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What Nintendo's 2011 sales mean for Wii U, third parties
by Matt Matthews
[02.09.12]
In his latest Behind the Numbers column, Gamasutra analyst Matt Matthews looks at what the future holds for Wii U, Nintendo's existing platforms, and third-party publishers by analyzing 2011's DS/3DS/Wii software sales.
Console/PC, Exclusive, Business
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Rift heading to China, in 'biggest game deal ever' for a Western MMO
by Christian Nutt
[02.09.12]
Gamasutra speaks to Trion CEO Lars Buttler about how Shanda's decision to bring Rift to Chinese audiences is just another step in the company's plans for global domination.
Social/Online, Business
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DICE 2012: Culture, pride lead to success at Skyrim maker Bethesda
by Kris Graft
[02.08.12]
Todd Howard, creative director at Skyrim house Bethesda, explained how a strong studio culture breeds success at Wednesday night's Gamasutra-attended DICE Summit keynote.
Console/PC, Design
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DICE 2012: Is the publishing model broken?
by Kris Graft
[02.08.12]
"Is the publishing model broken?" That's the question posed during a debate between two prolific games industry analysts at the Gamasutra-attended DICE 2012 in Las Vegas on Wednesday.
Console/PC, Business
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Minecraft, Portal 2 on shortlist for BAFTA's 2011 Game Award
by Mike Rose
[02.09.12]
The British Academy of Film and Television Arts has announced the shortlist for its Game Award 2011, with the likes of Portal 2 and indie behemoth Minecraft up for the award.
Console/PC, Business
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Ovelin raises $1.4M for music education games
by Mike Rose
[02.09.12]
Finnish startup developer Ovelin has raised $1.4 million in funding, with which it plans to expand on its WildChords guitar-teaching game for iPad.
Smartphone/Tablet, Serious, Business
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Cannon Fodder 3 released 17 years after original games
by Mike Rose
[02.09.12]
Quite out of the blue, Codemasters has released Cannon Fodder 3, a new instalment in the popular war-based action series.
Console/PC, Business
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DeNA restructuring leads to Ngmoco layoffs
by Mike Rose
[02.09.12]
Mobile developer Ngmoco confirmed today that there has been a number of layoffs in the company as part of a corporate restructuring in parent company DeNA.
Social/Online, Smartphone/Tablet, Business
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Opinion: My game design hat
by Charilaos Kalogirou
[02.09.12]
In this reprinted #altdevblogaday opinion piece, Nlogn Information's Charilaos Kalogirou shares the ways he had to "improve the fit" of his game design hat while trying to create an approachable and addictive game.
Smartphone/Tablet, Design
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Double Fine launches $400K Kickstarter for Schafer-led adventure game
by Kris Graft
[02.08.12]
Psychonauts developer Double Fine announced a $400,000 Kickstarter campaign that aims to crowdfund development of an "honest to goodness adventure game" led by designer Tim Schafer.
Console/PC, Indie, Business
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Gameloft Live app takes on discoverability challenges
by Staff
[02.08.12]
Mobile game publisher Gameloft this week announced a new Android version of its Gameloft Live service, which aims to improve player interaction as well as game discoverability for Gameloft titles.
Smartphone/Tablet, Business
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EA CFO Eric Brown resigns
by Frank Cifaldi
[02.08.12]
Electronic Arts chief financial officer Eric Brown has resigned from his position at the company, Gamasutra has learned, as he takes on a new role at communications company Polycom.
Console/PC, Social/Online, Smartphone/Tablet, Business
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How much do you make? Tell us in Game Developer magazine's annual salary survey
by Staff
[02.08.12]
The editors of Game Developer magazine have invited developers to take part in its annual Salary Survey, which compares salaries and benefits throughout all areas of the video game industry.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business, Marketing
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Meet Uggie, Nintendo's official spokesdog
by Tom Curtis
[02.08.12]
As part of a new ad campaign, Nintendo has recruited an official canine representative to promote the 3DS release Nintendogs + Cats, as well as the Pearl Pink edition of the portable console.
Console/PC, Marketing
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Barren January release lineup hindered U.S. game sales, analysts agree
by Tom Curtis
[02.08.12]
In anticipation of tomorrow's NPD report on January video game retail sales in the U.S., analyst firm Sterne Agee reported that it expects software sales to decline, thanks to the barren release lineup for the month.
Console/PC, Business
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More than half of American households own a current gen console
by Tom Curtis
[02.08.12]
A new survey of the U.S. gaming market finds that roughly 56 percent of American households own a current generation video game console, and 39 percent own some type of iOS device.
Console/PC, Business
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Road to the IGF: Damp Gnat's Wonderputt
by Tom Curtis
[02.08.12]
As part of our continuing Road to the IGF series, Gamasutra speaks to Damp Gnat's Reece Millidge to learn more about his development background and his latest isometric mini-golf title, Wonderputt.
Indie, Exclusive, Design
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Mad Catz reports lowered earnings in quiet third quarter
by Tom Curtis
[02.08.12]
Video game accessory maker Mad Catz reported decreased revenues and profits for its fiscal third quarter, citing last year's particularly strong results as the reason for the decline.
Console/PC, Business
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Report: Rising Star absorbs Marvelous USA's publishing branch
by Tom Curtis
[02.08.12]
European publisher Rising Star has confirmed that its recently-opened U.S. branch was the result of the company absorbing the North American publishing business for Marvelous Entertainment.
Console/PC, Business
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Halfbrick's Jetpack Joyride reaches 14 million downloads
by Eric Caoili
[02.08.12]
Australian developer Halfbrick Studios has seen more than 14 million downloads for Jetpack Joyride since the action game launched for iOS devices in August 2011.
Console/PC, Smartphone/Tablet, Business
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