My Message close
GAME JOBS
Sponsor
Active Employers
2K Games (6)
 
2K Las Vegas (1)
 
2K Sports (1)
 
Activision (1)
 
Airtight Games (3)
 
Algonquin College (1)
 
Amazon Game Studios (3)
 
American Girl (1)
 
App Minis LLC (1)
 
ArenaNet (1)
 
Arkane Studios (1)
 
Armature Studio (1)
 
Autodesk, Inc (1)
 
Avalanche Studios (1)
 
Beachhead / Activision (1)
 
Bento Box Interactive (1)
 
Big Fish Games (2)
 
Bitsquid (1)
 
Blizzard Entertainment (9)
 
CCP - North America (7)
 
CCP - San Francisco (1)
 
Cryptic Studios (1)
 
Curriculum Associates (1)
 
DigiPen Institute of Technology Singapore (1)
 
DoubleDown Interactive (1)
 
Dubai Police (1)
 
Edge of Reality (1)
 
Electronic Arts - EA PLAY (1)
 
FableLabs (1)
 
g-NET Media (1)
 
Game Advertising Online (1)
 
Game Circus LLC (1)
 
Gameloft (3)
 
Gearbox Software (2)
 
Giant Sparrow (1)
 
GlassLab (1)
 
Goblinworks (1)
 
Hansoft (1)
 
Hasbro (1)
 
Havok (1)
 
Hidden Variable Studios (1)
 
High Moon / Activision (2)
 
Insomniac Games (9)
 
Kabam (5)
 
LeapFrog (1)
 
Linden Lab (1)
 
Live Gamer, Inc (1)
 
MegaMada (1)
 
Mimic Technologies (1)
 
Monolith Productions (1)
 
N-Fusion Interactive (1)
 
Naked Sky Entertainment (1)
 
NetherRealm Studios (4)
 
Nexon America, Inc. (1)
 
Nickelodeon Games Group (1)
 
Nintendo of America Inc. (1)
 
Off Base Productions (2)
 
Phosphor Games (1)
 
Phosphor Games Studio (1)
 
Pocket Gems (1)
 
Publishers Clearing House (1)
 
Quantic Dream (1)
 
Quinnipiac University (1)
 
Red Storm Entertainment, a Ubisoft Studio (2)
 
Retro Studios - Nintendo (1)
 
Ringling College of Art and Design (1)
 
ROBLOX Corporation (2)
 
Secret Location (1)
 
Shenandoah Studio (2)
 
SHFL entertainment (3)
 
Sierra Nevada Corp (1)
 
Six Foot (1)
 
Sledgehammer Games / Activision (1)
 
Social Point (1)
 
Sojo Studios (1)
 
Sony Computer Entertainment America - Santa Monica (4)
 
Sony Computer Entertainment America LLC (2)
 
Sucker Punch Productions (1)
 
Synergy Blue (1)
 
Tarsier Studios (1)
 
Telltale Games (3)
 
the University of Chicago (1)
 
The Workshop (3)
 
tic toc games (1)
 
Toys for Bob / Activision (1)
 
Trendy Entertainment (4)
 
Treyarch / Activision (4)
 
Twistory Studios (2)
 
Ubisoft- San Francisco (1)
 
UC Santa Cruz Center for Games and Playable Media (1)
 
Uken Games (1)
 
University of Central Florida/School of Visual Arts & Design (2)
 
University of Idaho (1)
 
upjers GmbH & Co. KG (1)
 
Vicarious Visions / Activision (1)
 
Virdyne Technologies (2)
 
Visual Concepts (1)
 
War Drum Studios (1)
 
Wargaming.net (3)
 
XEODesign inc. (2)
 
YAGER Development (1)
 
Zattikka PLC (1)
 
ZeniMax Online Studios (4)
 
Jobs
Premiere Contractors Available for Work
Gamasutra Job Board GDC Job Boards Resume Database  

SEARCH JOBS




Pricing Information


FEATURED EMPLOYERS

Sort By: Date | Alphabetical

rss

Posted on: 05.21.2013

Insomniac Games — Burbank, CA, USA
Concept Artist- Environment
Insomniac Games is an award-winning independent developer with studios in Burbank, California and Durham, North Carolina. Insomniac has sold over 40 million games worldwide, and created three of gaming’s most recognizable franchises: Ratchet & Clank, Resistance and Spyro the Dragon. We are currently developing our first multi-platform game, Fuse, and our browser based game- Outernauts. We also have been named one of the Best Places to Work- come check us out!


Insomniac Games — Burbank, CA, USA
Sr Character Artist
Insomniac Games is an award-winning independent developer with studios in Burbank, California and Durham, North Carolina. Insomniac has sold over 35 million games worldwide, and created three of gaming’s most recognizable franchises: Ratchet & Clank, Resistance and Spyro the Dragon. We are currently developing our first multi-platform game, Fuse, as well as our Facebook game- Outernauts. We also have been named one of the Best Places to Work- come check us out!


