation console systems. We are continuing our legacy of industry-leading games by working on a variety of exciting and competitive projects. Employees choose Rainbow Studios over our competitors because we develop successful titles with broad appeal while promoting an all important work-life balance. In an industry where 2 years at one company is considered a lengthy tenure, Rainbow’s average is well over 4 years!
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Rainbow Studios — Phoenix,
AZ,
USA
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Senior Producer
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Rainbow Studios, a subsidiary of THQ, is one of the largest video game developers in the Southwest and develops premier original and licensed titles for current and next generation console systems. We are continuing our legacy of industry-leading games by working on a variety of exciting and competitive projects. Employees choose Rainbow Studios over our competitors because we develop successful titles with broad appeal while promoting an all important work-life balance. In an industry where 2 years at one company is considered a lengthy tenure, Rainbow’s average is well over 4 years!
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Relic Entertainment — Vancouver,
BC,
CAN
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Senior Character Artist
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Relic Entertainment, award winning developers of Homeworld, Dawn of War and the highest rated RTS of all time, Company of Heroes, is looking for an experienced and motivated SENIOR CHARACTER ARTIST to join our team. Experience freedom of creativity and know your contribution is valued and recognized - by the Relic team, and also by gamers and industry experts around the globe.
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Relic Entertainment — Vancouver,
BC,
CAN
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Senior Tools Programmer (Contract - Hire)
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Relic Entertainment, award winning developer of Homeworld, Dawn of War and the highest rated RTS of all time, Company of Heroes is looking for a Senior Tools Programmer. Our ideal candidate possesses outstanding communication skills and is capable of working with a team of engineers, designers and artists in the design and implementation of cutting edge tools & games for our worldwide online efforts. Collaborating with the Producer and other project Leads, and with the help of your fellow programmers, you will help to determine and ensure the correct implementation of every aspect of the game’s technical requirements and online agenda.
* This is a 9 month contract position.
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Relic Entertainment — Vancouver,
BC,
CAN
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Development Tester 2 (Console)
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Relic Entertainment, award winning developers of Homeworld, Dawn of War and the highest rated RTS of all time, Company of Heroes, is looking for Development Testers to join our team.
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Relic Entertainment — Vancouver,
BC,
CAN
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Senior Technical Animator/ Rigger
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Relic Entertainment, award winning developers of Homeworld, Dawn of War and the highest rated RTS of all time, Company of Heroes, is looking for an experienced and motivated Senior Technical Animator/ Rigger to join our team. Experience freedom of creativity and know your contribution is valued and recognized - by the Relic team, and also by gamers and industry experts around the globe.
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Relic Entertainment — Vancouver,
BC,
CAN
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Senior Animator
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Relic Entertainment, award winning developers of Homeworld, Dawn of War and the highest rated RTS of all time, Company of Heroes, is looking for an experienced and motivated SENIOR ANIMATOR to join our team. Experience freedom of creativity and know your contribution is valued and recognized - by the Relic team, and also by gamers and industry experts around the globe.
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Relic Entertainment — Vancouver,
BC,
CAN
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Environment Artist
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Relic Entertainment is looking for an Environment Artist to help define and build creative landscapes in an exciting sci-fi setting. This job requires a broad set of skills including the ability to do basic concept work, contribute then expand the current art direction, work collaboratively with level designers, build ground textures, and create architectural/natural props.
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Relic Entertainment — Vancouver,
BC,
CAN
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Development Tester 2 (PC)
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Relic Entertainment, award winning developers of Homeworld, Dawn of War and the highest rated RTS of all time, Company of Heroes, is looking for Development Testers to join our team.
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Relic Entertainment — Vancouver,
BC,
CAN
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Senior Network Programmer (Contract - Hire)
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The Company of Heroes team is looking for an experienced Senior Network Programmer. The ideal candidate possesses outstanding communication skills and is capable of working with a team of designers, programmers and artists in the design and implementation of cutting edge games.
* This is an 8 month contract position.
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Relic Entertainment — Vancouver,
BC,
CAN
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Senior UI Artist
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Relic Entertainment is looking for a UI Artist to extend and expand the Space Marine front end. The position requires the ability to work independently developing interface solutions based on specs created by the Art Director and Lead Designer. They should be an expert in Photoshop, Illustrator, and Flash. He/she should be adept to technical problem solving working alongside programmers. Candidates must have a diploma or BA in Graphic Design, Interactive Design or Motion Graphics.