2K Games — Novato, CA, USA
Senior UX Designer - 2K Games


Kabam — San Francisco, CA, USA
3D Environment Game Artist
Senior 3D Environment Game Artist


Treyarch / Activision — Santa Monica, CA, USA
Sr. UX Designer
Founded in 1996, and acquired by Activision in 2001, Treyarch has grown to become one of the most successful game developers in the world. Home to some of the industry's best and brightest creative talents, Treyarch's most recent creation is Call of Duty: Black Ops. In 2004, after completing Call of Duty: United Offensive, Gray Matter Interactive, who also developed Return to Castle Wolfenstein, joined forces with Treyarch to create Call of Duty 2: Big Red One. From there, the studio began to s


Vicarious Visions / Activision — Albany, NY, USA
Senior UI Artist-Vicarious Visions
Come join Vicarious Visions, one of the most dynamic and creative game developers in the video-game industry. For over 15 years, VV games have been pushing technical boundaries to deliver addictive gameplay and immersive art bringing both characters and worlds to life on Xbox 360, PS3, Wii, iPhone, and many other platforms. Vicarious Visions, located in Albany, NY, has gained critical acclaim with hit titles such as Marvel Ultimate Alliance 2®, Guitar Hero: Legends of Rock, Guitar Hero: On Tour®


The Workshop — Marina del Rey, CA, USA
Character Artist
We’re a top-talent small studio who is hiring developers ready to make a difference! Are you passionate about making games? Are you ready to tackle new challenges and work with cutting-edge game technology? We’re interested in you. Here at the workshop it is important that our employees are involved in the whole game. We’re a team. We work hard, but our home and family life never takes the backseat. Check out our site for more job postings and see what our company is all about!


Posted on: 05.20.2013

Blizzard Entertainment — Irvine, CA, USA
Senior Technical Artist
Blizzard Entertainment is looking for an individual to serve as senior technical artist for a team focused on next-generation massively multiplayer online (MMO) games.


Blizzard Entertainment — Irvine, CA, USA
3D Environment Artist, Senior
Blizzard Entertainment is looking for an exceptionally skilled senior 3D environmental artist to work on the award winning game, World of Warcraft.


Blizzard Entertainment — Irvine, CA, USA
Dungeon Texture Artist
Blizzard Entertainment is looking for an exceptionally skilled texture / concept artist to work on award winning World of Warcraft. The ideal candidate is experienced in creating highly crafted, hand painted and high resolution tile based texture sets. The texture artist should be an expert in digital painting and have a solid grasp of concept development.


Blizzard Entertainment — Irvine, CA, USA
3D Character Artist, Lead
Blizzard Entertainment is looking for an exceptionally skilled lead 3D character artist to work on the award-winning World of Warcraft. The role is very hands on and will be responsible for flushing out the first look of any new race alongside the art director.


Goblinworks — Redmond, WA, USA
3D Character Artist


The Workshop — Marina del Rey, CA, USA
Senior FX Artist
We’re a top-talent small studio who is hiring developers ready to make a difference! Are you passionate about making games? Are you ready to tackle new challenges and work with cutting-edge game technology? We’re interested in you. Here at the workshop it is important that our employees are involved in the whole game. We’re a team. We work hard, but our home and family life never takes the backseat. Check out our site for more job postings and see what our company is all about!


Giant Sparrow — Santa Monica, CA, USA
Art Director


Curriculum Associates — Boston//Florida, MA, USA
Senior Producer/Interactive Producer


g-NET Media — Los Angeles, CA, USA
Engine Programmer - CryENGINE Camera Tools


Posted on: 05.18.2013

Treyarch / Activision — Santa Monica, CA, USA
Technical Animator
Founded in 1996, and acquired by Activision in 2001, Treyarch has grown to become one of the most successful game developers in the world. Home to some of the industry's best and brightest creative talents, Treyarch's most recent creation is Call of Duty: Black Ops. In 2004, after completing Call of Duty: United Offensive, Gray Matter Interactive, who also developed Return to Castle Wolfenstein, joined forces with Treyarch to create Call of Duty 2: Big Red One. From there, the studio began to s


Posted on: 05.17.2013

Airtight Games — Redmond, WA, USA
Environment Artist
Airtight Games is a group of industry veterans formed around the core of the team that produced the award-winning, 90-ranked game "Crimson Skies: High Road to Revenge" and the highly anticipated new IP, Quantum Conundrum, developed with Square Enix." We are in production on another original AAA IP with a top-tier publisher and we are recruiting top-notch talent for several key positions. This is a chance to get on board a unique project with a quality-focused development and publishing team.


Toys for Bob / Activision — Novato, CA, USA
Concept Character Artist
We’re owned by Activision. We’ve been together for 20 years, made a bunch of games, many of which are actually fun. Our office and work style are pretty damn awesome. We advocate the relocation of polar bear tribes to Antarctica. We have the best design tools around.


High Moon / Activision — Carlsbad, CA, USA
Lead Environment Artist
High Moon Studios is a wholly owned subsidiary of Activision Blizzard. Our studio was established in 2005 and is located in Carlsbad, CA, a seaside city in San Diego County. We are focused on making highly successful AAA titles for PS3, Xbox 360 and PC. Our challenging work environment inspires creativity, innovation and teamwork. We reward our employees with competitive salaries and benefits, and several perks including: • 401(k) plan • Medical, dental and vision plans • Corporate


High Moon / Activision — Carlsbad, CA, USA
Senior Lighting Artist
High Moon Studios is a wholly owned subsidiary of Activision Blizzard. Our studio was established in 2005 and is located in Carlsbad, CA, a seaside city in San Diego County. We are focused on making highly successful AAA titles for PS3, Xbox 360 and PC. Our challenging work environment inspires creativity, innovation and teamwork. We reward our employees with competitive salaries and benefits, and several perks including: • 401(k) plan • Medical, dental and vision plans • Corporate


Treyarch / Activision — Santa Monica, CA, USA
Senior Environment Artist
Founded in 1996, and acquired by Activision in 2001, Treyarch has grown to become one of the most successful game developers in the world. Home to some of the industry's best and brightest creative talents, Treyarch's most recent creation is Call of Duty: Black Ops. In 2004, after completing Call of Duty: United Offensive, Gray Matter Interactive, who also developed Return to Castle Wolfenstein, joined forces with Treyarch to create Call of Duty 2: Big Red One. From there, the studio began to s


Posted on: 05.16.2013

Edge of Reality — Austin, TX, USA
LEVEL ARTIST
We are a world class console game development studio, based in Austin, Texas. Throughout our 15 year history, we have released 15 titles on 8 platforms, selling over 20 million units worldwide. We are entrusted with some of the biggest brands in the industry, and we work with passion to deliver high quality entertainment.


CCP - North America — Atlanta, GA, USA
Lead/Senior Visual Effects Artist
Senior Character Concept Artist
Senior Technical Artist
Lead/Senior Lighting Artist
Lead Object/Outsourcing Artist


Posted on: 05.15.2013

Shenandoah Studio — Philadelphia, PA, USA
Lead Artist required to bring board and war games to iOS


Gameloft — New York City, NY, USA
UI Artist
Gameloft, a leading international publisher and developer of video games for mobile phones and console, is seeking an experienced UI artist to join their existing talent pool in the Manhattan studio.Qualified candidates will link up with imaginative design teams on designing UIs for various projects in the studio including but not limited to iPhone games! We are a fun and creative team that is as passionate about what we make. Our offices are casual and the environment is relaxed.


Pocket Gems — San Francisco, CA, USA
Artist - 3D Art Outsourcing Coordinator


Kabam — San Francisco, CA, USA
3D Artist


Synergy Blue — Coachella, CA, USA
3D Artist / Animator


Trendy Entertainment — Gainesville, FL, USA
3D Environment Artist


Posted on: 05.14.2013

Naked Sky Entertainment — Los Angeles, CA, USA
Concept Artist


Posted on: 05.07.2013

Phosphor Games Studio — Chicago, IL, USA
Sr. Environment Artist


ZeniMax Online Studios — Hunt Valley, MD, USA
Senior Technical Artist
We have a dedicated, experienced team, who is working very hard to make the best MMOG of all time, and we're committed to making a big impact with Elder Scrolls Online. If you're hardworking, game-loving, passionate, and know you can contribute to a large-scale MMO, then let us know. We'd love to hear from you!


ZeniMax Online Studios — Hunt Valley, MD, USA
Lead Technical Artist
We have a dedicated, experienced team, who is working very hard to make the best MMOG of all time, and we're committed to making a big impact with Elder Scrolls Online. If you're hardworking, game-loving, passionate, and know you can contribute to a large-scale MMO, then let us know. We'd love to hear from you!


Posted on: 05.02.2013

FableLabs — San Francisco, CA, USA
Lead Concept Artist (Tablet Games)


Posted on: 04.25.2013

Sucker Punch Productions — Bellevue, WA, USA
Rendering/Marketing Artist
In 1997, we started Sucker Punch Productions to make great games, and we’ve spent the last 14 years doing just that. We produced three award-winning PS2 games starring the wily raccoon thief Sly Cooper, all of which met with critical acclaim, commercial success, and file cabinets full of fan mail. Some of it written in crayon. In May 2009, we released the open-world superhero game inFAMOUS, which set the stage for Cole MacGrath's story and met with excellent reviews and solid footing at the top


UBM Tech