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Relic Entertainment — Vancouver,
BC,
CAN
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Senior Level Designer
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Relic is looking for a Level Designer with an established body of work on AAA console action games or shooters. The successful candidate will have strong design and artistic sense, solid level building skills, and a thorough understanding of the intricacies and performance requirements of level design. The Level Designer will work closely with the Design and Environment teams to stage compelling game play encounters.
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Relic Entertainment — Vancouver,
BC,
CAN
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Senior Associate Producer
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Relic Entertainment, award-winning developer of Homeworld, Dawn of War and Company of Heroes, wants an experienced and motivated Senior Associate Producer to help us manage Warhammer 40,000: Space Marine, our new console action RPG set in the Warhammer 40K Universe.
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Relic Entertainment — Vancouver,
BC,
CAN
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Helpdesk Technician (6-Month Contract)
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Relic Entertainment, award winning developers of Homeworld, Dawn of War and the highest rated RTS of all time, Company of Heroes, is looking for an experienced and motivated HELPDESK TECHNICIAN to join our team. Without happy computers, we’re unable to do what we do best – make great games! Here’s your chance to support our production staff maintain the quality of the work they do by providing technical support to all IT users in the organization. The Helpdesk Technician focuses on all aspects of hardware and software that employees use on a day-to-day basis at their work stations.
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Relic Entertainment — Vancouver,
BC,
CAN
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Senior Multiplayer Designer
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Everybody wants to make great games. Come to Relic, and you will.
We’re looking for a senior level multiplayer designer – an individual contributor that designs games through content, interface and engineering abilities while inspiring peers by both technical skill and behavioral maturity.
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Relic Entertainment — Vancouver,
BC,
CAN
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Associate Online Community Specialist (Contract - Hire)
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Relic Entertainment, award winning developers of Homeworld, Dawn of War and the highest rated RTS of all time, Company of Heroes, is looking for an Administrator of Online Services to join our team.
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Relic Entertainment — Vancouver,
BC,
CAN
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Animator
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Relic Entertainment, award winning developers of Homeworld, Dawn of War and the highest rated RTS of all time, Company of Heroes, is looking for an experienced and motivated ANIMATOR to join our team. Experience freedom of creativity and know your contribution is valued and recognized - by the Relic team, and also by gamers and industry experts around the globe.
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Tencent Boston — Concord,
MA,
USA
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UI Artist
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Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home.
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Zindagi Games — Camarillo,
CA,
USA
|
Game Designer
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We are a 2nd party studio working on cutting edge AAA titles for a major publisher and we are looking for a smart, talented, and team-oriented, creative force to join us! Zindagi literally means 'life' and a better life is what we hope to provide. Work at a company where your life is part of the equation. Good employers care about their employees at work, great employers care about their employees, period.
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Posted on: 11.04.2009
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2K Games — Novato,
CA,
USA
|
Senior Publisher Producer
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You are the general, a smooth game-publishing machine. Budget? Check. Vertical Slice ready? Check. Marketing knows why your game matters? And how! You’re so smooth your developers refer to time before they worked with you as the “Dark Scary Time.” You were put here on this planet for the sole purpose of bringing high-quality video games to expectant gamers like a Next-Generation Digital Distribution Stork.
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2K Marin — Novato,
CA,
USA
|
Engine Programmer
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Got what it takes to produce a cutting-edge AAA title? Be part of our passionate team and strive for excellence.
2K Games seeks the talents of a seasoned and passionate programmer who enjoys a collaborative and creative work environment and is looking to work with like minded professionals to create a truly amazing game.
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5TH Cell — Bellevue,
WA,
USA
|
Senior GUI Designer / Artist
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5TH Cell is looking for a talented and motivated Senior User Interface Designer who wants to work on exciting AAA cross platform original games. As a completely independent developer with a track record including Scribblenauts, Lock's Quest and Drawn to Life, we're in a unique position to work exclusively on our own titles. Our ideal candidate for this position works well with others, and is passionate about User Interface, from the paper design to the actual implementation and asset creation.
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Activision - Bay Area —
CA,
USA
|
Lead Online/Multiplayer Designer
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Seeking a new opportunity? We are currently hiring top talent for a soon to be announced project based on a successful Activision owned IP. We offer a competitive compensation and benefits package, including royalty plan and relocation assistance. For more information on Activision, visit our website at: www.activision.com.
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Activision - Bay Area —
CA,
USA
|
Lead Environment Artist
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Seeking a new opportunity? We are currently hiring top talent for a soon to be announced project based on a successful Activision owned IP. We offer a competitive compensation and benefits package, including royalty plan and relocation assistance. For more information on Activision, visit our website at: www.activision.com.
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Activision - Bay Area —
CA,
USA
|
Lighting Artist
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Seeking a new opportunity? We are currently hiring top talent for a soon to be announced project based on a successful Activision owned IP. We offer a competitive compensation and benefits package, including royalty plan and relocation assistance. For more information on Activision, visit our website at: www.activision.com.
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Activision - Bay Area —
CA,
USA
|
Lead Level Designer
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Activision's new Bay Area studio is looking for a talented Lead Level Designer to help drive the design for our exciting title based on a successful Activision owned IP. The Lead Level Designer will be part of our core team and will play a critical role working closely with designers to design and implement levels that have exceptional layout and story integration. We're looking for top talent with strong experience in level design for AAA titles. If you’re interested in jumping in and working on a new project with some of the most talented developers in the industry, apply today!
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Nihilistic Software — Novato,
CA,
USA
|
Senior Console Engine Programmer
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In-house engine, cutting edge graphics, R&D, FPS. Do I have your attention? Nihilistic is looking for a sharp engine programmer with a rendering focus. Founded in 1998, Nihilistic is an independent developer working with top publishers on AAA titles. We're located just north of San Francisco. Our founding philosophy was to break away from corporate culture & foster a creative environment with a team of talented developers. If you think you’ve got what it takes consider a career at Nihilistic
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Radical Entertainment / Activision — Vancouver,
BC,
CAN
|
Senior Shader Artist
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Radical Entertainment, an operation of Activision Blizzard, Inc. is a leading developer of interactive entertainment. We are proud to have released hit titles such as Scarface: The World is Yours, Hulk Ultimate Destruction and Crash of the Titans. We are continuing to work on licensed properties and are set to deliver an original title, Prototype, in 2009. Our 50,000+ square foot studio situated on the cusp of downtown Vancouver, overlooks the coastal mountains and offers a fully stocked kitchen, in-house gym, log cabin, ski lift tickets, art gallery passes and a wide variety of training, mentorship and career development initiatives. At Radical we’re here to create great games and learn and have fun doing it. Our motto is simple: Play Work Live Breathe Games!
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Sony Computer Entertainment America —
CA,
USA
|
Senior Developer Support Engineer-Network - B
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Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Sony Computer Entertainment America —
CA,
USA
|
Developer Support Engineer-Simulations
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|
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Sony Computer Entertainment America —
CA,
USA
|
Senior Staff Technical Project Manager
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|
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Sony Computer Entertainment America —
CA,
USA
|
Developer Support Account Manager
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|
Be a part of the most exciting and innovative computer entertainment company in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, PlayStation®2, PlayStation®3, and the PlayStation Portable (PSP™) computer entertainment systems.
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Sony Computer Entertainment America —
CA,
USA
|
Developer Support Account Manager
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|
Be a part of the most exciting and innovative computer entertainment company in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, PlayStation®2, PlayStation®3, and the PlayStation Portable (PSP™) computer entertainment systems.
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Sony Computer Entertainment America —
CA,
USA
|
UNIX Systems Administrator
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|
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Sony Computer Entertainment America —
CA,
USA
|
Senior Developer Support Engineer - Audio
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|
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Tencent Boston — Concord,
MA,
USA
|
Content Designer
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Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home.
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Terminal Reality —
TX,
USA
|
Sr. XBOX Live Programmers
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Terminal Reality is looking for a Senior XBOX Live Programmer to play a critical role in the development of a future AAA title utilizing Natal. TRI offers a fun challenging atmosphere. We enjoy a collaborative team environment and a cool, active company-culture. This position will require someone with a strong desire to create top-quality ACTION games.
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Volition — Champaign,
IL,
USA
|
Designer
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Volition is located in Champaign, IL and is one of THQ's premier internal game development studios. We are the creators of such franchises as Saints Row, Red Faction, and the Descent/Freespace series. We have most recently released the highly successful Saints Row 2 and Red Faction Guerilla We offer a casual work environment, a comprehensive benefits package, and the opportunity to have fun solving technically challenging problems.
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Volition — Champaign,
IL,
USA
|
Senior C/C++ AI Programmer
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Volition is one of THQ's premier internal game development studios. We are the creators of such franchises as Saints Row, Red Faction, and the Descent/Freespace series. We have most recently released the highly successful Saints Row 2 and Red Faction Guerilla. We offer a casual work environment, a comprehensive benefits package, and the opportunity to have fun solving technically challenging problems.
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id software — Mesquite,
TX,
USA
|
QA Supervisor
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At id Software, we’re looking for talented, ambitious, and passionate individuals eager to join our accomplished team of developers working on the industry’s most innovative and anticipated games.
Transcending the games industry, id's iconic brands such as Wolfenstein, DOOM, QUAKE and Enemy Territory have become staples of popular culture for generations of gamers.
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Posted on: 11.03.2009
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Day 1 Studios — Chicago,
IL,
USA
|
Senior/Lead Concept Artist
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· Do you have the visual design skills and artistic sense to create epic worlds?
· Can you demonstrate strong conceptual thinking that routinely blows people away?
· Can you develop characters for a robust and cohesive world that demands the viewer’s attention?
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Day 1 Studios — Chicago,
IL,
USA
|
Level Designer
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You will work closely with the Producer and design team to develop multiple balanced and accessible subsystems and mechanics within the game. You will generate technical specs while working with concept artists to visualize concepts and interface with the production team to ensure that vision is realized. You will collaborate with game artists and designers on level and asset creation to deliver exceptional play experiences to our audience. Emphasizing the fun factor will be your main focus.
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Nihilistic Software — Novato,
CA,
USA
|
Console Network Programmer
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In-house engine, multiplayer action, FPS. Do I have your attention? Nihilistic is looking for a sharp engine programmer with a network focus. Founded in 1998, Nihilistic is an independent developer working with top publishers on AAA titles. We are located just north of San Francisco. Our founding philosophy was to break away from corporate culture & foster a creative environment with a team of talented developers. If you think you’ve got what it takes consider a career at Nihilistic.
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Rainbow Studios — Phoenix,
AZ,
USA
|
Senior Designer
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Rainbow Studios, a subsidiary of THQ, is one of the largest video game developers in the Southwest and develops premier original and licensed titles for current and next generation console systems. We are continuing our legacy of industry-leading games by working on a variety of exciting and competitive projects. Employees choose Rainbow Studios over our competitors because we develop successful titles with broad appeal while promoting an all important work-life balance. In an industry where 2 years at one company is considered a lengthy tenure, Rainbow’s average is well over 4 years!
Other Position(s) Available At Rainbow Studios
Designer
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THQ — Carlsbad,
CA,
USA
|
Principal Rendering Programmer
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|
Love surfing? How about heading down to the beach after work? THQ's San Diego studio is looking for a Principal Rendering Programmer to work on our PS3/360 blockbuster franchises. This is an amazing opportunity to work on world class product in one of the most beautiful places in the world. If you are a Rendering guru, we want you!
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Total Immersion Software — Austin,
TX,
USA
|
Game Programmer
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We just moved into our brand new, state of the art facility and are rapidly expanding our team.
If you are burnt out and feel used and abused by the traditional game development cycle but still want to: A. work with cutting edge game technology, B. have a direct impact on product development and C. want a place where the quality of your life both inside and outside the studio is given its full value, then look no further!
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Total Immersion Software — Austin,
TX,
USA
|
Senior Networking Programmer
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|
We just moved into our brand new facility and are rapidly expanding our team. If you are burnt out and feel used and abused by the traditional game development cycle but still want to: A. work with cutting edge game technology, B. have a direct impact on product development and C. want a place where the quality of your life both inside and outside the studio is given its full value, then look no further!
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Vicarious Visions / Activision — Albany,
NY,
USA
|
Producer
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|
Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. Vicarious Visions is also home to the pioneering Intrinsic Alchemy® middleware technology and tools, which are being used to power hit titles in development at Activision and other studios worldwide. VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match.
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Vicarious Visions / Activision — Albany,
NY,
USA
|
Senior Software Engineer
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Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. Vicarious Visions is also home to the pioneering Intrinsic Alchemy® middleware technology and tools, which are being used to power hit titles in development at Activision and other studios worldwide. VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match.
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Vicarious Visions / Activision — Albany,
NY,
USA
|
Game Programmer
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|
Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. Vicarious Visions is also home to the pioneering Intrinsic Alchemy® middleware technology and tools, which are being used to power hit titles in development at Activision and other studios worldwide. VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match.
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Warner Bros Games — Kirkland,
WA,
USA
|
Director, Technical Design
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Benefits Include:
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP
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Warner Bros Games — Kirkland,
WA,
USA
|
Sr. Software Engineer, Archives - WB Games Inc - #115354
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Benefits Include:
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP.
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Warner Bros Games — Seattle,
WA,
USA
|
Lead Software Engineer - Surreal Software - #115400
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Benefits Include:
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP.
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Warner Bros Games — Chicago,
IL,
USA
|
Art Lead, Characters - WB Games (Chicago Location) - #115397
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Benefits Include:
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP.
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Posted on: 11.02.2009
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Crystal Dynamics —
CA,
USA
|
Lead/Senior Rendering Programmer
|
|
Crystal Dynamics is looking for talented lead/senior rendering programmers to work on our latest AAA title in development for XBox 360 and PS3. You will be current on rendering trends in top games, be able to suggest and implement new technologies and rendering features. These positions involve a direct working relationship with other rendering programmers and artists on the game team.
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Edge of Reality — Austin,
TX,
USA
|
Test Engineer
|
|
Edge of Reality is a veteran cross platform console studio based in Austin, Texas. We are working closely with BioWare on Dragon Age PS3 & 360. We also work with The Sims Studio, a part of the EA Play label on various projects. We have been fortunate enough to be part of several hit titles throughout our 11 year history and look forward to many more. Edge of Reality is looking for new team members who share our passion for creating great games.
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High Moon / Activision — Carlsbad,
CA,
USA
|
Senior Sound Designer
|
|
High Moon Studios, part of Activision Blizzard, is developing a high-profile, action-packed AAA title for Xbox 360, PlayStation 3 and PC. Based in San Diego, we offer a creative and challenging environment that fosters collaboration, mentorship and camaraderie. We're dedicated to making successful high quality games and are looking for outstanding candidates to join our talented team!
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LucasArts —
CA,
USA
|
Environment Artist
|
|
The Environment Artist conceptualizes, models, textures and lights run-time game environments in order to meet the aesthetic, creative and technical quality standards of the company.
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LucasArts —
CA,
USA
|
Sr. Character TD
|
|
Solve technical production issues, define workflows, streamline processes, and develop tools/frameworks for CG characters.
Develop a general character framework for upcoming projects in Maya, working in conjunction with the project leaders and the programming team. Framework includes skeletal and facial systems, workflows, and user interface.
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Nihilistic Software — Novato,
CA,
USA
|
Gameplay Programmer
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Critically acclaimed action franchise. Do I have your attention? Nihilistic is looking for a sharp gameplay programmer with a passion for console games. Founded in 1998, Nihilistic is an independent developer working with top publishers on AAA titles. We are located just north of San Francisco. Our founding philosophy was to break away from corporate culture & foster a creative environment with a team of talented developers. If you think you’ve got what it takes consider a career at Nihilistic
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Tencent Boston — Maynard,
MA,
USA
|
Special Effects Artist
|
|
Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home.
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Tencent Boston — Maynard,
MA,
USA
|
Character Artist
|
|
Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home.
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Tencent Boston — Maynard,
MA,
USA
|
Environment Artist
|
|
Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home.
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Tencent Boston — Maynard,
MA,
USA
|
Senior MMO Engine Programmer
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Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level, then Tencent Boston is your new home.
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Vigil Games — Austin,
TX,
USA
|
Systems Designer – Warhammer 40K MMO
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|
In 2006, Vigil Games in Austin, TX became a part of the rapidly expanding THQ family. We are at work on the soon to be released Darksiders and the Warhammer 40K MMO. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today.
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Vigil Games — Austin,
TX,
USA
|
Lead Environment Artist - Warhammer 40K MMO
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In 2006, Vigil Games in Austin, TX became a part of the rapidly expanding THQ family. We are at work on the soon to be released Darksiders and the Warhammer 40K MMO. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today.
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ZeniMax Media —
MD,
USA
|
Database Administrator
|
|
Want to work on the next great MMO? We need you! We've assembled a great team of dedicated smart game developers, but are still looking for some great talent.
ZeniMax Online Studios is part of ZeniMax Media, renowned developer and publisher of interactive entertainment products. Together our divisions and studios have created world-renowned games such as Fallout 3, The Elder Scrolls IV: Oblivion, DOOM, QUAKE, and Wolfenstein.
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Posted on: 11.01.2009
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Visual Concepts — Novato,
CA,
USA
|
Senior Online Engineer
|
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Apply your prior experience to help create the next level of online gaming, community and networking. From new ways to distribute digital content to whole new multiplayer features, this is the opportunity to join Visual Concepts, one of the world’s premiere game studios, and help define the future of online interactive entertainment.
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Posted on: 10.30.2009
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Gameloft —
NY,
USA
|
Senior 3D Artist for iPhone games!
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|
Gameloft, a leading international publisher and developer of video games for mobile phones and console, is seeking a Senior 3D Artist to join their existing talent pool creating iPhone games. Qualified candidates will link up with imaginative design teams to create hot new game titles, fulfilling a wide range of genres from hardcore action to casual simulation. As a key member of the development team, you’ll take charge of all 3D artwork for visuals of our games as well as game conception.
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Gameloft —
NY,
USA
|
Senior 3D Graphics Programmer- iPhone games!
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Do you want to join an exciting & dynamic environment? Now is your chance to work on awesome iPhone games like: Oregon Trail, Hero of Sparta, NFL 2010, Real Soccer 2010, Assassin’s Creed, Terminator Salvation, Asphalt 5, just a few of the 250 games that Gameloft has created since its inception. As a member of our engineering team you will be part of the full development cycle of 3D video games for iPhone from start to finish, primarily focusing on 3D graphics.
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Posted on: 10.29.2009
Posted on: 10.28.2009
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Demiurge Studios — Cambridge,
MA,
USA
|
Senior Artist
|
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Demiurge Studios is an independent game developer, located near Boston. We maintain a creative, energetic atmosphere where individual input matters. We work on high profile games and next-gen technology. We offer competitive salaries, benefits and sane working hours.
We're looking for outstanding senior artists. Experience, personality and teamwork are key. Strong traditional & digital art skills required. Our team is growing - come join us!
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Demiurge Studios — Cambridge,
MA,
USA
|
Senior Engineer
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Demiurge Studios is an independent game developer, located near Boston. We maintain a creative, energetic atmosphere where individual input matters. We work on high profile games and next-gen technology. We offer competitive salaries, benefits and sane working hours.
We're looking for senior programmers. Experience, teamwork and leadership are key attributes. Our team is growing - come join us!
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IO Interactive — Copenhagen,
DNK
|
UI Designer
|
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Io Interactive is looking for an experienced UI designer for one of our exciting AAA projects.
You will be part of a great, talented and motivated team. You will be working closely with the UI programmer and the two of you will have the opportunity to making the greatest best working UI for our game. You will also be working closely with art director and game designer that will give you feedback and guidance when needed.
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Posted on: 10.27.2009
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Outso Ltd —
CA,
USA
|
Producer
|
|
Outso Ltd are one of the market leaders in 3D Virtual Worlds on consoles and is now looking for talented, self-motivated individuals. Outso offers the opportunity to work on some of the highest profile IP’s in the games world in addition to a number of ground breaking internal projects. In addition Lockwood Publishing will release a ground breaking new title developed by Outso Ltd for PlayStation Home at the end of November 2009 which will revolutionise the platform.
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Outso Ltd — Nottingham,
ML,
GBR
|
Animator
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Outso Ltd requires a highly experienced and self motivated Animator for their office in Nottingham, UK. The candidate will need to be able to design, produce, and implement animation assets to a very high standard and to the timescales agreed with the line manager. Knowledge of PlayStation Home and social gaming will be a definite advantage.
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Outso Ltd — Nottingham,
ML,
GBR
|
Senior Producer
|
|
Outso Ltd requires a highly experienced and self motivated Senior Producer. The candidate must have an excellent track record in delivering high quality product to time. Knowledge of Playstation Home and social gaming will be a definite advantage.
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Posted on: 10.26.2009
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Guildhall at SMU —
TX,
USA
|
Lecturer/Software Development
|
|
The mission of The Guildhall at SMU is to provide the world's premier education and training center for development, and to serve as a focal point for the video game industry and community.
The Guildhall at SMU is a place, a faculty, a student body, and a vision shared by experienced game development leaders and aspiring professionals.
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Posted on: 10.23.2009
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A2M — Montreal,
PQ,
CAN
|
Programming opportunities – new major project
|
|
A major new action/adventure production is starting in Montreal. Still in early development, the project offers an exciting opportunity to contribute to an up and coming IP.
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Page 44 Studios —
CA,
USA
|
Mid-to-Senior Console Engineer
|
|
Make a difference on your next project and come join us at Page 44 Studios. We are working on an extremely high profile, multi-platform project that is soon to be announced and need great teammates with good heads on their shoulders to help us make a great product.
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Posted on: 10.22.2009
|
ArenaNet — Bellevue,
WA,
USA
|
Senior-Level Graphics Programmer
|
ArenaNet, creator of Guild Wars, is a wholly-owned subsidiary of Korea-based NCsoft Corporation. The studio was formed in the spring of 2000 and is currently developing Guild Wars 2, continuing to support Guild Wars with additional content such as the upcoming Bonus Mission Pack, holiday events, community contests, monthly championships, and soon-to-be-released merchandise. We are looking for engaging personalities to join our team, and help take Guild Wars to the next level!
Other Position(s) Available At ArenaNet
Web Services Programmer
Senior-Level Tools & Engine Programmer
Multi-core Programmer
French Community Coordinator
Spawner/ Game Designer
Web - Web Developer (HTML/CSS/JavaScript)
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NCsoft — Seattle,
WA,
USA
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Console Programmer
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NCsoft West, a wholly-owned subsidiary of Korea-based NCsoft Corporation, is headquartered in Seattle with operating responsibility for western regions, including the US and Europe. The North American headquarters is charged with leading the dedicated focus towards becoming the world’s premier western publisher of MMOs.
If you want to be in the middle of all the action in Seattle and NCsoft North America then you need to check out our current job opportunities.
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ZeniMax Media —
MD,
USA
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Sr. Web Developer
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Want to work on the next great MMO? We need you! We've assembled a great team of dedicated smart game developers, but are still looking for some great talent.
ZeniMax Online Studios is part of ZeniMax Media, renowned developer and publisher of interactive entertainment products. Together our divisions and studios have created world-renowned games such as Fallout 3, The Elder Scrolls IV: Oblivion, DOOM, QUAKE, and Wolfenstein.
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ZeniMax Media —
MD,
USA
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UI/Scripting Programmer
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Want to work on the next great MMO? We need you! We've assembled a great team of dedicated smart game developers, but are still looking for some great talent. ZeniMax Online Studios is part of ZeniMax Media, renowned developer and publisher of interactive entertainment products. Together our divisions and studios have created world-renowned games such as Fallout 3, The Elder Scrolls IV: Oblivion, DOOM, QUAKE, and Wolfenstein.
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Posted on: 10.21.2009
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ZeniMax Media — Rockville,
MD,
USA
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DIRECTOR OF MARKETING
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ZeniMax Media, a preeminent media organization which has brought together a team of world class game developers, artists and designers, programmers, producers, and leading executives and talent from traditional media, is seeking a Director of Marketing. The Director of Marketing will have previous experience in the video game or PC gaming industry and will manage all aspects of the marketing process for multiplatform titles.
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Posted on: 10.20.2009
Posted on: 10.19.2009
Posted on: 10.18.2009
Posted on: 10.16.2009
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A2M — Montreal,
PQ,
CAN
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Lead Level Designer
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A major new action/adventure production is starting in Montreal. Still in early development, the project offers an opportunity to contribute to an up and coming IP. We are looking for a highly motivated and experienced level designer to lead the charge in creating truly memorable and engaging levels.
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Medical Simulation Corporation — Denver,
CO,
USA
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Senior Software Engineer - GRAPHICS C++
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Medical Simulation Corporation works with major medical manufacturers and hospitals to develop cutting-edge simulation technology to power some of the most realistic real-time 3D training programs in health care. Located in Denver Colorado, just a short drive from some of the best ski resorts and outdoor activities in the country.
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Posted on: 10.15.2009
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ZeniMax Media —
MD,
USA
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QA Engineer
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Want to work on the next great MMO? We need you! We've assembled a great team of dedicated smart game developers, but are still looking for some great talent.
ZeniMax Online Studios is part of ZeniMax Media, renowned developer and publisher of interactive entertainment products. Together our divisions and studios have created world-renowned games such as Fallout 3, The Elder Scrolls IV: Oblivion, DOOM, QUAKE, and Wolfenstein.
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Posted on: 10.14.2009
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Realtime Worlds Ltd — Dundee,
SL,
GBR
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Senior Creative Designer
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Realtime Worlds are one of the fastest growing Independent Games developers in the world.
Do you believe the future of gaming lies in MMOG’s? We do!
So if you want to be part of the dynamic and innovative team responsible for shipping the much anticipated APB in 2010, get in touch NOW!
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Realtime Worlds Ltd — Dundee,
SL,
GBR
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UI Artist
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Realtime Worlds are one of the fastest growing Independent Games developers in the world.
Do you believe the future of gaming lies in MMOG's?. We do !
So if you want to be part of the dynamic and innovative team responsible for shipping the much anticipated APB in 2010, get in touch NOW!.
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Realtime Worlds Ltd — Dundee,
SL,
GBR
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Lead Systems Designer
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Realtime Worlds are one of the fastest growing Independent developers in the world !.
Do you believe in the future of gaming lies in MMOG's ?. We do !. So if you want to be part of the dynamic and innovative team that ships the much anticipated APB in 2010, email us your resume NOW ! .
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Posted on: 10.13.2009
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RealNetworks — Seattle,
WA,
USA
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Sr SDE
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There is only one GameHouse. Are you ready to play?
The international leader in casual games is looking for talented individuals that know how to have fun and make fun. If you can’t separate your passion for entertainment from your drive for excellence, you belong with us.
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RealNetworks — Seattle,
WA,
USA
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Producer
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There is only one GameHouse. Are you ready to play?
The international leader in casual games is looking for talented individuals that know how to have fun and make fun. If you can’t separate your passion for entertainment from your drive for excellence, you belong with us.
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RealNetworks — Seattle,
WA,
USA
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Art Director
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There is only one GameHouse. Are you ready to play?
The international leader in casual games is looking for talented individuals that know how to have fun and make fun. If you can’t separate your passion for entertainment from your drive for excellence, you belong with us.
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RealNetworks — Seattle,
WA,
USA
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Senior Producer
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RealGames is the global leader in casual games. As a developer, publisher and distributor of the world’s most popular word- and puzzle games, the RealGames network reaches over 40 million people globally each month. RealArcade, Zylom, Atrativa,Trymedia, Mr.Goodliving and GameHouse are all part of the worldwide RealGames’ family of brands.
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Posted on: 10.12.2009
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Bluehole Studio — Manhattan Beach,
CA, USA
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CTO
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Posted on: 10.09.2009
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Gameloft —
NY,
USA
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Senior 3D Artist
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Calling all Awesome Senior 3D Artists for iPhone games! Gameloft, a leading international publisher and developer of video games for mobile phones and console, is seeking a Senior 3D Artist to join their existing talent pool on creating iPhone games. Qualified candidates will link up with imaginative design teams to create hot new game titles, fulfilling a wide range of genres from hardcore action to casual simulation.
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Gameloft —
NY,
USA
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3D Programmer for iPhone Games
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Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Now is your chance to take a massive step in your career and work on awesome iPhone games like Oregon Trail, Hero of Sparta, NFL 2010, Real Soccer 2010, New York Nights, Assassin’s Creed, Terminator Salvation, Asphalt 5, Let’s Golf, Gangstar, just a few of the 250 games that Gameloft has created since its inception.
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Gameloft —
NY,
USA
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iPhone Game Designer!
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Gameloft, an international publisher and developer, is seeking gifted 2D&3D Game Designers to create games for iPhone and mobile. Qualified candidates will link up with imaginative design teams to create games from hardcore action to casual sims. Previous hit games include Oregon Trail, Hero of Sparta, NFL 2010, Real Soccer 2010, New York Nights, Assassin’s Creed. As a key member of the development team, you’ll take charge of the initial concept and game design directly through final delivery.
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